Player Matchup

Horus
Horus
NG vDarth
Horus
Level 34
God Stats
31W - 15L
1,592 SR
Queue Stats
155W - 196L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
RezsoDaDon
Cthulhu
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 70L
1,428 Elo+
Party 2
Zeus
Zeus
cajigal
Zeus
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Olorun
Olorun
killlahertzzz
Olorun
Level 29
God Stats
4W - 1L
1,820 SR
Queue Stats
178W - 208L
1,407 Elo+
Party 2
Bakasura
Bakasura
xXMilfSlayerXx
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,582 SR
1,454 Elo+

VS

Team Averages
Level 10
1,484 SR
1,351 Elo+
Merlin
Merlin
IAmMinaj_
Merlin
Level 18
God Stats
20W - 21L
1,432 SR
Queue Stats
22W - 26L
1,403 Elo+
Solo
Kukulkan
Kukulkan
KDR BOUNTY
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 1
Artemis
Artemis
Lady-Peppermint
Artemis
Level 16
God Stats
2W - 1L
1,805 SR
Queue Stats
20W - 26L
1,370 Elo+
Solo
Olorun
Olorun
technoviking16
Olorun
Level 5
God Stats
0W - 3L
1,183 SR
Queue Stats
61W - 79L
1,371 Elo+
Solo
Thor
Thor
usoppsa
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
NG vDarth
Horus
17
4 / 1 / 27
10,491
1,166
8,018
15,831
14,782
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
RezsoDaDon
Cthulhu
17
7 / 2 / 19
10,762
1,196
9,343
12,902
6,261
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
cajigal
Zeus
17
14 / 3 / 14
12,100
1,344
16,880
8,412
3,679
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 2 / 18
10,988
1,221
13,259
12,933
6,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
17
6 / 2 / 20
10,785
1,198
11,347
9,666
4,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IAmMinaj_
Merlin
14
1 / 1 / 4
8,797
977
13,476
6,242
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
KDR BOUNTY
Kukulkan
15
1 / 13 / 5
9,052
1,006
7,200
16,942
5,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 7
9,595
1,066
16,442
15,517
5,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 4 / 4
7,744
860
3,541
7,244
2,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
usoppsa
Thor
15
6 / 14 / 3
10,205
1,134
10,017
19,015
6,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
33
40
Kills
10
10
Deaths
40
98
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
IAmMinaj_
Merlin
1
1
4
3
L
Kukulkan
KDR BOUNTY
Kukulkan
1
13
5
0.27
L
2
8
7
0.69
W
Horus
NG vDarth
Horus
4
1
27
17.5
W
Cthulhu
RezsoDaDon
Cthulhu
7
2
19
8.25
W
Zeus
cajigal
Zeus
14
3
14
7
W
9
2
18
9
L
0
4
4
0.5
L
Thor
usoppsa
Thor
6
14
3
0.54
W
Bakasura
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,847
Damage
50,676
59,744
Taken
64,960
35,355
Mitigated
21,835
27,122
Healing
2,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
IAmMinaj_
Merlin
13,476
773
0
168
6,242
2,059
0
4,138
2,104
32,283
0
L
Kukulkan
KDR BOUNTY
Kukulkan
7,200
1,334
0
80
16,942
5,901
0
9,769
7,173
21,957
0
L
16,442
9,175
0
1,538
15,517
5,333
0
11,092
3,947
0
21,766
W
Horus
NG vDarth
Horus
8,018
4,029
3,488
8,059
15,831
14,782
0
6,333
9,012
0
11,181
W
Cthulhu
RezsoDaDon
Cthulhu
9,343
902
521
3,068
12,902
6,261
0
6,339
6,233
25,519
0
W
Zeus
cajigal
Zeus
16,880
4,617
0
965
8,412
3,679
0
3,167
5,089
25,378
0
W
13,259
7,851
439
7,147
12,933
6,180
0
4,619
8,092
40,656
0
L
3,541
1,618
179
797
7,244
2,235
0
4,259
2,610
5,710
0
L
Thor
usoppsa
Thor
10,017
5,110
0
0
19,015
6,307
0
10,224
8,476
0
15,446
W
Bakasura
11,347
9,488
0
3,435
9,666
4,453
0
2,391
7,101
0
26,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,126
Gold Earned
45,393
172
Minions Killed
99
6
Camps Cleared
0
839,330
Distance Traveled
666,661
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,797
977
48
5
0
162,578
0
L
Kukulkan
9,052
1,006
27
3
0
158,246
0
L
Artemis
9,595
1,066
10
1
0
109,306
0
W
Horus
10,491
1,166
4
0
0
195,392
0
W
Cthulhu
10,762
1,196
42
5
0
150,671
0
W
Zeus
12,100
1,344
19
2
0
134,029
1
W
Olorun
10,988
1,221
70
8
0
164,771
0
L
Olorun
7,744
860
2
0
0
85,941
0
L
Thor
10,205
1,134
12
1
0
150,590
0
W
Bakasura
10,785
1,198
37
4
6
194,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role