Player Matchup

Bakasura
Bakasura
FalloutFan7643
Bakasura
Level 29
God Stats
20W - 13L
1,560 SR
Queue Stats
80W - 85L
1,382 Elo+
Solo
Fafnir
Fafnir
Gestero
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,471 Elo+
Solo
Arachne
Arachne
NOTJulianswampfi
Arachne
Level 29
God Stats
12W - 1L
1,407 SR
Queue Stats
52W - 51L
1,411 Elo+
Solo
Vamana
Vamana
Sakaem
Vamana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 47L
1,427 Elo+
Solo
Neith
Neith
shadow1316
Neith
Level 28
God Stats
41W - 36L
1,666 SR
Queue Stats
380W - 380L
1,479 Elo+
Solo
Team Averages
Level 28
1,527 SR
1,434 Elo+

VS

Team Averages
Level 17
1,466 SR
1,418 Elo+
Apollo
Apollo
AriesIAm17
Apollo
Level 27
God Stats
20W - 12L
1,672 SR
Queue Stats
160W - 143L
1,370 Elo+
Solo
Vamana
Vamana
HaughtyMonk8
Vamana
Level 14
God Stats
0W - 2L
1,307 SR
Queue Stats
11W - 19L
1,317 Elo+
Solo
Achilles
Achilles
Lognang
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,544 Elo+
Solo
Da Ji
Da Ji
Shurado-Shikoten
Da Ji
Level 26
God Stats
5W - 11L
1,351 SR
Queue Stats
144W - 177L
1,281 Elo+
Solo
Ra
Ra
Washalentong
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
2 / 2 / 12
10,053
1,005
4,513
11,662
5,913
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Gestero
Fafnir
17
4 / 2 / 19
10,473
1,047
6,189
9,942
13,214
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
10 / 3 / 15
12,066
1,207
14,968
13,036
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Sakaem
Vamana
18
2 / 3 / 22
10,459
1,046
11,229
13,763
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
19
19 / 1 / 8
14,188
1,419
30,475
9,821
4,291
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

296

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AriesIAm17
Apollo
17
5 / 14 / 4
11,229
1,123
21,795
22,514
10,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
15
1 / 3 / 4
9,088
909
3,737
15,441
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Lognang
Achilles
14
0 / 1 / 1
7,945
795
149
1,209
756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
1 / 13 / 6
9,418
942
5,540
20,244
8,753
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 6 / 2
10,468
1,047
15,359
14,252
6,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
37
Kills
11
11
Deaths
37
76
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
AriesIAm17
Apollo
5
14
4
0.5
W
Bakasura
2
2
12
4
W
Fafnir
Gestero
Fafnir
4
2
19
6.75
L
Vamana
1
3
4
1
L
Achilles
Lognang
Achilles
0
1
1
0.5
W
10
3
15
5.83
W
Vamana
Sakaem
Vamana
2
3
22
4.33
L
1
13
6
0.31
L
4
6
2
0.83
W
Neith
19
1
8
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,374
Damage
46,580
58,224
Taken
73,660
42,465
Mitigated
36,777
15,217
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AriesIAm17
Apollo
21,795
12,344
0
0
22,514
10,974
0
1,303
20,584
0
44,838
W
Bakasura
4,513
2,928
0
1,884
11,662
5,913
0
3,971
7,641
0
21,509
W
Fafnir
Gestero
Fafnir
6,189
3,080
0
990
9,942
13,214
0
1,841
7,381
9,845
0
L
Vamana
3,737
1,510
0
1,786
15,441
10,187
0
1,530
13,408
0
12,885
L
Achilles
Lognang
Achilles
149
55
0
0
1,209
756
0
259
909
0
109
W
14,968
9,937
0
4,647
13,036
7,872
0
2,734
10,220
0
31,154
W
Vamana
Sakaem
Vamana
11,229
3,438
643
3,743
13,763
11,175
0
2,644
11,035
222
15,774
L
5,540
765
0
123
20,244
8,753
0
2,479
17,134
0
11,136
L
15,359
836
878
1,035
14,252
6,107
0
807
12,996
42,849
0
W
Neith
30,475
20,314
0
3,310
9,821
4,291
0
4,169
5,473
0
58,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,239
Gold Earned
48,148
172
Minions Killed
144
6
Camps Cleared
4
1,031,622
Distance Traveled
678,249
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,229
1,123
46
5
2
140,061
0
W
Bakasura
10,053
1,005
66
7
0
189,418
0
W
Fafnir
10,473
1,047
8
1
1
192,762
0
L
Vamana
9,088
909
16
2
1
197,858
3
L
Achilles
7,945
795
0
0
0
21,513
0
W
Arachne
12,066
1,207
25
3
5
222,947
1
W
Vamana
10,459
1,046
14
1
0
222,877
2
L
Da Ji
9,418
942
9
1
0
146,949
0
L
Ra
10,468
1,047
73
7
1
171,868
0
W
Neith
14,188
1,419
59
6
0
203,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role