Player Matchup

Osiris
Osiris
 
Osiris
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Cobralokis
Thoth
Level 27
God Stats
18W - 17L
1,519 SR
Queue Stats
67W - 61L
1,459 Elo+
Party 1
Fenrir
Fenrir
DSOUZ
Fenrir
Level 28
God Stats
1W - 0L
1,497 SR
Queue Stats
6W - 10L
1,327 Elo+
Solo
Team Averages
Level 39
1,505 SR
1,429 Elo+

VS

Team Averages
Level 37
1,372 SR
1,468 Elo+
Hercules
Hercules
Alesnaruto
Hercules
Level 79
God Stats
0W - 2L
1,308 SR
Queue Stats
31W - 56L
1,441 Elo+
Party 2
Artemis
Artemis
RZIINNSZ
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
VictorSmile
Anubis
Level 27
God Stats
0W - 2L
1,308 SR
Queue Stats
21W - 39L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 7 / 8
11,464
717
11,970
16,062
12,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
18
4 / 0 / 8
12,200
763
16,407
6,422
1,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
DSOUZ
Fenrir
15
7 / 4 / 2
11,937
746
9,104
15,896
7,495
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alesnaruto
Hercules
16
3 / 5 / 8
10,592
662
9,898
27,634
16,810
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
RZIINNSZ
Artemis
6
0 / 1 / 2
8,143
509
867
2,762
602
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
16
8 / 8 / 1
11,440
715
7,827
15,570
5,860
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
14
Kills
11
11
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
7
8
1
L
Hercules
Alesnaruto
Hercules
3
5
8
1.4
W
Thoth
4
0
8
8
W
Fenrir
DSOUZ
Fenrir
7
4
2
2
L
Artemis
RZIINNSZ
Artemis
0
1
2
1
L
Anubis
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,481
Damage
18,592
38,380
Taken
45,966
21,701
Mitigated
23,272
3,668
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,970
3,674
0
250
16,062
12,247
446
4,000
12,062
0
39,197
L
Hercules
Alesnaruto
Hercules
9,898
2,487
0
8,930
27,634
16,810
236
9,663
17,971
495
26,136
W
Thoth
16,407
188
0
807
6,422
1,959
634
1,511
4,911
80,496
0
W
Fenrir
DSOUZ
Fenrir
9,104
2,621
0
2,611
15,896
7,495
1,542
2,715
13,181
0
26,684
L
Artemis
RZIINNSZ
Artemis
867
153
0
106
2,762
602
0
1,460
1,302
0
4,101
L
Anubis
7,827
437
0
2,750
15,570
5,860
366
5,284
10,286
53,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,601
Gold Earned
30,175
199
Minions Killed
129
0
Camps Cleared
0
901,026
Distance Traveled
617,660
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,464
717
33
2
0
287,514
3
L
Hercules
10,592
662
44
3
0
314,532
8
W
Thoth
12,200
763
135
8
0
337,595
0
W
Fenrir
11,937
746
31
2
0
275,917
4
L
Artemis
8,143
509
7
0
0
40,117
0
L
Anubis
11,440
715
78
5
0
263,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role