Player Matchup

Sol
Sol
Platinum V
BeAsT-_-GoKu
Sol
Platinum V
Level 96
God Stats
46W - 31L
1,600 SR
Queue Stats
258W - 295L
1,580 MMR
Party 2
Achilles
Achilles
Gold V
Gear2ndMovement
Achilles
Gold V
Level 46
God Stats
55W - 57L
1,602 SR
Queue Stats
117W - 153L
1,409 MMR
Party 2
Artemis
Artemis
Bronze III
L1LxGrizzly
Artemis
Bronze III
Level 45
God Stats
2W - 2L
1,344 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 62
1,515 SR
1,496 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,603 SR
1,486 MMR
Medusa
Medusa
Bronze III
Enchevetrement
Medusa
Bronze III
Level 126
God Stats
0W - 1L
1,691 SR
Queue Stats
1W - 5L
1,443 MMR
Solo
Chaac
Chaac
Silver I
iKtrav
Chaac
Silver I
Level 102
God Stats
0W - 2L
1,487 SR
Queue Stats
17W - 14L
1,634 MMR
Party 1
Zeus
Zeus
Bronze III
itzadeel
Zeus
Bronze III
Level 107
God Stats
0W - 1L
1,631 SR
Queue Stats
12W - 13L
1,381 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 6
11,875
742
14,279
16,902
8,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
5 / 3 / 5
12,043
753
5,384
20,884
25,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
L1LxGrizzly
Artemis
13
2 / 2 / 7
10,327
645
6,735
8,335
3,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AthenaMorgan Le FayGilgameshCabrakanSobek

VS

Bans
Cu ChulainnTiamatCthulhuAphroditeBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
10,002
625
7,020
9,518
3,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
iKtrav
Chaac
13
3 / 6 / 4
10,117
632
12,443
19,982
19,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
15
5 / 1 / 2
10,867
679
15,980
7,444
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
8
8
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
0
5
6
0.6
W
Achilles
5
3
5
2.5
W
Artemis
L1LxGrizzly
Artemis
2
2
7
2.75
L
Chaac
iKtrav
Chaac
3
6
4
0.83
L
Zeus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,398
Damage
35,443
46,121
Taken
36,944
38,072
Mitigated
26,399
16,717
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,279
4,358
0
9,112
16,902
8,732
2,254
6,527
10,375
78,634
0
L
7,020
2,289
0
0
9,518
3,705
756
2,738
6,780
0
49,263
W
Achilles
5,384
641
0
7,149
20,884
25,662
91
5,417
15,467
0
27,558
W
Artemis
L1LxGrizzly
Artemis
6,735
2,037
0
456
8,335
3,678
830
4,036
4,299
0
17,079
L
Chaac
iKtrav
Chaac
12,443
2,245
63
5,740
19,982
19,929
222
9,184
10,798
0
36,665
L
Zeus
15,980
637
0
906
7,444
2,765
340
2,357
5,087
38,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
30,986
190
Minions Killed
183
0
Camps Cleared
0
859,225
Distance Traveled
853,629
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,875
742
127
8
0
286,262
1
L
Medusa
10,002
625
71
4
0
272,643
1
W
Achilles
12,043
753
37
2
0
313,907
0
W
Artemis
10,327
645
26
2
0
259,056
4
L
Chaac
10,117
632
42
3
0
291,699
2
L
Zeus
10,867
679
70
4
0
289,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role