Player Matchup

Scylla
Scylla
Básed
Scylla
Level 48
God Stats
0W - 2L
1,281 SR
Queue Stats
43W - 57L
1,482 Elo+
Party 2
Chiron
Chiron
Gotuhm
Chiron
Level 51
God Stats
9W - 9L
1,602 SR
Queue Stats
220W - 228L
1,492 Elo+
Party 4
Loki
Loki
KingDakota4
Loki
Level 69
God Stats
1W - 2L
1,505 SR
Queue Stats
34W - 38L
1,397 Elo+
Party 2
Zhong Kui
Zhong Kui
MonkeyĐLuffy
Zhong Kui
Level 122
God Stats
8W - 10L
1,167 SR
Queue Stats
952W - 953L
1,523 Elo+
Party 4
Jormungandr
Jormungandr
Puppydonkey
Jormungandr
Level 32
God Stats
18W - 21L
1,629 SR
Queue Stats
76W - 70L
1,530 Elo+
Party 2
Team Averages
Level 64
1,437 SR
1,485 Elo+

VS

Team Averages
Level 102
1,570 SR
1,528 Elo+
Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
MrPunkey
Chronos
Level 104
God Stats
21W - 20L
1,585 SR
Queue Stats
1,142W - 1,003L
1,578 Elo+
Party 3
Vamana
Vamana
Steelan
Vamana
Level 83
God Stats
3W - 0L
1,842 SR
Queue Stats
318W - 290L
1,575 Elo+
Party 3
Mercury
Mercury
chancho252
Mercury
Level 149
God Stats
1W - 0L
1,594 SR
Queue Stats
24W - 27L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
pelotas15
Erlang Shen
Level 27
God Stats
3W - 3L
1,327 SR
Queue Stats
125W - 106L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Básed
Scylla
12
1 / 8 / 0
7,439
413
3,169
10,404
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Gotuhm
Chiron
13
0 / 5 / 0
7,880
438
3,566
9,965
2,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 1
8,262
459
6,047
14,199
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
MonkeyĐLuffy
Zhong Kui
15
1 / 2 / 1
9,253
514
9,911
14,079
12,086
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
Puppydonkey
Jormungandr
11
1 / 6 / 0
7,386
410
7,160
16,281
13,591
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
6 / 1 / 7
11,120
618
12,103
12,754
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
MrPunkey
Chronos
18
5 / 0 / 7
11,218
623
12,034
8,173
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
Steelan
Vamana
17
1 / 2 / 1
11,663
648
7,110
12,288
9,916
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
chancho252
Mercury
19
8 / 1 / 5
11,796
655
7,886
10,599
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
pelotas15
Erlang Shen
15
7 / 0 / 8
10,354
575
8,921
10,821
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
27
28
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
1
7
9.5
L
Scylla
Básed
Scylla
1
8
0
0.13
L
Chiron
Gotuhm
Chiron
0
5
0
0
L
1
7
1
0.21
L
Zhong Kui
MonkeyĐLuffy
Zhong Kui
1
2
1
0.75
W
Chronos
MrPunkey
Chronos
5
0
7
8.5
L
Jormungandr
Puppydonkey
Jormungandr
1
6
0
0.17
W
Vamana
Steelan
Vamana
1
2
1
0.75
W
Mercury
chancho252
Mercury
8
1
5
10.5
W
Erlang Shen
pelotas15
Erlang Shen
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,853
Damage
48,054
64,928
Taken
54,635
36,727
Mitigated
32,515
14,169
Healing
21,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,103
5,595
575
9,394
12,754
4,934
4,895
1,861
10,893
99,986
0
L
Scylla
Básed
Scylla
3,169
309
0
480
10,404
3,354
387
2,816
7,588
32,445
0
L
Chiron
Gotuhm
Chiron
3,566
2,145
332
2,011
9,965
2,757
0
6,274
3,691
0
42,788
L
6,047
1,462
0
3,235
14,199
4,939
0
5,356
8,843
0
59,751
L
Zhong Kui
MonkeyĐLuffy
Zhong Kui
9,911
3,120
0
6,959
14,079
12,086
660
2,245
11,834
62,656
0
W
Chronos
MrPunkey
Chronos
12,034
3,495
101
2,516
8,173
3,170
0
3,361
4,656
81,446
0
L
Jormungandr
Puppydonkey
Jormungandr
7,160
2,012
0
1,152
16,281
13,591
0
7,446
8,835
41,827
0
W
Vamana
Steelan
Vamana
7,110
4,004
0
5,421
12,288
9,916
144
8,240
3,838
0
63,331
W
Mercury
chancho252
Mercury
7,886
3,150
0
463
10,599
4,921
0
2,402
8,143
0
100,000
W
Erlang Shen
pelotas15
Erlang Shen
8,921
3,575
0
2,732
10,821
9,574
172
4,235
6,531
0
30,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,220
Gold Earned
56,151
467
Minions Killed
638
0
Camps Cleared
0
1,661,105
Distance Traveled
1,880,977
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,120
618
161
9
0
322,205
4
L
Scylla
7,439
413
87
5
0
290,728
1
L
Chiron
7,880
438
88
5
0
359,725
4
L
Loki
8,262
459
91
5
0
335,127
6
L
Zhong Kui
9,253
514
137
8
0
326,254
5
W
Chronos
11,218
623
147
8
0
381,077
8
L
Jormungandr
7,386
410
64
4
0
349,271
1
W
Vamana
11,663
648
122
7
0
359,897
7
W
Mercury
11,796
655
166
9
0
422,397
1
W
Erlang Shen
10,354
575
42
2
0
395,401
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role