Player Matchup

Kali
Kali
ESOfficial
Kali
Level 46
God Stats
93W - 88L
1,556 SR
Queue Stats
234W - 354L
1,378 Elo+
Solo
Merlin
Merlin
P0WP0WP0W
Merlin
Level 87
God Stats
1W - 0L
1,356 SR
Queue Stats
3W - 5L
1,309 Elo+
Solo
Jormungandr
Jormungandr
Reinaldonx
Jormungandr
Level 118
God Stats
5W - 3L
1,642 SR
Queue Stats
50W - 47L
1,492 Elo+
Party 2
Artemis
Artemis
copycat000
Artemis
Level 117
God Stats
6W - 3L
1,661 SR
Queue Stats
125W - 156L
1,467 Elo+
Party 2
Bacchus
Bacchus
laylay101
Bacchus
Level 74
God Stats
6W - 7L
1,408 SR
Queue Stats
85W - 80L
1,451 Elo+
Solo
Team Averages
Level 88
1,525 SR
1,419 Elo+

VS

Team Averages
Level 85
1,458 SR
1,431 Elo+
Tiamat
Tiamat
Hiropou
Tiamat
Level 64
God Stats
15W - 13L
1,473 SR
Queue Stats
215W - 267L
1,392 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LUIX001
Tsukuyomi
Level 111
God Stats
8W - 11L
1,321 SR
Queue Stats
408W - 447L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
SaloMe452x
Gilgamesh
Level 41
God Stats
18W - 20L
1,467 SR
Queue Stats
167W - 211L
1,392 Elo+
Party 3
Chaac
Chaac
Xantheron
Chaac
Level 102
God Stats
1W - 1L
1,763 SR
Queue Stats
177W - 177L
1,456 Elo+
Party 1
Poseidon
Poseidon
izanagio
Poseidon
Level 109
God Stats
0W - 5L
1,269 SR
Queue Stats
293W - 261L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 10
15,656
522
18,026
30,050
14,211
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
P0WP0WP0W
Merlin
20
9 / 1 / 14
16,863
562
30,535
16,800
8,308
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Reinaldonx
Jormungandr
20
9 / 1 / 13
18,097
603
24,138
25,482
37,390
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
copycat000
Artemis
20
6 / 4 / 13
16,389
546
21,085
18,302
10,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
laylay101
Bacchus
20
7 / 2 / 16
16,989
566
16,661
32,166
52,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hiropou
Tiamat
20
2 / 5 / 7
14,037
468
18,352
26,423
15,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
LUIX001
Tsukuyomi
20
3 / 10 / 6
13,694
456
20,020
31,089
16,161
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
SaloMe452x
Gilgamesh
19
1 / 8 / 4
12,404
413
13,607
28,276
19,098
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Xantheron
Chaac
15
2 / 11 / 5
10,764
359
13,505
36,719
28,415
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
izanagio
Poseidon
20
5 / 6 / 2
13,669
456
19,358
18,240
7,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
40
Kills
13
13
Deaths
40
66
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
5
10
2.8
L
Tiamat
Hiropou
Tiamat
2
5
7
1.1
L
Tsukuyomi
LUIX001
Tsukuyomi
3
10
6
0.6
W
Merlin
P0WP0WP0W
Merlin
9
1
14
16
W
Jormungandr
Reinaldonx
Jormungandr
9
1
13
15.5
L
Gilgamesh
SaloMe452x
Gilgamesh
1
8
4
0.38
L
Chaac
Xantheron
Chaac
2
11
5
0.41
W
Artemis
copycat000
Artemis
6
4
13
3.13
L
Poseidon
izanagio
Poseidon
5
6
2
1
W
Bacchus
laylay101
Bacchus
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,445
Damage
84,842
122,800
Taken
140,747
123,208
Mitigated
86,824
35,743
Healing
35,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,026
10,879
0
10,493
30,050
14,211
683
8,611
21,439
0
133,111
L
Tiamat
Hiropou
Tiamat
18,352
1,177
476
10,869
26,423
15,590
1,042
19,510
6,688
105,307
0
L
Tsukuyomi
LUIX001
Tsukuyomi
20,020
4,062
0
7,386
31,089
16,161
0
14,027
16,752
0
124,019
W
Merlin
P0WP0WP0W
Merlin
30,535
2,752
662
8,211
16,800
8,308
1,229
5,672
11,128
135,641
0
W
Jormungandr
Reinaldonx
Jormungandr
24,138
3,243
0
4,796
25,482
37,390
1,674
5,804
19,590
118,570
0
L
Gilgamesh
SaloMe452x
Gilgamesh
13,607
3,140
0
6,110
28,276
19,098
467
12,961
14,224
163
78,399
L
Chaac
Xantheron
Chaac
13,505
1,906
0
6,244
36,719
28,415
0
14,062
22,275
4,188
33,520
W
Artemis
copycat000
Artemis
21,085
10,714
0
8,665
18,302
10,308
4,122
6,582
11,720
0
115,754
L
Poseidon
izanagio
Poseidon
19,358
1,508
0
4,160
18,240
7,560
424
8,766
9,474
91,825
0
W
Bacchus
laylay101
Bacchus
16,661
2,093
0
2,916
32,166
52,991
1,062
13,241
18,847
53,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,994
Gold Earned
64,568
804
Minions Killed
693
0
Camps Cleared
0
2,810,916
Distance Traveled
2,692,967
31
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,656
522
128
4
0
601,347
3
L
Tiamat
14,037
468
200
7
0
558,042
3
L
Tsukuyomi
13,694
456
174
6
0
534,668
1
W
Merlin
16,863
562
250
8
0
605,659
0
W
Jormungandr
18,097
603
215
7
0
528,664
10
L
Gilgamesh
12,404
413
132
4
0
511,554
2
L
Chaac
10,764
359
42
1
0
510,734
0
W
Artemis
16,389
546
171
6
0
498,390
12
L
Poseidon
13,669
456
145
5
0
577,969
4
W
Bacchus
16,989
566
40
1
0
576,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role