Player Matchup

Merlin
Merlin
EvanWynn
Merlin
Level 25
God Stats
9W - 8L
1,777 SR
Queue Stats
135W - 143L
1,574 Elo+
Party 1
Anhur
Anhur
Fischmon
Anhur
Level 38
God Stats
22W - 24L
1,544 SR
Queue Stats
241W - 232L
1,532 Elo+
Party 1
King Arthur
King Arthur
Hemigymnus
King Arthur
Level 19
God Stats
3W - 1L
1,180 SR
Queue Stats
59W - 63L
1,480 Elo+
Solo
Odin
Odin
ReallyHotMeat
Odin
Level 18
God Stats
39W - 32L
1,569 SR
Queue Stats
52W - 41L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
triggerhapppi
Sylvanus
Level 29
God Stats
12W - 3L
1,806 SR
Queue Stats
164W - 135L
1,530 Elo+
Party 1
Team Averages
Level 26
1,575 SR
1,530 Elo+

VS

Team Averages
Level 21
1,408 SR
1,504 Elo+
Sylvanus
Sylvanus
Buffataur
Sylvanus
Level 21
God Stats
17W - 15L
1,669 SR
Queue Stats
41W - 35L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jgonzo14
Tsukuyomi
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 20L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nepgearlove
Morgan Le Fay
Level 18
God Stats
2W - 8L
1,315 SR
Queue Stats
122W - 64L
1,575 Elo+
Solo
Chaac
Chaac
SimpinHours
Chaac
Level 25
God Stats
2W - 6L
1,267 SR
Queue Stats
15W - 16L
1,520 Elo+
Solo
Kukulkan
Kukulkan
UnknownInfinit
Kukulkan
Level 17
God Stats
59W - 46L
1,289 SR
Queue Stats
258W - 285L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EvanWynn
Merlin
20
23 / 2 / 13
16,905
1,208
43,497
23,869
10,994
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Fischmon
Anhur
20
10 / 3 / 15
15,402
1,100
26,357
19,087
7,519
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
Hemigymnus
King Arthur
20
1 / 0 / 12
12,240
874
6,738
15,631
19,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 4 / 26
14,321
1,023
26,376
19,223
14,142
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
triggerhapppi
Sylvanus
20
3 / 4 / 31
15,587
1,113
17,690
35,440
58,217
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

142

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Buffataur
Sylvanus
20
2 / 4 / 9
13,726
980
17,102
28,861
29,852
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Jgonzo14
Tsukuyomi
19
6 / 18 / 5
14,437
1,031
26,195
33,394
11,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Nepgearlove
Morgan Le Fay
19
1 / 6 / 8
12,680
906
20,454
18,132
7,124
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 9 / 9
12,211
872
16,190
31,362
33,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
19
4 / 4 / 4
13,512
965
27,710
14,231
5,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
48
41
Kills
13
13
Deaths
41
97
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Buffataur
Sylvanus
2
4
9
1.63
W
Merlin
EvanWynn
Merlin
23
2
13
14.75
W
Anhur
Fischmon
Anhur
10
3
15
5.83
W
King Arthur
Hemigymnus
King Arthur
1
0
12
7
L
Tsukuyomi
Jgonzo14
Tsukuyomi
6
18
5
0.47
L
Morgan Le Fay
Nepgearlove
Morgan Le Fay
1
6
8
0.83
W
4
4
26
4.25
L
0
9
9
0.5
L
Kukulkan
4
4
4
1.5
W
Sylvanus
triggerhapppi
Sylvanus
3
4
31
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,658
Damage
107,651
113,250
Taken
125,980
109,944
Mitigated
87,784
25,711
Healing
20,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Buffataur
Sylvanus
17,102
4,282
3,298
6,392
28,861
29,852
0
10,515
18,346
30,005
0
W
Merlin
EvanWynn
Merlin
43,497
2,399
1,012
3,037
23,869
10,994
0
12,636
11,233
60,610
0
W
Anhur
Fischmon
Anhur
26,357
20,859
0
462
19,087
7,519
0
10,813
7,904
0
65,333
W
King Arthur
Hemigymnus
King Arthur
6,738
592
0
4,308
15,631
19,072
0
10,053
5,578
342
16,521
L
Tsukuyomi
Jgonzo14
Tsukuyomi
26,195
8,983
0
1,778
33,394
11,874
0
21,348
12,046
0
44,687
L
Morgan Le Fay
Nepgearlove
Morgan Le Fay
20,454
2,076
0
1,962
18,132
7,124
0
8,370
9,762
36,673
0
W
26,376
4,109
0
150
19,223
14,142
0
12,208
7,015
0
47,767
L
16,190
4,121
59
6,355
31,362
33,297
0
14,897
16,465
0
30,182
L
Kukulkan
27,710
1,696
0
1,148
14,231
5,637
0
6,399
7,832
83,415
0
W
Sylvanus
triggerhapppi
Sylvanus
17,690
2,323
6,004
10,738
35,440
58,217
0
19,055
16,254
30,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,455
Gold Earned
66,566
262
Minions Killed
271
5
Camps Cleared
8
1,321,069
Distance Traveled
1,326,383
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,726
980
21
2
0
247,943
0
W
Merlin
16,905
1,208
41
3
0
295,491
0
W
Anhur
15,402
1,100
104
7
3
275,644
0
W
King Arthur
12,240
874
13
1
0
165,448
0
L
Tsukuyomi
14,437
1,031
32
2
3
265,820
0
L
Morgan Le Fay
12,680
906
44
3
2
276,958
1
W
Odin
14,321
1,023
74
5
1
335,509
0
L
Chaac
12,211
872
32
2
0
280,169
1
L
Kukulkan
13,512
965
142
10
3
255,493
0
W
Sylvanus
15,587
1,113
30
2
1
248,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role