Player Matchup

Bakasura
Bakasura
ChrisHaus
Bakasura
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Clearlylaughable
Kukulkan
Level 27
God Stats
8W - 6L
1,548 SR
Queue Stats
205W - 210L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Sskdoracle
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,658 Elo+
Party 2
Danzaburou
Danzaburou
cse_and_desist
Danzaburou
Level 16
God Stats
6W - 2L
1,693 SR
Queue Stats
24W - 21L
1,500 Elo+
Party 2
Tyr
Tyr
tensein
Tyr
Level 28
God Stats
4W - 1L
1,528 SR
Queue Stats
24W - 21L
1,531 Elo+
Solo
Team Averages
Level 20
1,554 SR
1,535 Elo+

VS

Team Averages
Level 28
1,645 SR
1,451 Elo+
Hachiman
Hachiman
AlfredoSauce420
Hachiman
Level 27
God Stats
0W - 2L
1,269 SR
Queue Stats
101W - 122L
1,410 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BOSS DUDES
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,852 SR
Queue Stats
313W - 302L
1,581 Elo+
Solo
Amaterasu
Amaterasu
LSDfriedMe
Amaterasu
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
74W - 69L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
lilmarepstein
Kuzenbo
Level 49
God Stats
13W - 11L
1,913 SR
Queue Stats
139W - 155L
1,410 Elo+
Party 1
Hercules
Hercules
poserkiller
Hercules
Level 16
God Stats
1W - 1L
1,692 SR
Queue Stats
48W - 73L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChrisHaus
Bakasura
18
8 / 4 / 2
11,817
622
6,580
18,097
7,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 3 / 3
10,941
576
9,988
8,113
2,924
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Sskdoracle
Cthulhu
15
6 / 3 / 5
10,822
570
7,763
12,748
10,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
cse_and_desist
Danzaburou
15
3 / 1 / 8
10,101
532
11,928
8,981
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
18
3 / 0 / 4
11,661
614
10,769
11,280
11,128
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
1 / 7 / 0
7,461
393
4,395
13,143
3,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
BOSS DUDES
Morgan Le Fay
16
4 / 7 / 2
10,036
528
7,944
13,259
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
LSDfriedMe
Amaterasu
15
5 / 4 / 2
9,426
496
7,201
11,985
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
13
1 / 3 / 4
8,806
463
7,138
13,066
12,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
poserkiller
Hercules
14
0 / 3 / 0
8,163
430
2,641
14,733
11,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
24
Kills
11
11
Deaths
24
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
7
0
0.14
L
Morgan Le Fay
BOSS DUDES
Morgan Le Fay
4
7
2
0.71
W
Bakasura
ChrisHaus
Bakasura
8
4
2
2.25
W
4
3
3
1.83
L
Amaterasu
LSDfriedMe
Amaterasu
5
4
2
1.5
W
Cthulhu
Sskdoracle
Cthulhu
6
3
5
2.83
W
Danzaburou
cse_and_desist
Danzaburou
3
1
8
7
L
Kuzenbo
1
3
4
1
L
Hercules
poserkiller
Hercules
0
3
0
0
W
Tyr
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,028
Damage
29,319
59,219
Taken
66,186
36,260
Mitigated
38,670
23,614
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,395
2,165
0
4,655
13,143
3,341
537
3,421
9,406
0
38,232
L
Morgan Le Fay
BOSS DUDES
Morgan Le Fay
7,944
1,841
0
2,711
13,259
5,038
780
6,479
6,192
59,637
0
W
Bakasura
ChrisHaus
Bakasura
6,580
4,871
412
9,444
18,097
7,461
380
4,918
12,959
0
85,687
W
9,988
2,121
0
1,223
8,113
2,924
2,056
2,599
5,262
54,019
0
L
Amaterasu
LSDfriedMe
Amaterasu
7,201
2,901
0
1,743
11,985
5,732
233
2,569
8,989
0
55,139
W
Cthulhu
Sskdoracle
Cthulhu
7,763
144
353
1,530
12,748
10,661
0
3,782
8,929
31,205
0
W
Danzaburou
cse_and_desist
Danzaburou
11,928
5,938
0
4,101
8,981
4,086
905
3,036
5,899
0
60,772
L
Kuzenbo
7,138
1,633
377
2,216
13,066
12,912
212
3,177
9,240
27,261
0
L
Hercules
poserkiller
Hercules
2,641
902
0
2,719
14,733
11,647
249
1,574
13,061
6,887
29,472
W
Tyr
10,769
2,310
0
6,551
11,280
11,128
86
968
10,274
0
68,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,342
Gold Earned
43,892
550
Minions Killed
412
0
Camps Cleared
0
1,840,539
Distance Traveled
1,752,855
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,461
393
83
4
0
313,398
0
L
Morgan Le Fay
10,036
528
108
6
0
299,927
7
W
Bakasura
11,817
622
141
7
0
423,845
0
W
Kukulkan
10,941
576
114
6
0
298,671
0
L
Amaterasu
9,426
496
104
5
0
408,401
0
W
Cthulhu
10,822
570
43
2
0
381,154
0
W
Danzaburou
10,101
532
106
6
0
340,344
5
L
Kuzenbo
8,806
463
39
2
0
387,484
4
L
Hercules
8,163
430
78
4
0
343,645
0
W
Tyr
11,661
614
146
8
0
396,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role