Player Matchup

Danzaburou
Danzaburou
FGTakahashi
Danzaburou
Level 28
God Stats
11W - 5L
1,532 SR
Queue Stats
65W - 38L
1,389 Elo+
Solo
Mercury
Mercury
MaxTheBeare
Mercury
Level 21
God Stats
19W - 8L
1,573 SR
Queue Stats
138W - 179L
1,210 Elo+
Party 1
Ymir
Ymir
Petes83
Ymir
Level 24
God Stats
10W - 6L
1,287 SR
Queue Stats
65W - 51L
1,253 Elo+
Solo
Chiron
Chiron
QC_Buck
Chiron
Level 17
God Stats
9W - 11L
1,420 SR
Queue Stats
130W - 156L
1,197 Elo+
Party 1
Hades
Hades
qweenkiwi
Hades
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 25L
1,375 Elo+
Solo
Team Averages
Level 23
1,463 SR
1,285 Elo+

VS

Team Averages
Level 26
1,584 SR
1,209 Elo+
Ra
Ra
DyingYggdrasil
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,097 Elo+
Party 2
Kukulkan
Kukulkan
Lonewolfx6
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Miserodd
Bacchus
Level 26
God Stats
1W - 1L
1,655 SR
Queue Stats
2W - 8L
1,059 Elo+
Party 2
Chaac
Chaac
Noxrammas
Chaac
Level 59
God Stats
12W - 13L
1,533 SR
Queue Stats
56W - 60L
1,350 Elo+
Party 2
Arachne
Arachne
depressingweaboo
Arachne
Level 13
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 4L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FGTakahashi
Danzaburou
19
28 / 4 / 7
15,075
685
27,995
16,897
8,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
MaxTheBeare
Mercury
18
8 / 5 / 11
12,915
587
8,233
15,482
7,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Petes83
Ymir
17
7 / 0 / 29
11,987
545
7,984
17,438
22,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
QC_Buck
Chiron
18
7 / 1 / 12
12,862
585
14,616
13,934
6,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
qweenkiwi
Hades
20
20 / 1 / 3
14,049
639
18,938
18,858
13,720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 14 / 5
10,028
456
8,551
17,256
9,789
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Lonewolfx6
Kukulkan
11
0 / 21 / 2
7,180
326
2,746
18,048
5,155
Bacchus
Miserodd
Bacchus
13
3 / 15 / 1
9,417
428
11,068
22,412
12,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Noxrammas
Chaac
19
5 / 5 / 2
11,852
539
12,545
20,818
25,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 18 / 0
6,993
318
3,102
19,953
5,542
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
20
70
Kills
10
11
Deaths
73
62
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
14
5
0.32
W
Danzaburou
FGTakahashi
Danzaburou
28
4
7
7.88
L
Kukulkan
Lonewolfx6
Kukulkan
0
21
2
0.05
W
Mercury
MaxTheBeare
Mercury
8
5
11
2.7
L
Bacchus
Miserodd
Bacchus
3
15
1
0.23
L
Chaac
Noxrammas
Chaac
5
5
2
1.2
W
Ymir
Petes83
Ymir
7
0
29
21.5
W
Chiron
QC_Buck
Chiron
7
1
12
13
L
0
18
0
0
W
Hades
qweenkiwi
Hades
20
1
3
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,766
Damage
38,012
82,609
Taken
98,487
58,974
Mitigated
59,251
25,628
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,551
1,161
619
2,450
17,256
9,789
0
5,166
12,090
32,818
0
W
Danzaburou
FGTakahashi
Danzaburou
27,995
19,769
0
3,995
16,897
8,673
5,208
5,916
10,293
0
88,747
L
Kukulkan
Lonewolfx6
Kukulkan
2,746
540
0
0
18,048
5,155
345
7,088
10,960
16,974
0
W
Mercury
MaxTheBeare
Mercury
8,233
5,804
0
826
15,482
7,679
3,740
2,472
12,596
0
105,275
L
Bacchus
Miserodd
Bacchus
11,068
1,517
108
1,106
22,412
12,947
0
4,438
17,974
24,955
0
L
Chaac
Noxrammas
Chaac
12,545
1,037
0
7,769
20,818
25,818
326
3,436
17,382
0
74,526
W
Ymir
Petes83
Ymir
7,984
2,017
0
1,788
17,438
22,508
245
7,307
9,153
25,066
0
W
Chiron
QC_Buck
Chiron
14,616
9,237
1,180
7,194
13,934
6,394
1,050
2,552
10,836
0
84,123
L
3,102
1,367
0
1,382
19,953
5,542
448
6,794
13,159
0
15,589
W
Hades
qweenkiwi
Hades
18,938
2,238
1,273
9,372
18,858
13,720
1,933
3,034
15,567
111,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,888
Gold Earned
45,470
616
Minions Killed
269
0
Camps Cleared
0
1,956,655
Distance Traveled
1,468,847
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,028
456
54
2
0
312,000
0
W
Danzaburou
15,075
685
140
6
0
352,073
0
L
Kukulkan
7,180
326
27
1
0
278,063
3
W
Mercury
12,915
587
133
6
0
464,022
0
L
Bacchus
9,417
428
33
2
0
321,657
0
L
Chaac
11,852
539
126
6
0
300,563
0
W
Ymir
11,987
545
34
2
0
366,054
5
W
Chiron
12,862
585
130
6
0
385,627
0
L
Arachne
6,993
318
29
1
0
256,564
1
W
Hades
14,049
639
179
8
0
388,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role