Player Matchup

Ymir
Ymir
Shollycon
Ymir
Level 141
God Stats
12W - 10L
1,520 SR
Queue Stats
228W - 357L
1,444 Elo+
Party 1
Neith
Neith
TheWizardKing715
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,220 Elo+
Solo
Nox
Nox
burntcauli
Nox
Level 132
God Stats
1W - 3L
1,040 SR
Queue Stats
207W - 252L
1,474 Elo+
Party 1
Team Averages
Level 98
1,353 SR
1,379 Elo+

VS

Team Averages
Level 59
1,638 SR
1,460 Elo+
Zeus
Zeus
Azimmerman1
Zeus
Level 68
God Stats
3W - 3L
1,428 SR
Queue Stats
90W - 105L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
Lagdrag4665
Cthulhu
Level 7
God Stats
28W - 18L
1,853 SR
Queue Stats
371W - 345L
1,529 Elo+
Solo
Izanami
Izanami
StepPenguinStuck
Izanami
Level 101
God Stats
21W - 22L
1,633 SR
Queue Stats
65W - 78L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 5 / 4
7,988
666
6,241
14,161
14,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
4,599
383
0
0
0
13
4 / 2 / 1
8,643
720
6,910
7,633
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,953
746
5,704
6,749
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Lagdrag4665
Cthulhu
13
1 / 2 / 4
8,340
695
4,333
8,611
9,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 0 / 3
9,475
790
7,416
5,327
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
7
7
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Cthulhu
Lagdrag4665
Cthulhu
1
2
4
1.5
L
Ymir
1
5
4
0.6
W
3
0
3
4.5
L
0
0
0
0
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,151
Damage
17,453
21,794
Taken
20,687
17,526
Mitigated
14,278
144
Healing
1,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,704
1,310
0
210
6,749
2,642
647
5,926
823
31,036
0
W
Cthulhu
Lagdrag4665
Cthulhu
4,333
468
236
0
8,611
9,651
0
3,971
4,640
17,344
0
L
Ymir
6,241
1,406
0
0
14,161
14,402
0
6,801
7,360
20,104
0
W
7,416
4,775
0
1,230
5,327
1,985
1,626
3,254
2,073
0
48,389
L
0
0
0
0
0
0
0
0
0
0
0
L
6,910
343
0
144
7,633
3,124
0
3,236
4,397
37,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,230
Gold Earned
26,768
101
Minions Killed
164
0
Camps Cleared
0
407,936
Distance Traveled
607,651
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,953
746
52
4
0
184,207
3
W
Cthulhu
8,340
695
30
3
0
232,604
1
L
Ymir
7,988
666
32
3
0
180,975
1
W
Izanami
9,475
790
82
7
0
190,840
2
L
Neith
4,599
383
0
0
0
0
0
L
Nox
8,643
720
69
6
0
226,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role