Player Matchup

Raijin
Raijin
MediateJeans637
Raijin
Level 48
God Stats
3W - 3L
1,631 SR
Queue Stats
229W - 188L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
MoiFresco
Danzaburou
Level 24
God Stats
40W - 39L
1,470 SR
Queue Stats
99W - 123L
1,314 Elo+
Solo
Amaterasu
Amaterasu
RadicalAce69
Amaterasu
Level 8
God Stats
3W - 10L
1,379 SR
Queue Stats
5W - 18L
1,285 Elo+
Party 2
Team Averages
Level 27
1,493 SR
1,361 Elo+

VS

Team Averages
Level 41
1,448 SR
1,379 Elo+
Chang'e
Chang'e
MomoPop
Chang'e
Level 22
God Stats
3W - 3L
1,399 SR
Queue Stats
10W - 13L
1,302 Elo+
Solo
Ares
Ares
RodrigoDrake050
Ares
Level 18
God Stats
13W - 6L
1,508 SR
Queue Stats
31W - 34L
1,296 Elo+
Party 1
Jing Wei
Jing Wei
obidoxNuncaMuere
Jing Wei
Level 82
God Stats
2W - 2L
1,437 SR
Queue Stats
200W - 185L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 3
13,561
678
27,020
18,574
7,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
MoiFresco
Danzaburou
15
2 / 6 / 6
11,952
598
11,915
17,072
6,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
RadicalAce69
Amaterasu
16
4 / 4 / 4
12,329
616
7,041
18,193
12,266
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MomoPop
Chang'e
18
4 / 4 / 8
13,226
661
14,622
16,686
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 6 / 10
12,197
610
2,818
16,978
11,938
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
9 / 5 / 5
14,787
739
27,842
21,672
7,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
15
Kills
15
15
Deaths
15
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
9
5
3
2.1
L
Danzaburou
MoiFresco
Danzaburou
2
6
6
0.83
W
Chang'e
MomoPop
Chang'e
4
4
8
2
L
Amaterasu
RadicalAce69
Amaterasu
4
4
4
1.5
W
2
6
10
1.17
W
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,976
Damage
45,282
53,839
Taken
55,336
26,316
Mitigated
25,353
7,416
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,020
968
452
1,929
18,574
7,614
426
4,200
14,140
85,319
0
L
Danzaburou
MoiFresco
Danzaburou
11,915
4,554
381
3,960
17,072
6,436
775
5,382
11,430
0
39,448
W
Chang'e
MomoPop
Chang'e
14,622
1,708
2,794
4,741
16,686
5,684
680
5,134
11,155
44,617
0
L
Amaterasu
RadicalAce69
Amaterasu
7,041
1,239
0
694
18,193
12,266
372
6,985
10,829
0
16,475
W
2,818
78
0
0
16,978
11,938
43
10,752
5,580
9,207
0
W
27,842
18,856
0
3,324
21,672
7,731
2,488
9,554
11,573
0
87,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,842
Gold Earned
40,210
200
Minions Killed
219
0
Camps Cleared
0
993,934
Distance Traveled
1,101,968
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,561
678
137
7
0
321,377
0
L
Danzaburou
11,952
598
43
2
0
329,144
0
W
Chang'e
13,226
661
67
3
0
370,461
2
L
Amaterasu
12,329
616
20
1
0
343,413
2
W
Ares
12,197
610
10
1
0
376,574
0
W
Jing Wei
14,787
739
142
7
0
354,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role