Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EpicFranko
Cupid
Level 127
God Stats
1W - 1L
1,937 SR
Queue Stats
53W - 53L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Frugal3
Baron Samedi
Level 160
God Stats
5W - 7L
1,601 SR
Queue Stats
378W - 360L
1,532 Elo+
Party 2
Tiamat
Tiamat
dtrax93
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,230 Elo+
Solo
Artemis
Artemis
trb93
Artemis
Level 147
God Stats
1W - 5L
1,500 SR
Queue Stats
375W - 349L
1,525 Elo+
Party 2
Team Averages
Level 139
1,607 SR
1,463 Elo+

VS

Team Averages
Level 120
1,464 SR
1,538 Elo+
Camazotz
Camazotz
 
Camazotz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DyIlo
Aphrodite
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 134L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
Kdabeast
Cthulhu
Level 82
God Stats
1W - 2L
1,265 SR
Queue Stats
126W - 139L
1,535 Elo+
Solo
Jormungandr
Jormungandr
Renato97
Jormungandr
Level 127
God Stats
7W - 2L
1,765 SR
Queue Stats
511W - 546L
1,525 Elo+
Solo
Raijin
Raijin
zunging
Raijin
Level 153
God Stats
2W - 7L
1,291 SR
Queue Stats
218W - 221L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
1 / 3 / 8
9,387
722
9,847
12,928
6,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
18
6 / 2 / 3
10,107
777
10,797
10,054
4,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Frugal3
Baron Samedi
15
2 / 4 / 8
8,827
679
12,357
16,731
16,647
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
dtrax93
Tiamat
14
1 / 2 / 8
7,988
614
6,071
7,980
5,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
trb93
Artemis
15
2 / 4 / 10
8,869
682
10,923
11,711
5,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
1 / 3 / 9
8,992
692
14,349
15,161
9,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
DyIlo
Aphrodite
17
1 / 1 / 9
9,325
717
6,709
8,089
9,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Kdabeast
Cthulhu
17
5 / 4 / 8
10,519
809
10,567
16,764
20,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Renato97
Jormungandr
17
3 / 2 / 8
9,547
734
8,998
11,658
12,467
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
zunging
Raijin
17
5 / 3 / 6
10,074
775
13,865
12,737
7,115
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
12
Kills
15
15
Deaths
13
37
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
8
1.67
W
Camazotz
 
Camazotz
1
3
9
1.83
W
Aphrodite
DyIlo
Aphrodite
1
1
9
5.5
L
Cupid
6
2
3
3.75
L
Baron Samedi
Frugal3
Baron Samedi
2
4
8
1.5
W
Cthulhu
Kdabeast
Cthulhu
5
4
8
2.25
W
Jormungandr
Renato97
Jormungandr
3
2
8
3.5
L
Tiamat
dtrax93
Tiamat
1
2
8
2.5
L
Artemis
trb93
Artemis
2
4
10
1.75
W
Raijin
zunging
Raijin
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,995
Damage
54,488
59,404
Taken
64,409
38,489
Mitigated
58,189
29,019
Healing
34,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,847
4,409
855
3,839
12,928
6,225
0
9,541
3,069
0
25,720
W
Camazotz
 
Camazotz
14,349
1,321
1,022
7,770
15,161
9,070
537
3,241
11,831
0
18,190
W
Aphrodite
DyIlo
Aphrodite
6,709
655
13,704
5,642
8,089
9,519
705
2,713
5,376
26,339
0
L
Cupid
10,797
6,881
6,443
3,717
10,054
4,785
0
6,966
2,860
0
32,431
L
Baron Samedi
Frugal3
Baron Samedi
12,357
483
3,350
6,242
16,731
16,647
0
10,085
6,170
17,421
0
W
Cthulhu
Kdabeast
Cthulhu
10,567
333
250
0
16,764
20,018
285
3,875
12,416
20,704
0
W
Jormungandr
Renato97
Jormungandr
8,998
456
725
1,281
11,658
12,467
173
3,004
8,473
18,245
0
L
Tiamat
dtrax93
Tiamat
6,071
697
1,342
1,693
7,980
5,380
0
4,956
2,671
10,516
0
L
Artemis
trb93
Artemis
10,923
4,623
201
1,337
11,711
5,452
0
8,591
2,863
0
20,779
W
Raijin
zunging
Raijin
13,865
741
1,464
3,137
12,737
7,115
814
4,852
7,885
29,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
48,457
135
Minions Killed
148
0
Camps Cleared
0
1,243,409
Distance Traveled
1,389,186
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,387
722
47
4
0
253,613
0
W
Camazotz
8,992
692
16
1
0
295,995
0
W
Aphrodite
9,325
717
46
4
0
296,335
1
L
Cupid
10,107
777
55
4
0
248,958
0
L
Baron Samedi
8,827
679
9
1
0
239,509
1
W
Cthulhu
10,519
809
26
2
0
288,110
1
W
Jormungandr
9,547
734
13
1
0
255,050
3
L
Tiamat
7,988
614
10
1
0
251,578
0
L
Artemis
8,869
682
14
1
0
249,751
1
W
Raijin
10,074
775
47
4
0
253,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role