Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
HarriettTubman
Ganesha
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 126L
1,709 Elo+
Party 1
Zhong Kui
Zhong Kui
SenoraGloria
Zhong Kui
Level 148
God Stats
6W - 5L
1,761 SR
Queue Stats
303W - 153L
1,702 Elo+
Party 1
Thor
Thor
Thr0atG0at
Thor
Level 126
God Stats
8W - 2L
1,500 SR
Queue Stats
189W - 76L
1,685 Elo+
Party 1
Hou Yi
Hou Yi
Ðrawmatiik
Hou Yi
Level 44
God Stats
4W - 0L
1,561 SR
Queue Stats
161W - 59L
1,756 Elo+
Party 1
Team Averages
Level 120
1,565 SR
1,670 Elo+

VS

Team Averages
Level 76
1,687 SR
1,467 Elo+
Sobek
Sobek
AgentBlack6
Sobek
Level 59
God Stats
20W - 14L
1,677 SR
Queue Stats
68W - 74L
1,504 Elo+
Solo
Loki
Loki
CocoCoveredmmmm
Loki
Level 121
God Stats
1W - 1L
1,769 SR
Queue Stats
66W - 72L
1,402 Elo+
Party 2
Baba Yaga
Baba Yaga
RIPtheDUCK
Baba Yaga
Level 146
God Stats
9W - 7L
1,652 SR
Queue Stats
409W - 372L
1,497 Elo+
Party 3
Sun Wukong
Sun Wukong
XANTH870
Sun Wukong
Level 39
God Stats
5W - 4L
1,838 SR
Queue Stats
400W - 347L
1,498 Elo+
Party 3
Jing Wei
Jing Wei
magefirephenix
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 3 / 1
6,128
613
2,521
4,958
1,847
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 14
6,509
651
3,177
6,890
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
SenoraGloria
Zhong Kui
12
5 / 1 / 2
7,103
710
10,580
8,259
6,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 2 / 3
6,235
624
2,895
7,199
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
13
11 / 0 / 2
7,880
788
9,965
4,296
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,514
551
3,235
9,408
5,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 5 / 0
5,017
502
1,982
8,240
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
RIPtheDUCK
Baba Yaga
9
2 / 2 / 2
5,607
561
5,114
4,933
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
XANTH870
Sun Wukong
10
1 / 3 / 2
5,275
528
5,076
6,795
4,141
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
7
0 / 8 / 1
4,372
437
1,987
10,034
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
21
Kills
6
6
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
3
1
0.5
L
2
3
1
0.83
L
1
5
0
0.2
W
0
0
14
7
L
Baba Yaga
RIPtheDUCK
Baba Yaga
2
2
2
1.5
W
Zhong Kui
SenoraGloria
Zhong Kui
5
1
2
6
W
4
2
3
2.75
L
Sun Wukong
XANTH870
Sun Wukong
1
3
2
0.67
L
Jing Wei
0
8
1
0.06
W
Hou Yi
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,138
Damage
17,394
31,602
Taken
39,410
18,246
Mitigated
15,266
12,016
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,521
124
0
977
4,958
1,847
0
1,578
3,226
34,294
0
L
3,235
509
0
1,405
9,408
5,149
0
3,964
5,444
11,824
0
L
1,982
501
0
1,757
8,240
2,219
0
3,193
5,047
0
21,314
W
3,177
800
0
2,246
6,890
5,738
286
1,751
5,047
19,265
0
L
Baba Yaga
RIPtheDUCK
Baba Yaga
5,114
473
0
1,311
4,933
1,805
0
2,894
2,039
26,840
0
W
Zhong Kui
SenoraGloria
Zhong Kui
10,580
1,374
0
4,634
8,259
6,749
2,190
1,930
6,211
44,789
0
W
2,895
356
0
3,044
7,199
2,273
0
1,217
5,860
0
30,598
L
Sun Wukong
XANTH870
Sun Wukong
5,076
1,072
0
944
6,795
4,141
0
4,594
2,201
0
25,572
L
Jing Wei
1,987
1,183
0
962
10,034
1,952
0
1,633
8,401
0
14,425
W
Hou Yi
9,965
5,851
0
1,115
4,296
1,639
1,798
1,345
2,909
0
46,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
25,785
318
Minions Killed
190
0
Camps Cleared
0
945,705
Distance Traveled
997,081
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,128
613
71
7
0
188,296
2
L
Sobek
5,514
551
11
1
0
202,489
3
L
Loki
5,017
502
54
5
0
200,402
0
W
Ganesha
6,509
651
1
0
0
193,157
2
L
Baba Yaga
5,607
561
56
6
0
191,924
2
W
Zhong Kui
7,103
710
89
9
0
177,003
1
W
Thor
6,235
624
55
6
0
199,862
0
L
Sun Wukong
5,275
528
46
5
0
196,738
1
L
Jing Wei
4,372
437
23
2
0
205,528
3
W
Hou Yi
7,880
788
102
10
0
187,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role