Player Matchup

Danzaburou
Danzaburou
Jaret45
Danzaburou
Level 41
God Stats
4W - 2L
1,582 SR
Queue Stats
191W - 167L
1,423 Elo+
Party 1
Nike
Nike
Seven016
Nike
Level 25
God Stats
6W - 9L
1,565 SR
Queue Stats
115W - 130L
1,451 Elo+
Party 1
He Bo
He Bo
Sn00p Hoggy Hog
He Bo
Level 69
God Stats
3W - 2L
1,466 SR
Queue Stats
246W - 245L
1,458 Elo+
Party 1
Team Averages
Level 45
1,538 SR
1,444 Elo+

VS

Team Averages
Level 59
1,445 SR
1,332 Elo+
Pele
Pele
Luna7210
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 200L
1,309 Elo+
Party 2
Olorun
Olorun
Majic Man95
Olorun
Level 135
God Stats
3W - 9L
1,336 SR
Queue Stats
221W - 275L
1,340 Elo+
Party 2
Hercules
Hercules
TKells
Hercules
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 111L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jaret45
Danzaburou
19
8 / 0 / 8
13,911
696
32,242
13,928
6,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
17
6 / 2 / 10
12,909
645
17,650
17,422
16,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 8 / 10
12,111
606
17,306
16,311
5,853
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
0 / 11 / 7
10,146
507
4,306
21,088
8,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
3 / 4 / 7
11,025
551
11,669
21,700
10,215
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
TKells
Hercules
16
7 / 3 / 3
11,720
586
15,814
34,044
46,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
18
Kills
10
10
Deaths
18
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Jaret45
Danzaburou
8
0
8
12
L
Pele
0
11
7
0.32
L
Olorun
3
4
7
1.63
W
Nike
6
2
10
5.5
W
4
8
10
1.13
L
Hercules
TKells
Hercules
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,198
Damage
31,789
47,661
Taken
76,832
29,244
Mitigated
64,892
20,004
Healing
23,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Jaret45
Danzaburou
32,242
19,307
1,005
8,105
13,928
6,709
1,180
3,848
10,080
0
88,481
L
Pele
4,306
320
396
3,103
21,088
8,285
306
5,938
15,092
0
28,760
L
Olorun
11,669
3,794
2,510
6,308
21,700
10,215
0
4,844
16,852
41,773
0
W
Nike
17,650
1,357
748
3,742
17,422
16,682
168
4,863
12,559
8,122
40,899
W
17,306
369
1,847
4,557
16,311
5,853
821
3,041
13,270
42,161
0
L
Hercules
TKells
Hercules
15,814
3,742
1,220
10,231
34,044
46,392
0
9,537
24,383
83
35,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,931
Gold Earned
32,891
227
Minions Killed
162
0
Camps Cleared
0
1,118,645
Distance Traveled
1,000,075
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,911
696
110
6
0
369,116
0
L
Pele
10,146
507
46
2
0
329,057
2
L
Olorun
11,025
551
59
3
0
314,835
1
W
Nike
12,909
645
58
3
0
413,770
0
W
He Bo
12,111
606
59
3
0
335,759
0
L
Hercules
11,720
586
57
3
0
356,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role