Player Matchup

Medusa
Medusa
M3rich165
Medusa
Level 29
God Stats
3W - 9L
1,422 SR
Queue Stats
118W - 132L
1,525 Elo+
Solo
Chaac
Chaac
MylesNotYards
Chaac
Level 28
God Stats
2W - 3L
1,511 SR
Queue Stats
126W - 139L
1,444 Elo+
Party 2
King Arthur
King Arthur
SrryIFED
King Arthur
Level 7
God Stats
4W - 4L
1,335 SR
Queue Stats
10W - 9L
1,381 Elo+
Party 2
Hun Batz
Hun Batz
Xoovie
Hun Batz
Level 22
God Stats
1W - 3L
1,171 SR
Queue Stats
78W - 58L
1,622 Elo+
Solo
Ymir
Ymir
greenpants37
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,636 Elo+
Party 2
Team Averages
Level 18
1,388 SR
1,522 Elo+

VS

Team Averages
Level 22
1,444 SR
1,560 Elo+
Aphrodite
Aphrodite
BigBlackCoc
Aphrodite
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,678 Elo+
Party 1
Hou Yi
Hou Yi
EndorRunner
Hou Yi
Level 28
God Stats
6W - 4L
1,424 SR
Queue Stats
27W - 24L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
Sonicrunner723
Sun Wukong
Level 8
God Stats
2W - 0L
1,347 SR
Queue Stats
4W - 1L
1,739 Elo+
Party 1
Nox
Nox
orbitbuddy316
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,461 Elo+
Solo
Susano
Susano
shadowrunner71
Susano
Level 46
God Stats
2W - 1L
1,447 SR
Queue Stats
66W - 57L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
M3rich165
Medusa
10
1 / 5 / 0
5,615
510
3,706
8,044
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 0
6,292
572
4,751
5,747
2,202
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SrryIFED
King Arthur
10
0 / 1 / 0
5,401
491
2,375
6,385
2,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Xoovie
Hun Batz
8
0 / 2 / 2
5,183
471
2,041
6,341
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 2
5,490
499
593
7,772
4,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigBlackCoc
Aphrodite
9
1 / 1 / 7
5,945
540
1,999
3,541
921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
10
7 / 0 / 4
6,694
609
5,795
4,165
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Sonicrunner723
Sun Wukong
10
1 / 0 / 1
5,478
498
4,134
4,288
2,637
9
1 / 2 / 3
4,999
454
2,245
4,866
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
5 / 1 / 4
6,153
559
6,182
5,828
1,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
15
15
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BigBlackCoc
Aphrodite
1
1
7
4.5
W
Hou Yi
7
0
4
9
L
Medusa
M3rich165
Medusa
1
5
0
0.2
L
3
1
0
3
W
Sun Wukong
Sonicrunner723
Sun Wukong
1
0
1
1.5
L
King Arthur
SrryIFED
King Arthur
0
1
0
0
L
Hun Batz
Xoovie
Hun Batz
0
2
2
0.5
L
0
6
2
0.17
W
1
2
3
1.25
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,466
Damage
20,355
34,289
Taken
22,688
12,285
Mitigated
7,815
6,542
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BigBlackCoc
Aphrodite
1,999
475
1,768
1,672
3,541
921
767
173
3,368
6,018
0
W
Hou Yi
5,795
2,535
0
625
4,165
1,143
1,450
272
3,893
0
32,258
L
Medusa
M3rich165
Medusa
3,706
1,446
0
1,892
8,044
2,069
980
1,215
6,829
0
32,365
L
4,751
808
0
2,085
5,747
2,202
22
694
5,053
0
36,413
W
Sun Wukong
Sonicrunner723
Sun Wukong
4,134
1,022
0
250
4,288
2,637
0
173
4,115
0
21,956
L
King Arthur
SrryIFED
King Arthur
2,375
395
0
1,845
6,385
2,431
405
0
6,385
0
21,083
L
Hun Batz
Xoovie
Hun Batz
2,041
667
0
720
6,341
1,491
0
245
6,096
0
28,421
L
593
218
0
0
7,772
4,092
0
2,090
5,682
7,616
0
W
2,245
607
0
1,714
4,866
1,419
725
162
4,704
16,074
0
W
6,182
785
0
750
5,828
1,695
0
99
5,729
0
23,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
29,269
251
Minions Killed
190
0
Camps Cleared
0
961,143
Distance Traveled
970,741
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,945
540
10
1
0
169,951
1
W
Hou Yi
6,694
609
65
6
0
197,334
2
L
Medusa
5,615
510
55
5
0
159,852
2
L
Chaac
6,292
572
68
6
0
211,432
2
W
Sun Wukong
5,478
498
45
4
0
189,433
0
L
King Arthur
5,401
491
48
4
0
198,393
0
L
Hun Batz
5,183
471
57
5
0
201,923
0
L
Ymir
5,490
499
23
2
0
189,543
0
W
Nox
4,999
454
30
3
0
173,806
3
W
Susano
6,153
559
40
4
0
240,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role