Player Matchup

Kukulkan
Kukulkan
Liz420
Kukulkan
Level 22
God Stats
242W - 291L
1,441 SR
Queue Stats
452W - 520L
1,346 Elo+
Solo
Apollo
Apollo
RocSeesNoFear
Apollo
Level 24
God Stats
5W - 6L
1,491 SR
Queue Stats
152W - 154L
1,445 Elo+
Solo
Horus
Horus
TwentyTh23e08
Horus
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 59L
1,206 Elo+
Party 2
Chang'e
Chang'e
raidknight
Chang'e
Level 56
God Stats
2W - 1L
1,563 SR
Queue Stats
18W - 30L
1,320 Elo+
Party 2
Ganesha
Ganesha
spike222
Ganesha
Level 30
God Stats
3W - 3L
1,371 SR
Queue Stats
14W - 19L
1,320 Elo+
Party 2
Team Averages
Level 28
1,473 SR
1,328 Elo+

VS

Team Averages
Level 16
1,411 SR
1,403 Elo+
Da Ji
Da Ji
CallMeMaybeDad
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,334 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EvenSussy
Tsukuyomi
Level 26
God Stats
14W - 10L
1,573 SR
Queue Stats
35W - 35L
1,421 Elo+
Party 1
Raijin
Raijin
GamingDragoon
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 233L
1,325 Elo+
Solo
Bellona
Bellona
Musst3002
Bellona
Level 28
God Stats
1W - 4L
1,164 SR
Queue Stats
15W - 21L
1,435 Elo+
Solo
Cthulhu
Cthulhu
TEDBLAST
Cthulhu
Level 4
God Stats
2W - 2L
1,318 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Liz420
Kukulkan
20
9 / 11 / 22
14,385
1,199
33,999
19,144
7,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
18 / 6 / 17
15,830
1,319
23,866
18,408
7,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 4 / 26
13,500
1,125
10,039
21,877
26,747
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
raidknight
Chang'e
20
12 / 6 / 28
15,331
1,278
33,146
24,913
10,616
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
spike222
Ganesha
20
0 / 6 / 41
14,379
1,198
17,134
26,812
35,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 12 / 16
14,464
1,205
23,129
25,356
12,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
EvenSussy
Tsukuyomi
20
9 / 12 / 19
14,015
1,168
28,092
26,450
11,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 11 / 12
12,045
1,004
22,132
24,049
8,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Musst3002
Bellona
20
7 / 4 / 21
14,206
1,184
17,198
24,116
20,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
TEDBLAST
Cthulhu
19
3 / 7 / 17
12,230
1,019
15,682
27,490
20,680
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
118
45
Kills
33
33
Deaths
46
134
Assists
85
Player
Kills
Deaths
Assists
KDA
L
11
12
16
1.58
L
Tsukuyomi
EvenSussy
Tsukuyomi
9
12
19
1.54
L
3
11
12
0.82
W
Kukulkan
Liz420
Kukulkan
9
11
22
1.82
L
Bellona
Musst3002
Bellona
7
4
21
4.38
W
18
6
17
4.42
L
Cthulhu
TEDBLAST
Cthulhu
3
7
17
1.64
W
6
4
26
4.75
W
Chang'e
raidknight
Chang'e
12
6
28
4.33
W
Ganesha
spike222
Ganesha
0
6
41
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,184
Damage
106,233
111,154
Taken
127,461
87,516
Mitigated
73,376
36,485
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,129
6,034
0
1,146
25,356
12,999
0
16,861
8,495
0
30,189
L
Tsukuyomi
EvenSussy
Tsukuyomi
28,092
5,552
0
595
26,450
11,018
0
17,435
9,015
0
43,451
L
22,132
2,565
539
3,141
24,049
8,251
0
14,479
9,570
52,953
0
W
Kukulkan
Liz420
Kukulkan
33,999
5,698
110
1,095
19,144
7,979
0
4,528
14,422
59,770
0
L
Bellona
Musst3002
Bellona
17,198
5,687
0
2,134
24,116
20,428
0
16,083
8,033
0
34,920
W
23,866
16,196
0
1,655
18,408
7,148
0
7,057
11,099
0
37,055
L
Cthulhu
TEDBLAST
Cthulhu
15,682
1,368
1,195
0
27,490
20,680
0
19,421
8,069
36,566
0
W
10,039
5,002
5,427
6,868
21,877
26,747
0
10,681
10,890
0
18,771
W
Chang'e
raidknight
Chang'e
33,146
2,359
12,031
7,793
24,913
10,616
0
8,059
16,618
61,011
0
W
Ganesha
spike222
Ganesha
17,134
1,446
0
1,506
26,812
35,026
0
6,127
20,311
30,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,425
Gold Earned
66,960
206
Minions Killed
184
1
Camps Cleared
2
1,028,530
Distance Traveled
1,142,706
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,464
1,205
13
1
0
230,602
0
L
Tsukuyomi
14,015
1,168
27
2
0
258,374
3
L
Raijin
12,045
1,004
65
5
1
167,396
0
W
Kukulkan
14,385
1,199
81
7
0
185,878
1
L
Bellona
14,206
1,184
41
3
1
256,044
1
W
Apollo
15,830
1,319
24
2
0
192,855
0
L
Cthulhu
12,230
1,019
38
3
0
230,290
3
W
Horus
13,500
1,125
16
1
0
190,086
0
W
Chang'e
15,331
1,278
83
7
1
231,062
0
W
Ganesha
14,379
1,198
2
0
0
228,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role