Player Matchup

Arachne
Arachne
 
Arachne
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
CocoCoveredmmmm
Hades
Level 121
God Stats
1W - 3L
1,314 SR
Queue Stats
66W - 72L
1,398 Elo+
Party 3
Sylvanus
Sylvanus
Jeudy_C
Sylvanus
Level 107
God Stats
6W - 5L
1,575 SR
Queue Stats
250W - 242L
1,452 Elo+
Party 4
Apollo
Apollo
JustRommel
Apollo
Level 118
God Stats
27W - 30L
1,535 SR
Queue Stats
456W - 443L
1,489 Elo+
Party 4
Gilgamesh
Gilgamesh
magefirephenix
Gilgamesh
Level 13
God Stats
1W - 5L
1,369 SR
Queue Stats
6W - 13L
1,421 Elo+
Party 3
Team Averages
Level 76
1,459 SR
1,452 Elo+

VS

Team Averages
Level 59
1,520 SR
1,442 Elo+
Athena
Athena
MidwayWharf2051
Athena
Level 99
God Stats
3W - 2L
1,667 SR
Queue Stats
316W - 419L
1,469 Elo+
Party 1
Izanami
Izanami
Miismuchaaa
Izanami
Level 29
God Stats
16W - 10L
1,241 SR
Queue Stats
75W - 115L
1,436 Elo+
Party 1
King Arthur
King Arthur
SRMecJhonsons
King Arthur
Level 35
God Stats
15W - 14L
1,554 SR
Queue Stats
145W - 143L
1,450 Elo+
Party 2
Loki
Loki
Snagarson
Loki
Level 43
God Stats
12W - 7L
1,698 SR
Queue Stats
179W - 185L
1,421 Elo+
Party 2
Scylla
Scylla
sebastiago12314
Scylla
Level 87
God Stats
22W - 24L
1,440 SR
Queue Stats
496W - 644L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
6 / 0 / 0
6,514
592
5,889
7,043
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 2
5,914
538
2,503
5,754
2,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Jeudy_C
Sylvanus
9
1 / 2 / 7
5,836
531
4,116
8,005
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
JustRommel
Apollo
10
2 / 3 / 2
6,128
557
5,584
7,788
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
magefirephenix
Gilgamesh
8
1 / 5 / 0
5,503
500
5,754
8,051
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 2
6,895
627
4,925
12,183
6,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Miismuchaaa
Izanami
11
1 / 3 / 4
6,296
572
6,458
5,594
1,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SRMecJhonsons
King Arthur
10
3 / 1 / 1
6,555
596
7,312
12,290
7,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
9
1 / 3 / 2
5,805
528
2,963
7,629
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,206
564
3,597
3,939
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
10
Kills
12
12
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
0
0
6
L
0
2
2
0.5
L
Sylvanus
Jeudy_C
Sylvanus
1
2
7
2.25
L
Apollo
JustRommel
Apollo
2
3
2
1
W
5
2
2
3
W
Izanami
Miismuchaaa
Izanami
1
3
4
1
W
King Arthur
SRMecJhonsons
King Arthur
3
1
1
3.5
W
Loki
1
3
2
0.67
L
Gilgamesh
magefirephenix
Gilgamesh
1
5
0
0.2
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
25,255
36,641
Taken
41,635
18,424
Mitigated
17,556
9,852
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,889
4,269
0
2,513
7,043
3,771
0
849
6,150
0
31,300
L
2,503
517
62
2,319
5,754
2,512
0
2,196
3,372
26,888
0
L
Sylvanus
Jeudy_C
Sylvanus
4,116
1,505
804
2,049
8,005
3,222
0
1,475
6,047
15,315
5,645
L
Apollo
JustRommel
Apollo
5,584
3,760
0
949
7,788
2,172
0
2,537
5,180
0
37,781
W
4,925
1,517
0
2,420
12,183
6,319
0
1,497
10,686
16,814
0
W
Izanami
Miismuchaaa
Izanami
6,458
4,330
0
1,178
5,594
1,286
970
794
4,800
0
39,263
W
King Arthur
SRMecJhonsons
King Arthur
7,312
634
0
4,912
12,290
7,268
144
378
11,912
0
30,684
W
Loki
2,963
578
0
2,767
7,629
1,828
0
1,784
5,845
0
25,887
L
Gilgamesh
magefirephenix
Gilgamesh
5,754
1,921
0
1,156
8,051
6,747
716
643
7,370
0
17,982
W
3,597
375
0
495
3,939
855
155
1,699
2,240
28,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
31,757
264
Minions Killed
285
0
Camps Cleared
0
1,079,170
Distance Traveled
1,100,868
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,514
592
59
5
0
272,165
0
L
Hades
5,914
538
71
6
0
172,617
2
L
Sylvanus
5,836
531
35
3
0
208,057
2
L
Apollo
6,128
557
67
6
0
216,319
4
W
Athena
6,895
627
34
3
0
235,434
0
W
Izanami
6,296
572
80
7
0
206,819
0
W
King Arthur
6,555
596
62
6
0
203,523
1
W
Loki
5,805
528
58
5
0
238,514
1
L
Gilgamesh
5,503
500
32
3
0
210,012
3
W
Scylla
6,206
564
51
5
0
216,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role