Player Matchup

Anubis
Anubis
BlameItOnMOJO
Anubis
Level 125
God Stats
36W - 26L
1,472 SR
Queue Stats
180W - 194L
1,333 Elo+
Solo
Cthulhu
Cthulhu
MrIndigenousman
Cthulhu
Level 62
God Stats
18W - 16L
1,410 SR
Queue Stats
157W - 220L
1,231 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PAPA_BACH
Tsukuyomi
Level 28
God Stats
15W - 24L
1,328 SR
Queue Stats
115W - 175L
1,188 Elo+
Party 1
Neith
Neith
Raebridar
Neith
Level 124
God Stats
391W - 467L
1,367 SR
Queue Stats
925W - 1,174L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
papa-bbysin
Sun Wukong
Level 25
God Stats
15W - 18L
1,338 SR
Queue Stats
114W - 135L
1,212 Elo+
Party 1
Team Averages
Level 73
1,383 SR
1,255 Elo+

VS

Team Averages
Level 76
1,450 SR
1,391 Elo+
Jormungandr
Jormungandr
Chris Rivera 12
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 2
Chernobog
Chernobog
ChristianR1980
Chernobog
Level 86
God Stats
1W - 1L
1,428 SR
Queue Stats
2W - 1L
1,697 Elo+
Party 2
Izanami
Izanami
Valkrie19
Izanami
Level 103
God Stats
19W - 26L
1,405 SR
Queue Stats
548W - 769L
1,278 Elo+
Party 3
Ra
Ra
bigpoppa11
Ra
Level 82
God Stats
16W - 17L
1,419 SR
Queue Stats
271W - 287L
1,405 Elo+
Solo
Hun Batz
Hun Batz
taklyn
Hun Batz
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
336W - 511L
1,175 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 8
16,229
649
29,140
14,282
9,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 2 / 10
14,147
566
15,509
21,145
17,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
PAPA_BACH
Tsukuyomi
20
12 / 1 / 11
15,094
604
20,625
22,972
10,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Raebridar
Neith
19
6 / 2 / 12
13,431
537
11,603
11,005
4,222
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
papa-bbysin
Sun Wukong
20
12 / 3 / 13
14,628
585
17,687
20,109
11,956
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chris Rivera 12
Jormungandr
11
0 / 8 / 4
8,159
326
3,317
18,136
8,541
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
ChristianR1980
Chernobog
13
1 / 8 / 0
9,116
365
9,277
24,096
6,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Valkrie19
Izanami
17
1 / 15 / 1
11,101
444
11,219
26,598
8,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 12 / 3
11,955
478
14,663
20,742
8,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
taklyn
Hun Batz
15
2 / 13 / 1
10,455
418
9,963
22,689
7,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
17
55
Kills
8
9
Deaths
56
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
20
1
8
24
L
Jormungandr
Chris Rivera 12
Jormungandr
0
8
4
0.25
L
Chernobog
ChristianR1980
Chernobog
1
8
0
0.13
W
5
2
10
5
W
Tsukuyomi
PAPA_BACH
Tsukuyomi
12
1
11
17.5
W
Neith
Raebridar
Neith
6
2
12
6
L
Izanami
Valkrie19
Izanami
1
15
1
0.1
L
4
12
3
0.46
W
Sun Wukong
papa-bbysin
Sun Wukong
12
3
13
6.17
L
Hun Batz
taklyn
Hun Batz
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,564
Damage
48,439
89,513
Taken
112,261
52,482
Mitigated
38,949
44,636
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,140
455
0
9,828
14,282
9,280
2,302
3,547
10,567
130,162
0
L
Jormungandr
Chris Rivera 12
Jormungandr
3,317
915
0
0
18,136
8,541
140
8,846
9,290
15,315
0
L
Chernobog
ChristianR1980
Chernobog
9,277
6,756
0
1,230
24,096
6,544
1,324
13,432
10,664
0
48,460
W
15,509
2,169
1,403
9,876
21,145
17,002
3,774
4,386
16,524
78,034
0
W
Tsukuyomi
PAPA_BACH
Tsukuyomi
20,625
7,292
13
9,920
22,972
10,022
4,345
4,303
18,439
0
114,613
W
Neith
Raebridar
Neith
11,603
6,502
0
5,883
11,005
4,222
1,738
2,567
8,382
0
72,526
L
Izanami
Valkrie19
Izanami
11,219
8,067
83
4,170
26,598
8,604
1,571
7,559
19,039
0
70,143
L
14,663
1,846
2,153
4,368
20,742
8,138
245
9,980
10,762
60,328
0
W
Sun Wukong
papa-bbysin
Sun Wukong
17,687
6,051
223
7,490
20,109
11,956
2,981
5,809
14,048
0
84,357
L
Hun Batz
taklyn
Hun Batz
9,963
2,156
0
2,390
22,689
7,122
207
5,182
17,507
0
64,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,529
Gold Earned
50,786
678
Minions Killed
443
0
Camps Cleared
0
2,332,805
Distance Traveled
1,833,772
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,229
649
191
8
0
464,718
0
L
Jormungandr
8,159
326
21
1
0
350,729
11
L
Chernobog
9,116
365
74
3
0
398,321
6
W
Cthulhu
14,147
566
112
4
0
439,417
3
W
Tsukuyomi
15,094
604
142
6
0
516,878
0
W
Neith
13,431
537
112
4
0
442,868
0
L
Izanami
11,101
444
134
5
0
335,693
0
L
Ra
11,955
478
108
4
0
362,646
1
W
Sun Wukong
14,628
585
121
5
0
468,924
0
L
Hun Batz
10,455
418
106
4
0
386,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role