Player Matchup

Bacchus
Bacchus
Amh260
Bacchus
Level 68
God Stats
11W - 3L
1,678 SR
Queue Stats
384W - 324L
1,529 Elo+
Party 1
Ymir
Ymir
ArticPrier
Ymir
Level 68
God Stats
11W - 4L
1,663 SR
Queue Stats
255W - 257L
1,544 Elo+
Party 1
Cupid
Cupid
Hukalakanakanaka
Cupid
Level 129
God Stats
30W - 14L
1,723 SR
Queue Stats
252W - 159L
1,679 Elo+
Party 1
Zeus
Zeus
Muskyyyy
Zeus
Level 86
God Stats
161W - 74L
1,814 SR
Queue Stats
161W - 76L
1,782 Elo+
Party 1
Discordia
Discordia
UrGirlsBoss
Discordia
Level 49
God Stats
81W - 23L
1,756 SR
Queue Stats
237W - 123L
1,737 Elo+
Party 1
Team Averages
Level 80
1,727 SR
1,654 Elo+

VS

Team Averages
Level 59
1,560 SR
1,518 Elo+
Skadi
Skadi
Aerius AG
Skadi
Level 28
God Stats
60W - 62L
1,552 SR
Queue Stats
609W - 641L
1,438 Elo+
Party 2
Cabrakan
Cabrakan
SauciestGold
Cabrakan
Level 148
God Stats
4W - 6L
1,616 SR
Queue Stats
77W - 65L
1,605 Elo+
Party 3
Fenrir
Fenrir
Shockz RH
Fenrir
Level 40
God Stats
245W - 201L
1,440 SR
Queue Stats
278W - 265L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
WOOD Eternal
Cthulhu
Level 35
God Stats
9W - 12L
1,588 SR
Queue Stats
274W - 226L
1,525 Elo+
Solo
Cupid
Cupid
xXIzzy BellXxx
Cupid
Level 43
God Stats
52W - 45L
1,605 SR
Queue Stats
99W - 92L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amh260
Bacchus
18
8 / 4 / 17
10,884
1,088
17,292
11,867
10,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 3 / 21
10,503
1,050
9,420
16,944
15,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
10 / 2 / 16
11,832
1,183
21,856
11,007
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zeus
17
6 / 1 / 15
10,829
1,083
26,236
5,713
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
UrGirlsBoss
Discordia
18
2 / 1 / 22
10,425
1,043
16,740
4,536
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

272

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aerius AG
Skadi
16
0 / 6 / 8
8,831
883
8,363
14,947
5,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
SauciestGold
Cabrakan
16
1 / 9 / 10
10,068
1,007
11,011
24,322
33,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Shockz RH
Fenrir
16
4 / 3 / 7
10,188
1,019
4,155
21,099
11,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
WOOD Eternal
Cthulhu
16
3 / 5 / 7
10,559
1,056
11,985
20,558
20,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 8 / 5
10,031
1,003
10,639
15,322
5,788
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
48
31
Kills
11
11
Deaths
31
91
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aerius AG
Skadi
0
6
8
0.67
W
Bacchus
Amh260
Bacchus
8
4
17
4.13
W
5
3
21
5.17
W
10
2
16
9
W
Zeus
6
1
15
13.5
L
Cabrakan
SauciestGold
Cabrakan
1
9
10
0.67
L
Fenrir
Shockz RH
Fenrir
4
3
7
2.5
W
Discordia
UrGirlsBoss
Discordia
2
1
22
13
L
Cthulhu
WOOD Eternal
Cthulhu
3
5
7
1.3
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,544
Damage
46,153
50,067
Taken
96,248
35,657
Mitigated
76,253
4,638
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aerius AG
Skadi
8,363
2,986
0
790
14,947
5,493
0
11,700
3,024
0
20,142
W
Bacchus
Amh260
Bacchus
17,292
1,050
0
1,083
11,867
10,065
0
4,557
7,310
27,062
0
W
9,420
1,783
0
0
16,944
15,913
0
6,968
9,976
17,118
0
W
21,856
11,966
540
2,648
11,007
4,964
0
4,952
6,055
0
43,189
W
Zeus
26,236
878
0
0
5,713
2,725
0
4,496
1,217
52,502
0
L
Cabrakan
SauciestGold
Cabrakan
11,011
1,005
0
1,183
24,322
33,855
0
15,116
8,909
19,768
0
L
Fenrir
Shockz RH
Fenrir
4,155
881
400
6,740
21,099
11,077
0
14,725
6,002
0
7,600
W
Discordia
UrGirlsBoss
Discordia
16,740
479
0
367
4,536
1,990
0
2,023
2,513
22,885
0
L
Cthulhu
WOOD Eternal
Cthulhu
11,985
290
496
1,252
20,558
20,040
0
14,863
5,386
36,132
0
L
10,639
5,963
20
393
15,322
5,788
0
11,703
3,239
0
30,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,473
Gold Earned
49,677
156
Minions Killed
156
5
Camps Cleared
7
990,328
Distance Traveled
931,831
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,831
883
35
4
0
177,724
1
W
Bacchus
10,884
1,088
21
2
1
217,475
3
W
Ymir
10,503
1,050
12
1
2
185,931
0
W
Cupid
11,832
1,183
54
5
1
185,013
1
W
Zeus
10,829
1,083
58
6
1
185,224
3
L
Cabrakan
10,068
1,007
23
2
1
167,218
0
L
Fenrir
10,188
1,019
8
1
2
205,306
0
W
Discordia
10,425
1,043
11
1
0
216,685
0
L
Cthulhu
10,559
1,056
56
6
0
209,116
0
L
Cupid
10,031
1,003
34
3
4
172,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role