Player Matchup

Cthulhu
Cthulhu
BuschLite7
Cthulhu
Level 94
God Stats
1W - 2L
1,404 SR
Queue Stats
7W - 12L
1,360 Elo+
Party 2
Izanami
Izanami
ItchyPup9223726
Izanami
Level 64
God Stats
0W - 2L
1,172 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Ohsick69
Aphrodite
Level 42
God Stats
0W - 2L
1,425 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
Sigglywiggly420
Hercules
Level 106
God Stats
0W - 1L
1,409 SR
Queue Stats
3W - 6L
1,368 Elo+
Party 2
Artemis
Artemis
levsauce
Artemis
Level 61
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 73
1,379 SR
1,446 Elo+

VS

Team Averages
Level 61
1,517 SR
1,391 Elo+
Fenrir
Fenrir
Ace Juggernaut7
Fenrir
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
222W - 262L
1,413 Elo+
Party 1
Neith
Neith
JUP1TR
Neith
Level 15
God Stats
20W - 24L
1,297 SR
Queue Stats
32W - 36L
1,224 Elo+
Party 1
Hades
Hades
LITTEL-_BOYKIILA
Hades
Level 71
God Stats
5W - 5L
1,533 SR
Queue Stats
75W - 77L
1,368 Elo+
Solo
Ymir
Ymir
PrinceJmen
Ymir
Level 108
God Stats
5W - 3L
1,543 SR
Queue Stats
127W - 146L
1,400 Elo+
Party 1
Izanami
Izanami
SupremeFrogman
Izanami
Level 64
God Stats
16W - 6L
1,711 SR
Queue Stats
18W - 12L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuschLite7
Cthulhu
15
1 / 5 / 6
9,141
653
10,766
21,539
23,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 7 / 6
10,204
729
11,347
13,382
4,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Ohsick69
Aphrodite
14
0 / 7 / 8
8,317
594
2,543
12,663
8,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
14
2 / 8 / 9
9,732
695
11,478
25,828
17,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
levsauce
Artemis
17
5 / 10 / 4
11,043
789
12,531
14,877
6,078
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 15
12,250
875
11,986
14,261
6,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
JUP1TR
Neith
15
0 / 2 / 8
9,076
648
4,017
6,675
2,555
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 1 / 15
14,117
1,008
29,631
17,103
11,546
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 0 / 19
11,878
848
8,827
12,228
15,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 4 / 15
12,873
920
23,882
11,771
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
109
11
Kills
37
37
Deaths
11
33
Assists
72
Player
Kills
Deaths
Assists
KDA
W
7
4
15
3.63
L
Cthulhu
BuschLite7
Cthulhu
1
5
6
0.8
L
3
7
6
0.86
W
Neith
JUP1TR
Neith
0
2
8
2
W
16
1
15
23.5
L
Aphrodite
Ohsick69
Aphrodite
0
7
8
0.57
W
3
0
19
12.5
L
Hercules
2
8
9
0.81
W
11
4
15
4.63
L
Artemis
levsauce
Artemis
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,665
Damage
78,343
88,289
Taken
62,038
59,861
Mitigated
41,393
19,231
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,986
3,894
0
2,079
14,261
6,835
1,101
1,923
12,073
0
34,874
L
Cthulhu
BuschLite7
Cthulhu
10,766
409
327
2,945
21,539
23,001
0
8,395
13,144
26,113
0
L
11,347
6,543
266
1,216
13,382
4,901
0
7,567
5,815
0
28,721
W
Neith
JUP1TR
Neith
4,017
2,125
0
305
6,675
2,555
919
888
5,659
0
21,724
W
29,631
742
1,743
5,629
17,103
11,546
2,632
4,145
12,564
61,670
0
L
Aphrodite
Ohsick69
Aphrodite
2,543
456
6,330
3,192
12,663
8,711
0
6,256
6,407
10,491
0
W
8,827
934
0
2,139
12,228
15,107
99
2,648
9,333
27,208
0
L
Hercules
11,478
4,656
486
4,469
25,828
17,170
0
10,500
15,328
0
19,028
W
23,882
18,265
801
497
11,771
5,350
133
2,726
8,868
0
47,355
L
Artemis
levsauce
Artemis
12,531
7,515
0
0
14,877
6,078
0
5,740
9,137
0
44,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
60,194
215
Minions Killed
312
4
Camps Cleared
7
1,096,321
Distance Traveled
1,193,100
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,250
875
57
4
3
285,311
3
L
Cthulhu
9,141
653
45
3
1
237,472
1
L
Izanami
10,204
729
50
4
0
230,765
0
W
Neith
9,076
648
50
4
0
162,930
1
W
Hades
14,117
1,008
90
6
0
262,278
2
L
Aphrodite
8,317
594
26
2
0
195,196
0
W
Ymir
11,878
848
36
3
0
245,237
2
L
Hercules
9,732
695
18
1
0
221,333
0
W
Izanami
12,873
920
79
6
4
237,344
0
L
Artemis
11,043
789
76
5
3
211,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role