Player Matchup

Scylla
Scylla
DiorTaz
Scylla
Level 54
God Stats
58W - 51L
1,463 SR
Queue Stats
138W - 157L
1,398 Elo+
Solo
Camazotz
Camazotz
alexthesoldier63
Camazotz
Level 24
God Stats
7W - 13L
1,234 SR
Queue Stats
7W - 13L
1,070 Elo+
Party 1
Chaac
Chaac
jjjeter2
Chaac
Level 5
God Stats
15W - 17L
1,204 SR
Queue Stats
19W - 22L
1,066 Elo+
Party 1
Team Averages
Level 28
1,300 SR
1,178 Elo+

VS

Team Averages
Level 59
1,412 SR
1,113 Elo+
Vamana
Vamana
JOEMAMAA54
Vamana
Level 119
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 2
Kukulkan
Kukulkan
Jaysamyers
Kukulkan
Level 22
God Stats
1W - 3L
1,187 SR
Queue Stats
10W - 14L
1,094 Elo+
Solo
Guan Yu
Guan Yu
SCUBBASTEVEDAMNU
Guan Yu
Level 37
God Stats
0W - 1L
1,411 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DiorTaz
Scylla
20
16 / 2 / 9
18,473
739
41,733
16,794
9,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 12 / 13
14,791
592
11,700
24,638
9,378
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chaac
jjjeter2
Chaac
20
12 / 3 / 17
18,678
747
43,303
43,694
37,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JOEMAMAA54
Vamana
20
14 / 6 / 1
17,393
696
35,391
49,680
48,706
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Jaysamyers
Kukulkan
17
2 / 15 / 7
14,988
600
12,390
29,276
12,433
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
0 / 11 / 13
14,426
577
14,928
30,906
20,053
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
32
Kills
16
17
Deaths
32
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
DiorTaz
Scylla
16
2
9
10.25
L
Vamana
JOEMAMAA54
Vamana
14
6
1
2.42
L
Kukulkan
Jaysamyers
Kukulkan
2
15
7
0.37
L
0
11
13
0.59
W
4
12
13
0.88
W
Chaac
jjjeter2
Chaac
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,736
Damage
62,709
85,126
Taken
109,862
55,601
Mitigated
81,192
42,315
Healing
24,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DiorTaz
Scylla
41,733
1,828
255
10,345
16,794
9,064
257
3,585
13,209
115,920
0
L
Vamana
JOEMAMAA54
Vamana
35,391
12,827
651
16,484
49,680
48,706
1,692
18,572
31,108
15,732
67,032
L
Kukulkan
Jaysamyers
Kukulkan
12,390
1,069
581
1,976
29,276
12,433
347
11,373
17,903
43,703
0
L
14,928
3,348
1,070
4,038
30,906
20,053
758
11,788
19,118
0
34,776
W
11,700
4,436
0
5,528
24,638
9,378
764
6,546
18,092
0
31,101
W
Chaac
jjjeter2
Chaac
43,303
12,607
0
26,187
43,694
37,159
1,473
9,024
34,670
0
116,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,942
Gold Earned
46,807
266
Minions Killed
204
0
Camps Cleared
0
1,358,063
Distance Traveled
1,151,492
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,473
739
113
5
0
440,474
4
L
Vamana
17,393
696
88
4
0
425,238
1
L
Kukulkan
14,988
600
71
3
0
302,118
2
L
Guan Yu
14,426
577
45
2
0
424,136
0
W
Camazotz
14,791
592
30
1
0
440,831
0
W
Chaac
18,678
747
123
5
0
476,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role