Player Matchup

Artemis
Artemis
Anonfro
Artemis
Level 149
God Stats
2W - 2L
1,925 SR
Queue Stats
79W - 66L
1,662 Elo+
Party 3
Loki
Loki
F4MINE
Loki
Level 25
God Stats
8W - 4L
1,755 SR
Queue Stats
75W - 48L
1,538 Elo+
Party 3
Janus
Janus
Shpougal
Janus
Level 127
God Stats
2W - 2L
1,237 SR
Queue Stats
180W - 165L
1,583 Elo+
Party 3
Osiris
Osiris
XLPeoplesChamp
Osiris
Level 49
God Stats
1W - 4L
1,213 SR
Queue Stats
64W - 68L
1,475 Elo+
Party 1
Olorun
Olorun
jundguy
Olorun
Level 46
God Stats
18W - 11L
1,703 SR
Queue Stats
133W - 98L
1,619 Elo+
Party 1
Team Averages
Level 79
1,567 SR
1,575 Elo+

VS

Team Averages
Level 79
1,568 SR
1,582 Elo+
Hachiman
Hachiman
Drip2Hard12
Hachiman
Level 78
God Stats
7W - 3L
1,610 SR
Queue Stats
107W - 76L
1,520 Elo+
Solo
Scylla
Scylla
FangBladex3
Scylla
Level 152
God Stats
7W - 5L
1,585 SR
Queue Stats
144W - 125L
1,576 Elo+
Party 2
Fenrir
Fenrir
JefKinGRoyal
Fenrir
Level 132
God Stats
4W - 3L
1,715 SR
Queue Stats
71W - 70L
1,543 Elo+
Party 2
Bellona
Bellona
Warlockax
Bellona
Level 11
God Stats
4W - 2L
1,329 SR
Queue Stats
10W - 4L
1,614 Elo+
Party 2
Ymir
Ymir
Zailenz
Ymir
Level 24
God Stats
6W - 7L
1,600 SR
Queue Stats
34W - 21L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anonfro
Artemis
17
3 / 8 / 10
10,873
988
17,277
19,125
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
F4MINE
Loki
17
5 / 8 / 5
11,064
1,006
5,270
13,295
5,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Shpougal
Janus
17
4 / 4 / 7
11,028
1,003
21,661
11,069
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 5 / 8
10,500
955
5,108
17,875
10,442
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
jundguy
Olorun
17
1 / 4 / 11
10,687
972
12,516
17,090
6,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

124

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drip2Hard12
Hachiman
17
3 / 4 / 12
10,735
976
12,744
11,006
4,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
19
15 / 1 / 11
14,340
1,304
37,112
9,212
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
19
8 / 6 / 17
12,615
1,147
14,578
16,298
9,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Warlockax
Bellona
18
1 / 2 / 18
10,525
957
3,905
15,234
10,549
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Zailenz
Ymir
18
2 / 3 / 17
11,830
1,075
6,298
16,301
17,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
104
16
Kills
29
29
Deaths
16
41
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Artemis
Anonfro
Artemis
3
8
10
1
W
Hachiman
Drip2Hard12
Hachiman
3
4
12
2.25
L
Loki
F4MINE
Loki
5
8
5
0.94
W
Scylla
15
1
11
20.5
W
Fenrir
8
6
17
2.75
L
Janus
Shpougal
Janus
4
4
7
1.88
W
Bellona
Warlockax
Bellona
1
2
18
5
L
3
5
8
1.4
W
Ymir
Zailenz
Ymir
2
3
17
3.5
L
Olorun
jundguy
Olorun
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,832
Damage
74,637
78,454
Taken
68,051
32,492
Mitigated
46,758
7,427
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Anonfro
Artemis
17,277
5,753
0
1,986
19,125
7,020
0
10,570
8,238
0
38,356
W
Hachiman
Drip2Hard12
Hachiman
12,744
6,888
0
2,431
11,006
4,739
0
3,549
7,457
0
35,163
L
Loki
F4MINE
Loki
5,270
1,163
0
0
13,295
5,236
0
6,567
6,621
0
13,878
W
Scylla
37,112
3,822
0
3,381
9,212
4,191
0
4,229
4,983
69,624
0
W
Fenrir
14,578
2,646
0
1,150
16,298
9,519
0
7,632
8,026
0
24,302
L
Janus
Shpougal
Janus
21,661
444
228
1,227
11,069
3,426
0
4,294
6,683
45,807
0
W
Bellona
Warlockax
Bellona
3,905
445
0
136
15,234
10,549
0
8,682
6,552
0
13,274
L
5,108
1,192
0
0
17,875
10,442
0
9,057
8,608
0
16,151
W
Ymir
Zailenz
Ymir
6,298
522
0
816
16,301
17,760
0
10,085
6,216
24,234
0
L
Olorun
jundguy
Olorun
12,516
6,203
396
3,590
17,090
6,368
0
11,802
4,894
39,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,152
Gold Earned
60,045
228
Minions Killed
199
7
Camps Cleared
11
1,038,226
Distance Traveled
1,034,043
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,873
988
57
5
0
186,805
0
W
Hachiman
10,735
976
37
3
6
152,178
0
L
Loki
11,064
1,006
14
1
5
215,544
0
W
Scylla
14,340
1,304
89
8
3
214,462
2
W
Fenrir
12,615
1,147
17
2
1
227,835
0
L
Janus
11,028
1,003
66
6
0
221,325
1
W
Bellona
10,525
957
21
2
0
234,661
1
L
Osiris
10,500
955
23
2
2
222,370
1
W
Ymir
11,830
1,075
35
3
1
204,907
0
L
Olorun
10,687
972
68
6
0
192,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role