Player Matchup

Tiamat
Tiamat
DiscoAtFG
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 34L
1,671 Elo+
Party 1
Neith
Neith
Gogert777
Neith
Level 39
God Stats
3W - 0L
1,762 SR
Queue Stats
33W - 18L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JmanG721
Tsukuyomi
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 112L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Sentai
Cthulhu
Level 11
God Stats
15W - 8L
1,786 SR
Queue Stats
142W - 158L
1,430 Elo+
Party 1
Tyr
Tyr
ikillu4laughs
Tyr
Level 13
God Stats
4W - 2L
1,562 SR
Queue Stats
38W - 37L
1,430 Elo+
Party 1
Team Averages
Level 38
1,622 SR
1,516 Elo+

VS

Team Averages
Level 17
1,526 SR
1,529 Elo+
Arachne
Arachne
NoCising
Arachne
Level 28
God Stats
14W - 11L
1,626 SR
Queue Stats
181W - 227L
1,457 Elo+
Solo
Ymir
Ymir
RightfulPluto92
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 2
Anubis
Anubis
Talazos
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 2
Neith
Neith
xmelissax96x
Neith
Level 22
God Stats
59W - 71L
1,503 SR
Queue Stats
80W - 113L
1,403 Elo+
Solo
Nu Wa
Nu Wa
zenZo Dark
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 99L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DiscoAtFG
Tiamat
18
15 / 3 / 7
11,515
606
17,081
12,917
9,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Gogert777
Neith
12
7 / 3 / 10
8,506
448
6,344
8,317
2,666
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
JmanG721
Tsukuyomi
14
13 / 0 / 11
9,876
520
14,972
11,247
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Sentai
Cthulhu
14
5 / 2 / 15
8,911
469
8,559
11,935
10,212
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 1 / 9
10,293
542
9,853
12,340
6,496
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NoCising
Arachne
15
6 / 9 / 1
10,111
532
10,593
15,272
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 10 / 3
7,543
397
5,109
17,411
13,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Talazos
Anubis
8
0 / 14 / 1
5,921
312
928
12,375
5,095
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 7 / 2
8,074
425
5,037
11,582
3,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
9
0 / 8 / 1
6,627
349
6,911
11,438
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
17
48
Kills
9
9
Deaths
48
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DiscoAtFG
Tiamat
15
3
7
6.17
W
Neith
Gogert777
Neith
7
3
10
4
W
Tsukuyomi
JmanG721
Tsukuyomi
13
0
11
18.5
L
Arachne
NoCising
Arachne
6
9
1
0.72
L
0
10
3
0.15
W
Cthulhu
Sentai
Cthulhu
5
2
15
6.25
L
Anubis
Talazos
Anubis
0
14
1
0.04
W
8
1
9
12.5
L
3
7
2
0.57
L
Nu Wa
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,809
Damage
28,578
56,756
Taken
68,078
32,748
Mitigated
31,832
17,808
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DiscoAtFG
Tiamat
17,081
912
229
6,692
12,917
9,435
660
3,211
9,450
83,468
0
W
Neith
Gogert777
Neith
6,344
3,900
0
492
8,317
2,666
1,638
1,350
6,801
0
20,781
W
Tsukuyomi
JmanG721
Tsukuyomi
14,972
4,640
0
1,041
11,247
3,939
1,864
2,365
8,643
0
55,233
L
Arachne
NoCising
Arachne
10,593
6,990
0
1,743
15,272
6,555
854
4,668
10,458
0
60,635
L
5,109
1,800
0
170
17,411
13,331
0
6,744
10,365
15,431
0
W
Cthulhu
Sentai
Cthulhu
8,559
762
0
4,326
11,935
10,212
597
3,196
8,613
37,027
0
L
Anubis
Talazos
Anubis
928
448
0
590
12,375
5,095
0
3,866
8,368
7,027
0
W
9,853
2,043
0
5,028
12,340
6,496
770
1,867
10,301
0
61,087
L
5,037
2,452
0
2,415
11,582
3,734
0
4,172
7,384
0
29,401
L
Nu Wa
6,911
926
0
500
11,438
3,117
484
5,212
5,863
25,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,101
Gold Earned
38,276
440
Minions Killed
232
0
Camps Cleared
0
1,850,280
Distance Traveled
1,474,790
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,515
606
156
8
0
337,228
1
W
Neith
8,506
448
31
2
0
329,090
1
W
Tsukuyomi
9,876
520
78
4
0
447,772
2
L
Arachne
10,111
532
103
5
0
317,589
1
L
Ymir
7,543
397
7
0
0
328,396
0
W
Cthulhu
8,911
469
78
4
0
336,371
1
L
Anubis
5,921
312
15
1
0
291,239
0
W
Tyr
10,293
542
97
5
0
399,819
0
L
Neith
8,074
425
65
3
0
248,396
0
L
Nu Wa
6,627
349
42
2
0
289,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role