Player Matchup

Cerberus
Cerberus
Fanatic680
Cerberus
Level 160
God Stats
0W - 1L
1,324 SR
Queue Stats
111W - 121L
1,540 Elo+
Party 1
Odin
Odin
LSF Yago
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,431 Elo+
Party 1
Fenrir
Fenrir
PotatoOfDestiny
Fenrir
Level 138
God Stats
0W - 1L
1,210 SR
Queue Stats
3W - 3L
1,589 Elo+
Party 1
Freya
Freya
TwilightLuna
Freya
Level 44
God Stats
15W - 14L
1,672 SR
Queue Stats
68W - 55L
1,323 Elo+
Party 3
Nu Wa
Nu Wa
zaneypal
Nu Wa
Level 32
God Stats
4W - 3L
1,563 SR
Queue Stats
51W - 44L
1,345 Elo+
Party 3
Team Averages
Level 78
1,454 SR
1,446 Elo+

VS

Team Averages
Level 81
1,601 SR
1,473 Elo+
Chiron
Chiron
FailedGrade6
Chiron
Level 21
God Stats
1W - 0L
1,696 SR
Queue Stats
6W - 5L
1,623 Elo+
Party 2
Sylvanus
Sylvanus
GunDeezy15
Sylvanus
Level 155
God Stats
1W - 0L
1,900 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
IFUEGOMANGOl
Merlin
Level 22
God Stats
3W - 1L
1,597 SR
Queue Stats
6W - 5L
1,623 Elo+
Party 2
Discordia
Discordia
berryeastbrush
Discordia
Level 125
God Stats
8W - 8L
1,278 SR
Queue Stats
228W - 311L
1,304 Elo+
Solo
Hercules
Hercules
booty69bandit
Hercules
Level 82
God Stats
2W - 0L
1,534 SR
Queue Stats
62W - 105L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fanatic680
Cerberus
15
3 / 4 / 3
9,143
831
10,206
16,068
15,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
12
1 / 4 / 5
7,526
684
2,423
6,040
3,424
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 1 / 3
7,526
684
5,299
5,612
2,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 6 / 3
7,921
720
4,696
14,865
4,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
zaneypal
Nu Wa
15
2 / 5 / 3
8,579
780
11,166
9,038
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
10 / 2 / 5
11,027
1,002
17,906
12,170
4,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
GunDeezy15
Sylvanus
16
2 / 1 / 13
10,142
922
7,146
12,963
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
15
4 / 3 / 3
9,561
869
4,344
8,892
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
berryeastbrush
Discordia
14
0 / 1 / 9
8,025
730
4,763
4,996
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
booty69bandit
Hercules
14
4 / 2 / 5
8,906
810
8,873
16,365
10,164
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
9
Kills
20
20
Deaths
9
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chiron
10
2
5
6.25
L
Cerberus
Fanatic680
Cerberus
3
4
3
1.13
W
Sylvanus
GunDeezy15
Sylvanus
2
1
13
8.5
W
Merlin
4
3
3
1.83
L
Odin
1
4
5
0.88
L
1
1
3
2.5
L
2
6
3
0.58
W
Discordia
berryeastbrush
Discordia
0
1
9
4.5
W
Hercules
booty69bandit
Hercules
4
2
5
3.25
L
Nu Wa
zaneypal
Nu Wa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,790
Damage
43,032
51,623
Taken
55,386
28,111
Mitigated
31,788
9,161
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
17,906
8,408
1,030
2,146
12,170
4,691
2,556
6,639
5,191
0
47,316
L
Cerberus
Fanatic680
Cerberus
10,206
304
0
3,189
16,068
15,501
0
3,878
12,190
34,137
0
W
Sylvanus
GunDeezy15
Sylvanus
7,146
1,470
4,878
6,571
12,963
11,736
946
7,518
4,926
17,397
0
W
Merlin
4,344
160
0
1,202
8,892
3,212
1,163
2,907
5,734
39,770
0
L
Odin
2,423
431
0
0
6,040
3,424
0
2,217
3,823
0
6,551
L
5,299
936
0
845
5,612
2,913
0
2,280
3,332
0
11,156
L
4,696
1,924
251
4,575
14,865
4,098
275
5,589
9,276
14,306
0
W
Discordia
berryeastbrush
Discordia
4,763
51
0
608
4,996
1,985
932
2,658
2,251
19,733
0
W
Hercules
booty69bandit
Hercules
8,873
2,623
0
3,108
16,365
10,164
469
5,544
10,287
201
20,502
L
Nu Wa
zaneypal
Nu Wa
11,166
2,348
0
301
9,038
2,175
1,122
2,625
6,413
37,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
47,661
214
Minions Killed
230
4
Camps Cleared
9
892,244
Distance Traveled
1,093,284
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,027
1,002
77
7
2
209,566
2
L
Cerberus
9,143
831
81
7
0
209,592
0
W
Sylvanus
10,142
922
24
2
1
214,357
0
W
Merlin
9,561
869
71
6
5
204,290
2
L
Odin
7,526
684
14
1
0
186,201
0
L
Fenrir
7,526
684
17
2
2
138,162
0
L
Freya
7,921
720
28
3
2
196,311
2
W
Discordia
8,025
730
26
2
1
225,447
0
W
Hercules
8,906
810
32
3
0
239,624
1
L
Nu Wa
8,579
780
74
7
0
161,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role