Player Matchup

Neith
Neith
Gold IV
QueenRobin123
Neith
Gold IV
Level 88
God Stats
27W - 21L
1,698 SR
Queue Stats
124W - 119L
1,421 MMR
Party 1
Ares
Ares
Platinum IV
RedX4600
Ares
Platinum IV
Level 127
God Stats
30W - 20L
1,649 SR
Queue Stats
130W - 114L
1,873 MMR
Party 1
Sol
Sol
Gold I
pancakeinacan
Sol
Gold I
Level 139
God Stats
4W - 4L
1,487 SR
Queue Stats
139W - 126L
1,748 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,611 SR
1,680 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,470 SR
1,585 MMR
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold II
Charloth
Aphrodite
Gold II
Level 156
God Stats
9W - 6L
1,625 SR
Queue Stats
62W - 73L
1,646 MMR
Party 2
Loki
Loki
Gold II
pkbrady7
Loki
Gold II
Level 121
God Stats
1W - 3L
1,285 SR
Queue Stats
109W - 157L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 13
8,000
800
6,374
6,083
2,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ares
11
1 / 2 / 15
7,539
754
3,732
8,083
6,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
14 / 0 / 4
9,999
1,000
19,129
8,687
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
FenrirMorgan Le FayGilgameshThothDanzaburou

VS

Bans
AthenaMedusaHou YiCu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 6 / 2
6,977
698
4,782
13,906
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Charloth
Aphrodite
10
1 / 5 / 1
6,554
655
2,910
9,530
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
9
2 / 7 / 1
6,618
662
5,901
9,592
3,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
4
4
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
2
0.33
L
Aphrodite
Charloth
Aphrodite
1
5
1
0.3
W
3
2
13
4.75
W
Ares
1
2
15
4.25
W
14
0
4
16
L
Loki
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,235
Damage
13,593
22,853
Taken
33,028
12,138
Mitigated
19,788
9,538
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,782
152
0
2,851
13,906
12,328
0
8,734
5,172
7,968
0
L
Aphrodite
Charloth
Aphrodite
2,910
209
2,008
3,524
9,530
4,212
0
5,986
3,544
28,403
0
W
6,374
3,315
0
1,952
6,083
2,303
598
2,268
3,815
0
32,891
W
Ares
3,732
107
307
924
8,083
6,185
0
3,085
4,998
9,037
0
W
19,129
7,872
0
6,355
8,687
3,650
1,942
2,339
6,348
46,406
5,586
L
Loki
5,901
447
0
464
9,592
3,248
0
6,102
3,490
0
21,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,538
Gold Earned
20,149
120
Minions Killed
89
0
Camps Cleared
0
568,143
Distance Traveled
551,760
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,977
698
8
1
0
185,593
2
L
Aphrodite
6,554
655
54
5
0
179,614
1
W
Neith
8,000
800
54
5
0
185,385
2
W
Ares
7,539
754
4
0
0
186,228
4
W
Sol
9,999
1,000
62
6
0
196,530
3
L
Loki
6,618
662
27
3
0
186,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role