Player Matchup

Morgan Le Fay
Morgan Le Fay
Ace0-Bomber
Morgan Le Fay
Level 123
God Stats
12W - 7L
1,533 SR
Queue Stats
429W - 384L
1,545 Elo+
Party 2
Bellona
Bellona
Alastor_Seynire
Bellona
Level 120
God Stats
3W - 5L
1,330 SR
Queue Stats
296W - 270L
1,492 Elo+
Party 2
Erlang Shen
Erlang Shen
Apollo_Sols
Erlang Shen
Level 123
God Stats
3W - 3L
1,590 SR
Queue Stats
242W - 214L
1,518 Elo+
Party 2
Hera
Hera
Cam_Valentine14
Hera
Level 147
God Stats
12W - 5L
1,173 SR
Queue Stats
637W - 594L
1,524 Elo+
Party 2
Da Ji
Da Ji
CyclicalName7
Da Ji
Level 108
God Stats
14W - 14L
1,773 SR
Queue Stats
841W - 822L
1,512 Elo+
Solo
Team Averages
Level 124
1,480 SR
1,518 Elo+

VS

Team Averages
Level 100
1,474 SR
1,489 Elo+
Serqet
Serqet
Didd_I_Do_That
Serqet
Level 115
God Stats
1W - 2L
1,238 SR
Queue Stats
116W - 109L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Im-Kenny__
Cthulhu
Level 66
God Stats
66W - 70L
1,540 SR
Queue Stats
271W - 268L
1,478 Elo+
Solo
Neith
Neith
King_Doh-Ble
Neith
Level 135
God Stats
8W - 6L
1,615 SR
Queue Stats
175W - 175L
1,465 Elo+
Solo
Horus
Horus
SimpForNIC
Horus
Level 68
God Stats
24W - 21L
1,523 SR
Queue Stats
299W - 298L
1,514 Elo+
Solo
Chang'e
Chang'e
bloodybarnubus
Chang'e
Level 117
God Stats
18W - 8L
1,453 SR
Queue Stats
140W - 131L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ace0-Bomber
Morgan Le Fay
12
3 / 0 / 4
6,910
461
8,186
5,165
1,643
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 3
6,706
447
3,480
9,595
5,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Apollo_Sols
Erlang Shen
12
2 / 5 / 5
7,334
489
6,067
11,801
7,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 1 / 4
9,471
631
9,079
7,792
3,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 5
8,304
554
6,893
9,541
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,282
485
2,511
10,314
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Im-Kenny__
Cthulhu
9
0 / 4 / 0
5,772
385
3,050
15,093
5,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 3
6,619
441
4,671
6,881
1,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
14
7 / 4 / 1
8,863
591
11,290
10,618
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 4
8,403
560
5,553
10,023
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
18
Kills
12
12
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ace0-Bomber
Morgan Le Fay
3
0
4
5
W
2
3
3
1.17
W
Erlang Shen
Apollo_Sols
Erlang Shen
2
5
5
0.9
W
7
1
4
9
W
4
3
5
2.17
L
1
4
2
0.5
L
Cthulhu
Im-Kenny__
Cthulhu
0
4
0
0
L
0
3
3
0.5
L
Horus
7
4
1
1.88
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,705
Damage
27,075
43,894
Taken
52,929
22,207
Mitigated
18,231
8,901
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ace0-Bomber
Morgan Le Fay
8,186
687
0
1,347
5,165
1,643
0
1,118
4,047
37,225
0
W
3,480
729
90
2,220
9,595
5,901
126
1,819
7,776
0
21,453
W
Erlang Shen
Apollo_Sols
Erlang Shen
6,067
3,252
0
986
11,801
7,587
957
2,832
8,822
0
24,698
W
9,079
1,898
0
689
7,792
3,344
932
979
6,653
64,070
0
W
6,893
1,279
0
3,569
9,541
3,732
740
1,855
7,398
0
51,646
L
2,511
1,298
0
114
10,314
3,516
0
1,746
8,568
0
46,818
L
Cthulhu
Im-Kenny__
Cthulhu
3,050
120
414
4,919
15,093
5,155
0
7,673
7,420
24,920
0
L
4,671
1,814
0
930
6,881
1,742
26
4,183
2,698
0
39,146
L
Horus
11,290
5,136
100
2,975
10,618
4,441
463
1,812
8,806
0
42,973
L
5,553
916
1,321
4,500
10,023
3,377
882
2,304
7,719
53,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
36,939
370
Minions Killed
385
0
Camps Cleared
0
1,405,245
Distance Traveled
1,352,505
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,910
461
64
4
0
278,234
4
W
Bellona
6,706
447
38
3
0
242,377
4
W
Erlang Shen
7,334
489
51
3
0
278,131
3
W
Hera
9,471
631
118
8
0
290,999
7
W
Da Ji
8,304
554
99
7
0
315,504
0
L
Serqet
7,282
485
85
6
0
301,732
1
L
Cthulhu
5,772
385
33
2
0
273,797
3
L
Neith
6,619
441
83
6
0
260,544
5
L
Horus
8,863
591
94
6
0
254,912
0
L
Chang'e
8,403
560
90
6
0
261,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role