Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Botaz79
Hou Yi
Level 18
God Stats
0W - 1L
1,324 SR
Queue Stats
13W - 9L
1,447 Elo+
Party 3
Ao Kuang
Ao Kuang
KillerSonic132
Ao Kuang
Level 61
God Stats
12W - 10L
1,569 SR
Queue Stats
338W - 347L
1,454 Elo+
Solo
Team Averages
Level 86
1,479 SR
1,480 Elo+

VS

Team Averages
Level 76
1,625 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BaalXedson
Athena
Level 48
God Stats
16W - 11L
1,973 SR
Queue Stats
74W - 82L
1,516 Elo+
Party 1
Chaac
Chaac
infectavio
Chaac
Level 58
God Stats
17W - 13L
1,594 SR
Queue Stats
300W - 385L
1,468 Elo+
Party 2
Neith
Neith
xXLymanBannerXx
Neith
Level 87
God Stats
93W - 84L
1,558 SR
Queue Stats
682W - 731L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 4 / 4
10,198
927
13,126
25,452
24,868
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
 
King Arthur
16
2 / 6 / 2
9,677
880
7,456
20,075
8,567
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
 
Ra
16
0 / 5 / 4
9,636
876
9,477
10,009
3,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
Botaz79
Hou Yi
16
0 / 6 / 4
9,502
864
5,880
15,762
5,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
16
3 / 5 / 2
10,442
949
13,182
15,126
5,784
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

130

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
13 / 2 / 12
12,747
1,159
26,737
10,429
4,186
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
 
Ra
17
4 / 2 / 13
11,308
1,028
12,843
10,281
4,200
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
BaalXedson
Athena
18
0 / 3 / 18
10,105
919
7,229
16,349
19,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
19
6 / 0 / 16
11,567
1,052
19,333
11,114
10,582
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 0 / 15
10,764
979
12,026
5,901
2,442
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
100
7
Kills
26
26
Deaths
7
16
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
4
1
L
King Arthur
 
King Arthur
2
6
2
0.5
L
Ra
 
Ra
0
5
4
0.4
W
Morgan Le Fay
 
Morgan Le Fay
13
2
12
9.5
W
Ra
 
Ra
4
2
13
5.25
W
Athena
BaalXedson
Athena
0
3
18
3
L
Hou Yi
Botaz79
Hou Yi
0
6
4
0.33
L
Ao Kuang
3
5
2
0.8
W
Chaac
6
0
16
14
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,121
Damage
78,168
86,424
Taken
54,074
48,457
Mitigated
40,929
18,093
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
13,126
1,338
4,646
6,607
25,452
24,868
0
12,152
13,300
24,188
0
L
King Arthur
 
King Arthur
7,456
825
0
0
20,075
8,567
0
12,203
7,872
0
27,672
L
Ra
 
Ra
9,477
380
2,606
802
10,009
3,788
0
4,766
5,243
42,547
0
W
Morgan Le Fay
 
Morgan Le Fay
26,737
2,541
251
1,361
10,429
4,186
0
8,310
2,119
40,337
0
W
Ra
 
Ra
12,843
983
3,610
3,049
10,281
4,200
0
7,279
3,002
55,002
0
W
Athena
BaalXedson
Athena
7,229
2,268
0
0
16,349
19,519
0
10,073
6,276
12,130
0
L
Hou Yi
Botaz79
Hou Yi
5,880
2,547
0
699
15,762
5,450
0
8,597
7,165
0
22,812
L
Ao Kuang
13,182
3,384
0
2,733
15,126
5,784
0
9,091
6,035
30,045
0
W
Chaac
19,333
1,167
0
3,970
11,114
10,582
0
6,625
4,489
0
25,930
W
12,026
5,803
0
1,196
5,901
2,442
0
3,498
2,403
0
26,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,455
Gold Earned
56,491
205
Minions Killed
220
11
Camps Cleared
5
1,022,102
Distance Traveled
1,092,267
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,198
927
16
1
1
187,105
1
L
King Arthur
9,677
880
40
4
1
234,947
2
L
Ra
9,636
876
83
8
0
215,863
0
W
Morgan Le Fay
12,747
1,159
42
4
2
214,523
1
W
Ra
11,308
1,028
93
8
1
231,437
0
W
Athena
10,105
919
10
1
0
202,513
0
L
Hou Yi
9,502
864
26
2
1
173,509
0
L
Ao Kuang
10,442
949
40
4
8
210,678
0
W
Chaac
11,567
1,052
28
3
0
243,855
0
W
Neith
10,764
979
47
4
2
199,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role