Player Matchup

Apollo
Apollo
Gold V
DARK_YAGAMI_
Apollo
Gold V
Level 140
God Stats
96W - 97L
1,566 SR
Queue Stats
333W - 379L
1,473 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Darkwattch-
Gilgamesh
Gold III
Level 140
God Stats
43W - 20L
1,721 SR
Queue Stats
616W - 653L
1,421 MMR
Solo
Scylla
Scylla
Silver I
miek lares
Scylla
Silver I
Level 89
God Stats
7W - 5L
1,523 SR
Queue Stats
46W - 40L
1,361 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,603 SR
1,418 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 58
1,459 SR
1,444 MMR
Jing Wei
Jing Wei
Silver I
Frozen Ice Box
Jing Wei
Silver I
Level 106
God Stats
2W - 5L
1,379 SR
Queue Stats
48W - 55L
1,332 MMR
Solo
Anubis
Anubis
Bronze III
hacks4w
Anubis
Bronze III
Level 30
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
thedukenuke
Jormungandr
Bronze III
Level 38
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
5 / 5 / 9
10,587
706
10,010
12,111
4,358
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Darkwattch-
Gilgamesh
15
2 / 2 / 12
10,228
682
6,949
13,996
12,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
miek lares
Scylla
16
9 / 1 / 7
11,309
754
13,375
8,726
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ZeusMorgan Le FayCerberusTsukuyomi

VS

Bans
CthulhuNeithHadesChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
3 / 6 / 3
9,951
663
7,472
14,276
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
hacks4w
Anubis
14
4 / 5 / 3
10,420
695
9,839
10,649
5,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
thedukenuke
Jormungandr
12
0 / 5 / 3
8,670
578
5,721
11,524
10,485
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
7
8
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
5
9
1.9
W
Gilgamesh
Darkwattch-
Gilgamesh
2
2
12
4
L
Jing Wei
3
6
3
0.75
L
Anubis
hacks4w
Anubis
4
5
3
1.1
W
Scylla
miek lares
Scylla
9
1
7
12.5
L
Jormungandr
thedukenuke
Jormungandr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,334
Damage
23,032
34,833
Taken
36,449
20,014
Mitigated
21,929
6,293
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,010
5,699
1,106
1,481
12,111
4,358
1,192
4,921
7,190
0
40,330
W
Gilgamesh
Darkwattch-
Gilgamesh
6,949
988
0
1,154
13,996
12,589
757
7,035
6,961
0
34,528
L
Jing Wei
7,472
5,055
0
2,556
14,276
5,735
552
5,370
8,558
0
29,617
L
Anubis
hacks4w
Anubis
9,839
1,011
0
3,279
10,649
5,709
260
3,521
6,874
34,556
0
W
Scylla
miek lares
Scylla
13,375
693
124
2,428
8,726
3,067
741
3,604
5,122
44,538
0
L
Jormungandr
thedukenuke
Jormungandr
5,721
984
0
248
11,524
10,485
177
3,614
7,642
26,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
29,041
171
Minions Killed
129
0
Camps Cleared
0
878,485
Distance Traveled
789,545
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,587
706
58
4
0
274,703
2
W
Gilgamesh
10,228
682
41
3
0
309,660
2
L
Jing Wei
9,951
663
42
3
0
292,610
5
L
Anubis
10,420
695
50
3
0
236,464
5
W
Scylla
11,309
754
72
5
0
294,122
2
L
Jormungandr
8,670
578
37
2
0
260,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role