Player Matchup

Ganesha
Ganesha
GrimmFog
Ganesha
Level 86
God Stats
47W - 32L
1,611 SR
Queue Stats
406W - 333L
1,519 Elo+
Party 1
Hachiman
Hachiman
httpZombie
Hachiman
Level 82
God Stats
5W - 11L
1,488 SR
Queue Stats
399W - 342L
1,534 Elo+
Party 1
Freya
Freya
iTempjunie
Freya
Level 27
God Stats
8W - 8L
1,601 SR
Queue Stats
100W - 80L
1,516 Elo+
Party 1
Achilles
Achilles
ivohilaire
Achilles
Level 114
God Stats
6W - 8L
1,500 SR
Queue Stats
144W - 142L
1,461 Elo+
Party 3
Ymir
Ymir
lauty2712
Ymir
Level 124
God Stats
10W - 11L
1,768 SR
Queue Stats
170W - 174L
1,457 Elo+
Party 3
Team Averages
Level 87
1,594 SR
1,497 Elo+

VS

Team Averages
Level 72
1,545 SR
1,434 Elo+
Da Ji
Da Ji
ChilyAG
Da Ji
Level 137
God Stats
5W - 12L
1,492 SR
Queue Stats
380W - 438L
1,448 Elo+
Party 2
Apollo
Apollo
NWLT Un4GivN
Apollo
Level 37
God Stats
4W - 11L
1,418 SR
Queue Stats
250W - 289L
1,399 Elo+
Party 2
Ares
Ares
NWLT Zero
Ares
Level 29
God Stats
25W - 23L
1,571 SR
Queue Stats
534W - 605L
1,446 Elo+
Party 2
Persephone
Persephone
aJusticee
Persephone
Level 32
God Stats
51W - 55L
1,574 SR
Queue Stats
495W - 540L
1,418 Elo+
Solo
Mulan
Mulan
silversoul2709
Mulan
Level 125
God Stats
35W - 31L
1,671 SR
Queue Stats
245W - 289L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GrimmFog
Ganesha
12
0 / 5 / 9
8,202
456
4,726
14,507
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
httpZombie
Hachiman
15
3 / 3 / 5
8,897
494
13,767
10,496
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
17
6 / 2 / 4
10,603
589
10,899
11,708
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
ivohilaire
Achilles
16
2 / 0 / 0
9,380
521
7,532
12,790
15,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
5 / 2 / 6
9,727
540
9,711
10,647
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ChilyAG
Da Ji
16
5 / 4 / 3
10,003
556
6,613
13,914
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
13
5 / 3 / 4
8,436
469
10,778
13,911
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
2 / 3 / 7
7,789
433
5,395
14,220
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
aJusticee
Persephone
14
0 / 3 / 3
9,085
505
6,270
10,473
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 0
9,623
535
8,464
11,881
10,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
16
Kills
12
12
Deaths
15
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ChilyAG
Da Ji
5
4
3
1.63
W
Ganesha
GrimmFog
Ganesha
0
5
9
0.9
L
Apollo
5
3
4
2.33
L
Ares
2
3
7
1.83
L
Persephone
aJusticee
Persephone
0
3
3
0.5
W
Hachiman
httpZombie
Hachiman
3
3
5
1.83
W
Freya
6
2
4
4
W
Achilles
ivohilaire
Achilles
2
0
0
2
W
Ymir
5
2
6
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,635
Damage
37,520
60,148
Taken
64,399
38,016
Mitigated
37,331
19,834
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ChilyAG
Da Ji
6,613
1,247
0
5,089
13,914
5,632
0
5,273
8,447
0
66,870
W
Ganesha
GrimmFog
Ganesha
4,726
737
0
2,908
14,507
10,817
298
3,821
10,686
17,800
0
L
Apollo
10,778
6,682
0
4,722
13,911
5,215
0
5,155
8,627
0
52,982
L
Ares
5,395
909
0
2,588
14,220
11,964
0
6,214
7,824
16,811
0
L
Persephone
aJusticee
Persephone
6,270
1,565
0
1,962
10,473
3,857
0
6,494
3,896
55,148
0
W
Hachiman
httpZombie
Hachiman
13,767
6,729
0
5,141
10,496
3,266
2,500
1,047
9,449
0
62,914
W
Freya
10,899
3,739
0
5,056
11,708
4,062
356
4,338
7,370
56,426
0
W
Achilles
ivohilaire
Achilles
7,532
1,839
0
4,738
12,790
15,301
1,000
0
12,790
0
55,779
W
Ymir
9,711
1,745
0
1,991
10,647
4,570
0
2,459
8,188
50,451
0
L
8,464
764
0
4,849
11,881
10,663
0
1,552
8,961
0
66,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,809
Gold Earned
44,936
435
Minions Killed
461
0
Camps Cleared
0
1,692,058
Distance Traveled
1,620,148
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,003
556
104
6
0
387,969
4
W
Ganesha
8,202
456
4
0
0
314,588
5
L
Apollo
8,436
469
92
5
0
306,418
5
L
Ares
7,789
433
19
1
0
285,520
5
L
Persephone
9,085
505
103
6
0
307,950
8
W
Hachiman
8,897
494
119
7
0
304,073
3
W
Freya
10,603
589
112
6
0
355,611
2
W
Achilles
9,380
521
108
6
0
352,318
0
W
Ymir
9,727
540
92
5
0
365,468
1
L
Mulan
9,623
535
143
8
0
332,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role