Player Matchup

Cthulhu
Cthulhu
Dylan8or_07
Cthulhu
Level 27
God Stats
6W - 11L
1,382 SR
Queue Stats
27W - 35L
1,281 Elo+
Party 3
Athena
Athena
SNR_Chil
Athena
Level 78
God Stats
2W - 3L
1,471 SR
Queue Stats
146W - 155L
1,358 Elo+
Party 3
Chernobog
Chernobog
SNR__Dark
Chernobog
Level 58
God Stats
0W - 2L
1,190 SR
Queue Stats
135W - 169L
1,286 Elo+
Party 3
Chang'e
Chang'e
aqua3735
Chang'e
Level 124
God Stats
26W - 35L
1,594 SR
Queue Stats
334W - 320L
1,577 Elo+
Party 2
Loki
Loki
starwars1977909
Loki
Level 32
God Stats
0W - 4L
1,244 SR
Queue Stats
306W - 335L
1,550 Elo+
Party 2
Team Averages
Level 64
1,376 SR
1,410 Elo+

VS

Team Averages
Level 63
1,586 SR
1,493 Elo+
The Morrigan
The Morrigan
BaneQ2
The Morrigan
Level 67
God Stats
22W - 8L
1,799 SR
Queue Stats
140W - 120L
1,573 Elo+
Party 1
Arachne
Arachne
HenryHiIl
Arachne
Level 48
God Stats
52W - 30L
1,665 SR
Queue Stats
146W - 125L
1,511 Elo+
Party 1
Neith
Neith
PlainMiIk
Neith
Level 77
God Stats
7W - 13L
1,521 SR
Queue Stats
134W - 129L
1,530 Elo+
Party 1
Ares
Ares
Thunder281204
Ares
Level 35
God Stats
8W - 9L
1,456 SR
Queue Stats
46W - 49L
1,460 Elo+
Party 1
Vulcan
Vulcan
VictorOminus
Vulcan
Level 89
God Stats
26W - 27L
1,488 SR
Queue Stats
140W - 178L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dylan8or_07
Cthulhu
15
3 / 5 / 2
9,921
522
7,563
10,314
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
SNR_Chil
Athena
16
3 / 6 / 5
9,850
518
8,133
19,554
16,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
SNR__Dark
Chernobog
15
4 / 11 / 2
9,376
493
5,097
15,063
5,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
aqua3735
Chang'e
9
2 / 6 / 0
6,879
362
2,863
9,748
2,982
10
4 / 4 / 3
8,086
426
2,438
9,253
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BaneQ2
The Morrigan
18
7 / 3 / 10
12,386
652
12,490
6,631
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
HenryHiIl
Arachne
20
13 / 3 / 8
13,043
686
14,788
13,140
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
PlainMiIk
Neith
15
5 / 3 / 10
10,259
540
10,535
14,845
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 9
10,724
564
4,532
15,661
10,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
16
1 / 5 / 8
10,929
575
7,532
8,712
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
16
Kills
32
32
Deaths
17
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BaneQ2
The Morrigan
7
3
10
4
L
Cthulhu
Dylan8or_07
Cthulhu
3
5
2
0.8
W
Arachne
HenryHiIl
Arachne
13
3
8
5.67
W
Neith
PlainMiIk
Neith
5
3
10
3.33
L
Athena
SNR_Chil
Athena
3
6
5
0.92
L
Chernobog
SNR__Dark
Chernobog
4
11
2
0.45
W
6
3
9
3.5
W
Vulcan
1
5
8
1
L
Chang'e
aqua3735
Chang'e
2
6
0
0.33
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
49,877
63,932
Taken
58,989
35,684
Mitigated
29,265
9,814
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BaneQ2
The Morrigan
12,490
4,281
0
1,422
6,631
2,587
2,931
3,202
3,333
79,047
2,957
L
Cthulhu
Dylan8or_07
Cthulhu
7,563
241
0
243
10,314
8,142
473
3,571
6,695
24,290
0
W
Arachne
HenryHiIl
Arachne
14,788
10,668
0
5,216
13,140
6,883
3,919
2,194
10,897
0
101,852
W
Neith
PlainMiIk
Neith
10,535
6,343
0
6,461
14,845
5,725
3,060
4,849
9,849
0
64,611
L
Athena
SNR_Chil
Athena
8,133
1,255
0
3,476
19,554
16,141
127
8,392
11,086
46,763
0
L
Chernobog
SNR__Dark
Chernobog
5,097
2,694
0
1,966
15,063
5,042
403
3,145
11,918
0
45,868
W
4,532
173
0
3,506
15,661
10,821
278
2,177
10,922
23,578
0
W
Vulcan
7,532
4,266
0
375
8,712
3,249
602
5,350
2,808
59,732
0
L
Chang'e
aqua3735
Chang'e
2,863
451
0
2,432
9,748
2,982
0
3,744
6,004
26,496
0
L
2,438
554
0
1,697
9,253
3,377
0
4,154
5,099
0
28,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,112
Gold Earned
57,341
318
Minions Killed
569
0
Camps Cleared
0
1,219,983
Distance Traveled
1,678,778
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,386
652
158
8
0
347,647
4
L
Cthulhu
9,921
522
36
2
0
254,161
0
W
Arachne
13,043
686
162
9
0
392,749
0
W
Neith
10,259
540
95
5
0
325,099
2
L
Athena
9,850
518
96
5
0
291,070
0
L
Chernobog
9,376
493
78
4
0
275,408
1
W
Ares
10,724
564
29
2
0
328,940
2
W
Vulcan
10,929
575
125
7
0
284,343
2
L
Chang'e
6,879
362
51
3
0
176,294
5
L
Loki
8,086
426
57
3
0
223,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role