Player Matchup

Fenrir
Fenrir
KingJayVee_
Fenrir
Level 86
God Stats
14W - 3L
1,806 SR
Queue Stats
58W - 26L
1,723 Elo+
Party 1
Ah Puch
Ah Puch
LegendOfHawjs
Ah Puch
Level 24
God Stats
7W - 0L
1,715 SR
Queue Stats
12W - 2L
1,763 Elo+
Party 1
Achilles
Achilles
Okita1323
Achilles
Level 69
God Stats
16W - 2L
1,868 SR
Queue Stats
366W - 133L
1,712 Elo+
Party 1
Team Averages
Level 60
1,796 SR
1,733 Elo+

VS

Team Averages
Level 47
1,748 SR
1,827 Elo+
Medusa
Medusa
Aerialtrees
Medusa
Level 59
God Stats
13W - 5L
1,825 SR
Queue Stats
524W - 190L
1,824 Elo+
Party 2
Aphrodite
Aphrodite
ShawnaMonsterr
Aphrodite
Level 59
God Stats
83W - 26L
1,919 SR
Queue Stats
92W - 32L
1,819 Elo+
Party 2
Hel
Hel
Snzke
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 18L
1,839 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 2 / 13
13,544
677
8,520
19,835
31,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
18
4 / 2 / 11
12,772
639
17,460
16,312
12,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Okita1323
Achilles
19
9 / 2 / 7
13,997
700
18,369
26,353
36,983
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 5 / 2
12,395
620
24,258
19,550
10,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
ShawnaMonsterr
Aphrodite
16
1 / 4 / 4
11,325
566
6,389
15,169
17,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
Snzke
Hel
16
2 / 7 / 4
12,277
614
10,134
17,464
9,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
16
Kills
6
6
Deaths
16
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
5
2
0.8
W
Fenrir
3
2
13
4.75
W
Ah Puch
4
2
11
4.75
W
Achilles
Okita1323
Achilles
9
2
7
6.25
L
Aphrodite
ShawnaMonsterr
Aphrodite
1
4
4
0.75
L
Hel
Snzke
Hel
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,349
Damage
40,781
62,500
Taken
52,183
81,577
Mitigated
38,147
19,635
Healing
24,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
24,258
11,361
0
2,461
19,550
10,395
786
6,186
13,364
0
74,547
W
Fenrir
8,520
1,631
2,183
4,592
19,835
31,799
885
6,038
13,797
1,668
46,566
W
Ah Puch
17,460
1,761
0
9,148
16,312
12,795
869
5,013
11,299
66,118
0
W
Achilles
Okita1323
Achilles
18,369
2,907
0
3,712
26,353
36,983
643
5,472
20,881
0
70,794
L
Aphrodite
ShawnaMonsterr
Aphrodite
6,389
346
5,566
6,800
15,169
17,907
564
6,296
8,873
25,335
0
L
Hel
Snzke
Hel
10,134
1,295
5,305
4,814
17,464
9,845
0
5,983
11,481
42,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,313
Gold Earned
35,997
234
Minions Killed
246
0
Camps Cleared
0
1,102,297
Distance Traveled
1,073,146
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,395
620
113
6
0
344,988
3
W
Fenrir
13,544
677
62
3
0
381,148
4
W
Ah Puch
12,772
639
83
4
0
326,294
0
W
Achilles
13,997
700
89
4
0
394,855
3
L
Aphrodite
11,325
566
54
3
0
360,907
1
L
Hel
12,277
614
79
4
0
367,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role