Player Matchup

Fenrir
Fenrir
CGF Bandit
Fenrir
Level 13
God Stats
6W - 10L
1,500 SR
Queue Stats
447W - 528L
1,333 Elo+
Solo
Ah Puch
Ah Puch
TonyTheTiger3477
Ah Puch
Level 49
God Stats
6W - 10L
1,228 SR
Queue Stats
18W - 30L
1,317 Elo+
Party 1
Merlin
Merlin
Ultra_beast456
Merlin
Level 27
God Stats
1W - 0L
1,085 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
lenspivey66
Thor
Level 7
God Stats
3W - 2L
1,070 SR
Queue Stats
7W - 6L
1,267 Elo+
Party 1
Ao Kuang
Ao Kuang
rawmilk
Ao Kuang
Level 17
God Stats
7W - 2L
1,500 SR
Queue Stats
46W - 48L
1,206 Elo+
Solo
Team Averages
Level 23
1,277 SR
1,325 Elo+

VS

Team Averages
Level 21
1,441 SR
1,202 Elo+
Danzaburou
Danzaburou
Dixievixen5064
Danzaburou
Level 29
God Stats
76W - 95L
1,441 SR
Queue Stats
162W - 258L
1,299 Elo+
Solo
Neith
Neith
PMS Aloma
Neith
Level 25
God Stats
2W - 2L
1,215 SR
Queue Stats
2W - 5L
988 Elo+
Solo
Zeus
Zeus
RavenAkBk88
Zeus
Level 24
God Stats
12W - 13L
1,551 SR
Queue Stats
208W - 225L
1,304 Elo+
Solo
Ares
Ares
ResentedDerek
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,279 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aiden_Omas
Morgan Le Fay
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CGF Bandit
Fenrir
20
4 / 12 / 13
13,063
1,005
8,586
23,744
12,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 4 / 17
14,721
1,132
34,742
18,989
6,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 17
13,443
1,034
7,395
14,381
5,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 13 / 14
15,436
1,187
21,991
23,067
10,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
rawmilk
Ao Kuang
20
15 / 6 / 17
15,967
1,228
28,338
22,244
8,659
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dixievixen5064
Danzaburou
20
23 / 10 / 11
18,959
1,458
37,286
26,761
10,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
PMS Aloma
Neith
20
4 / 6 / 24
13,950
1,073
14,323
17,042
7,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 8 / 18
15,301
1,177
19,614
16,478
6,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 10 / 15
11,838
911
9,746
30,426
26,651
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
aiden_Omas
Morgan Le Fay
20
3 / 10 / 18
12,674
975
8,721
16,071
5,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
128
44
Kills
42
42
Deaths
44
78
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CGF Bandit
Fenrir
4
12
13
0.88
L
Danzaburou
Dixievixen5064
Danzaburou
23
10
11
2.85
L
Neith
PMS Aloma
Neith
4
6
24
2.67
L
12
8
18
2.63
L
0
10
15
0.75
W
10
4
17
4.63
W
3
7
17
1.64
L
Morgan Le Fay
aiden_Omas
Morgan Le Fay
3
10
18
1.2
W
12
13
14
1.46
W
Ao Kuang
rawmilk
Ao Kuang
15
6
17
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,052
Damage
89,690
102,425
Taken
106,778
44,278
Mitigated
56,290
16,520
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CGF Bandit
Fenrir
8,586
2,083
0
1,031
23,744
12,732
0
7,614
16,130
0
31,024
L
Danzaburou
Dixievixen5064
Danzaburou
37,286
18,800
0
3,787
26,761
10,070
0
16,937
9,824
0
81,341
L
Neith
PMS Aloma
Neith
14,323
6,196
0
3,470
17,042
7,525
0
14,493
2,549
0
33,054
L
19,614
4,780
0
376
16,478
6,067
0
10,376
6,102
44,244
0
L
9,746
2,015
0
0
30,426
26,651
0
20,216
10,210
21,585
0
W
34,742
42
19
7,680
18,989
6,834
0
6,424
12,565
63,534
0
W
7,395
2,286
124
898
14,381
5,780
0
5,701
8,680
28,337
0
L
Morgan Le Fay
aiden_Omas
Morgan Le Fay
8,721
2,220
0
336
16,071
5,977
0
8,453
7,618
17,653
0
W
21,991
6,530
0
0
23,067
10,273
0
8,077
14,990
0
39,655
W
Ao Kuang
rawmilk
Ao Kuang
28,338
11,119
0
6,768
22,244
8,659
0
10,265
11,979
52,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,630
Gold Earned
72,722
238
Minions Killed
245
2
Camps Cleared
11
1,079,681
Distance Traveled
989,894
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,063
1,005
51
4
1
233,519
0
L
Danzaburou
18,959
1,458
93
7
5
223,134
3
L
Neith
13,950
1,073
50
4
0
217,890
0
L
Zeus
15,301
1,177
62
5
2
202,363
0
L
Ares
11,838
911
24
2
1
191,785
0
W
Ah Puch
14,721
1,132
67
5
1
235,780
0
W
Merlin
13,443
1,034
50
4
0
193,490
0
L
Morgan Le Fay
12,674
975
16
1
3
154,722
0
W
Thor
15,436
1,187
32
2
0
215,898
2
W
Ao Kuang
15,967
1,228
38
3
0
200,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role