Player Matchup

Nemesis
Nemesis
CielLescal
Nemesis
Level 6
God Stats
2W - 6L
1,246 SR
Queue Stats
66W - 76L
1,000 Elo+
Party 1
Cthulhu
Cthulhu
Doggi__BR
Cthulhu
Level 5
God Stats
5W - 13L
1,363 SR
Queue Stats
20W - 45L
1,117 Elo+
Party 1
Thor
Thor
HugoKyoko
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 43L
1,000 Elo+
Party 1
Scylla
Scylla
Lolyttamed
Scylla
Level 9
God Stats
11W - 19L
1,409 SR
Queue Stats
92W - 146L
1,293 Elo+
Party 2
Fenrir
Fenrir
RianMsX
Fenrir
Level 59
God Stats
5W - 5L
1,600 SR
Queue Stats
54W - 103L
1,329 Elo+
Party 2
Team Averages
Level 17
1,423 SR
1,148 Elo+

VS

Team Averages
Level 5
1,500 SR
1,293 Elo+
Bellona
Bellona
Aedan1123
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 3
Thor
Thor
Chaaayanne
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 3
Cthulhu
Cthulhu
Sure_997
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,394 Elo+
Solo
Ra
Ra
lucasminu
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Yemoja
Yemoja
ulisesalvarez123
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CielLescal
Nemesis
16
9 / 1 / 7
11,327
472
11,203
12,247
4,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Doggi__BR
Cthulhu
13
2 / 2 / 8
9,378
391
3,615
12,564
11,110
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
2 / 3 / 6
10,010
417
4,288
13,636
6,558
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Lolyttamed
Scylla
18
6 / 3 / 12
11,883
495
10,723
12,898
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
RianMsX
Fenrir
20
28 / 5 / 6
14,985
624
29,353
21,782
10,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aedan1123
Bellona
15
3 / 14 / 5
9,920
413
11,820
23,900
14,571
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 12 / 5
9,685
404
3,641
17,764
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Sure_997
Cthulhu
10
1 / 4 / 2
7,812
326
2,994
9,043
3,434
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 9 / 4
10,789
450
10,826
12,176
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 9 / 4
8,335
347
4,701
14,739
17,993
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
47
Kills
10
14
Deaths
48
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aedan1123
Bellona
3
14
5
0.39
L
3
12
5
0.46
W
Nemesis
CielLescal
Nemesis
9
1
7
12.5
W
Cthulhu
Doggi__BR
Cthulhu
2
2
8
3
W
Thor
2
3
6
1.67
W
Scylla
Lolyttamed
Scylla
6
3
12
4
W
Fenrir
RianMsX
Fenrir
28
5
6
6.2
L
Cthulhu
Sure_997
Cthulhu
1
4
2
0.5
L
3
9
4
0.56
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,182
Damage
33,982
73,127
Taken
77,622
38,167
Mitigated
45,387
20,668
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aedan1123
Bellona
11,820
2,092
0
626
23,900
14,571
434
4,259
19,379
0
38,891
L
3,641
563
0
515
17,764
6,511
0
5,328
12,179
0
18,187
W
Nemesis
CielLescal
Nemesis
11,203
4,140
0
3,907
12,247
4,979
51
3,184
8,993
0
48,790
W
Cthulhu
Doggi__BR
Cthulhu
3,615
638
0
0
12,564
11,110
0
3,217
9,277
31,041
0
W
Thor
4,288
1,594
283
3,247
13,636
6,558
1,136
4,645
8,793
0
31,296
W
Scylla
Lolyttamed
Scylla
10,723
427
0
3,180
12,898
4,898
2,246
2,087
10,641
58,784
0
W
Fenrir
RianMsX
Fenrir
29,353
6,962
0
10,051
21,782
10,622
4,196
4,682
16,286
0
115,405
L
Cthulhu
Sure_997
Cthulhu
2,994
427
80
1,175
9,043
3,434
371
972
8,049
21,689
0
L
10,826
1,709
826
2,464
12,176
2,878
2,072
1,554
10,502
57,302
0
L
4,701
1,971
986
612
14,739
17,993
289
1,500
13,175
20,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,583
Gold Earned
46,541
416
Minions Killed
251
0
Camps Cleared
0
2,047,552
Distance Traveled
1,686,718
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,920
413
52
2
0
379,231
1
L
Thor
9,685
404
24
1
0
397,826
2
W
Nemesis
11,327
472
72
3
0
478,280
2
W
Cthulhu
9,378
391
51
2
0
368,129
0
W
Thor
10,010
417
44
2
0
415,150
0
W
Scylla
11,883
495
93
4
0
357,601
5
W
Fenrir
14,985
624
156
7
0
428,392
1
L
Cthulhu
7,812
326
35
1
0
224,145
1
L
Ra
10,789
450
105
4
0
373,240
4
L
Yemoja
8,335
347
35
1
0
312,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role