Player Matchup

Fenrir
Fenrir
Foster x 12
Fenrir
Level 141
God Stats
1W - 3L
1,275 SR
Queue Stats
55W - 41L
1,664 Elo+
Solo
Ymir
Ymir
GR00000T
Ymir
Level 127
God Stats
1W - 0L
1,388 SR
Queue Stats
6W - 10L
1,370 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kurdykai
Morgan Le Fay
Level 127
God Stats
2W - 2L
1,449 SR
Queue Stats
27W - 21L
1,585 Elo+
Party 2
Sun Wukong
Sun Wukong
UniversalAugury
Sun Wukong
Level 128
God Stats
7W - 3L
1,833 SR
Queue Stats
62W - 56L
1,527 Elo+
Party 3
He Bo
He Bo
autumnwindjay
He Bo
Level 157
God Stats
1W - 2L
1,412 SR
Queue Stats
233W - 210L
1,544 Elo+
Party 3
Team Averages
Level 136
1,471 SR
1,538 Elo+

VS

Team Averages
Level 85
1,505 SR
1,472 Elo+
Ao Kuang
Ao Kuang
Alessandersoon
Ao Kuang
Level 22
God Stats
0W - 2L
1,431 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 1
Cabrakan
Cabrakan
DBombo
Cabrakan
Level 52
God Stats
4W - 2L
1,881 SR
Queue Stats
48W - 44L
1,528 Elo+
Party 4
Odin
Odin
JJops
Odin
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,528 Elo+
Party 4
Mercury
Mercury
Morningstar18_6
Mercury
Level 121
God Stats
13W - 13L
1,418 SR
Queue Stats
138W - 133L
1,470 Elo+
Party 1
Nox
Nox
kingvenderosa
Nox
Level 157
God Stats
2W - 10L
1,294 SR
Queue Stats
172W - 199L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
12 / 1 / 5
10,261
1,026
9,279
8,045
4,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
3 / 0 / 18
8,539
854
5,527
5,442
6,136
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Kurdykai
Morgan Le Fay
15
7 / 0 / 15
9,191
919
14,778
4,006
2,064
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
UniversalAugury
Sun Wukong
13
3 / 3 / 18
8,343
834
7,784
10,195
8,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 14
8,357
836
8,687
5,466
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
3 / 8 / 2
6,798
680
4,155
12,573
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
DBombo
Cabrakan
11
0 / 5 / 2
5,897
590
3,757
11,867
11,255
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
JJops
Odin
12
0 / 5 / 4
6,179
618
4,995
9,829
8,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 6 / 2
6,112
611
2,367
8,100
2,989
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 2
7,390
739
6,197
9,590
3,996
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
28
Kills
6
6
Deaths
28
70
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
3
8
2
0.5
L
Cabrakan
DBombo
Cabrakan
0
5
2
0.2
W
Fenrir
12
1
5
14.5
W
Ymir
3
0
18
12
L
Odin
JJops
Odin
0
5
4
0.4
W
Morgan Le Fay
Kurdykai
Morgan Le Fay
7
0
15
14.5
L
1
6
2
0.33
W
Sun Wukong
UniversalAugury
Sun Wukong
3
3
18
4
W
3
2
14
5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,055
Damage
21,471
33,154
Taken
51,959
23,081
Mitigated
31,380
8,490
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,155
691
219
2,028
12,573
4,873
0
7,960
4,396
7,279
0
L
Cabrakan
DBombo
Cabrakan
3,757
434
0
500
11,867
11,255
0
6,099
5,478
12,479
0
W
Fenrir
9,279
2,777
0
1,887
8,045
4,018
89
1,946
5,993
0
27,728
W
Ymir
5,527
734
565
1,135
5,442
6,136
183
2,982
2,274
7,997
0
L
Odin
JJops
Odin
4,995
657
0
490
9,829
8,267
0
5,139
4,272
0
13,565
W
Morgan Le Fay
Kurdykai
Morgan Le Fay
14,778
1,067
176
2,428
4,006
2,064
927
2,191
1,815
33,401
0
L
2,367
963
0
323
8,100
2,989
0
4,088
3,820
0
9,131
W
Sun Wukong
UniversalAugury
Sun Wukong
7,784
1,049
0
1,573
10,195
8,825
602
5,093
4,894
0
15,676
W
8,687
319
108
618
5,466
2,038
878
1,674
3,770
24,913
0
L
6,197
1,018
0
1,109
9,590
3,996
3
5,140
4,303
19,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
32,376
166
Minions Killed
123
9
Camps Cleared
3
972,295
Distance Traveled
839,839
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,798
680
7
1
0
146,646
1
L
Cabrakan
5,897
590
25
3
0
165,815
1
W
Fenrir
10,261
1,026
49
5
5
189,519
1
W
Ymir
8,539
854
7
1
0
196,297
0
L
Odin
6,179
618
23
2
0
191,631
1
W
Morgan Le Fay
9,191
919
37
4
2
205,621
0
L
Mercury
6,112
611
17
2
0
173,255
0
W
Sun Wukong
8,343
834
24
2
1
189,769
1
W
He Bo
8,357
836
49
5
1
191,089
2
L
Nox
7,390
739
51
5
3
162,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role