Player Matchup

Ymir
Ymir
Blunt1888
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,128 Elo+
Party 1
Anubis
Anubis
KingDibblesss
Anubis
Level 25
God Stats
7W - 2L
1,840 SR
Queue Stats
102W - 101L
1,277 Elo+
Solo
Kali
Kali
LadyElayne
Kali
Level 20
God Stats
3W - 2L
1,175 SR
Queue Stats
4W - 2L
1,173 Elo+
Solo
Neith
Neith
PleasedBreak359
Neith
Level 18
God Stats
3W - 3L
1,654 SR
Queue Stats
141W - 148L
1,278 Elo+
Solo
Hel
Hel
Rave Wolf Girl
Hel
Level 28
God Stats
3W - 3L
1,522 SR
Queue Stats
12W - 26L
1,128 Elo+
Party 1
Team Averages
Level 19
1,538 SR
1,197 Elo+

VS

Team Averages
Level 14
1,507 SR
1,216 Elo+
Hades
Hades
BusiedSubzero007
Hades
Level 14
God Stats
6W - 1L
1,801 SR
Queue Stats
22W - 22L
1,332 Elo+
Party 3
Xing Tian
Xing Tian
CGF Bandit
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
447W - 528L
1,343 Elo+
Solo
Cthulhu
Cthulhu
DailyThings
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,015 Elo+
Party 2
King Arthur
King Arthur
Slone-FN509
King Arthur
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,299 Elo+
Party 3
Guan Yu
Guan Yu
barbiezarecute
Guan Yu
Level 13
God Stats
0W - 2L
1,231 SR
Queue Stats
10W - 22L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 6 / 18
11,984
922
10,977
16,252
7,908
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
13 / 4 / 16
13,864
1,066
27,142
17,241
8,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 5 / 26
15,482
1,191
23,091
21,875
13,597
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 1 / 23
15,671
1,205
31,961
9,913
4,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 0 / 30
13,561
1,043
8,488
11,023
10,539
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,559
735
286
2,385
745
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
CGF Bandit
Xing Tian
19
3 / 15 / 7
12,945
996
22,593
32,574
41,869
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
DailyThings
Cthulhu
19
8 / 5 / 6
13,795
1,061
23,620
25,310
31,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
Slone-FN509
King Arthur
19
3 / 8 / 11
12,437
957
17,100
23,467
35,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 15 / 8
11,549
888
5,561
28,233
30,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
48
45
Kills
16
16
Deaths
45
113
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
6
18
2
L
0
2
0
0
L
Xing Tian
CGF Bandit
Xing Tian
3
15
7
0.43
L
Cthulhu
DailyThings
Cthulhu
8
5
6
2.2
W
13
4
16
5.25
W
10
5
26
4.6
W
14
1
23
25.5
W
5
0
30
20
L
King Arthur
Slone-FN509
King Arthur
3
8
11
1.06
L
2
15
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,659
Damage
69,160
76,304
Taken
111,969
45,306
Mitigated
139,445
31,033
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,977
4,225
0
100
16,252
7,908
0
10,140
6,112
19,797
0
L
286
64
18
187
2,385
745
0
717
1,668
3,091
0
L
Xing Tian
CGF Bandit
Xing Tian
22,593
2,692
0
0
32,574
41,869
0
13,765
18,809
64,208
0
L
Cthulhu
DailyThings
Cthulhu
23,620
3,128
1,333
4,003
25,310
31,006
0
10,335
14,975
52,974
0
W
27,142
570
0
4,251
17,241
8,698
0
9,716
7,525
39,313
0
W
23,091
16,908
0
10,028
21,875
13,597
0
13,969
7,906
0
34,734
W
31,961
13,765
0
4,477
9,913
4,564
0
6,051
3,862
0
65,990
W
8,488
2,446
7,208
4,969
11,023
10,539
0
6,623
4,400
20,481
0
L
King Arthur
Slone-FN509
King Arthur
17,100
3,752
0
0
23,467
35,311
0
11,356
12,111
0
32,550
L
5,561
1,764
60
378
28,233
30,514
0
10,434
17,799
0
12,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,562
Gold Earned
60,285
191
Minions Killed
189
3
Camps Cleared
3
1,032,908
Distance Traveled
849,567
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,984
922
15
1
3
149,654
3
L
Hades
9,559
735
4
0
1
28,181
0
L
Xing Tian
12,945
996
84
6
1
189,022
0
L
Cthulhu
13,795
1,061
62
5
0
194,390
0
W
Anubis
13,864
1,066
31
2
0
215,066
0
W
Kali
15,482
1,191
22
2
0
226,058
0
W
Neith
15,671
1,205
86
7
0
224,404
0
W
Hel
13,561
1,043
37
3
0
217,726
0
L
King Arthur
12,437
957
28
2
0
230,893
1
L
Guan Yu
11,549
888
11
1
1
207,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role