Player Matchup

Ah Muzen Cab
Ah Muzen Cab
RebornPandaV
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
Tommy Guhn
Zhong Kui
Level 68
God Stats
1W - 0L
1,684 SR
Queue Stats
9W - 16L
1,296 Elo+
Party 1
Bellona
Bellona
Zachs Tired
Bellona
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,252 Elo+
Party 1
Team Averages
Level 88
1,561 SR
1,332 Elo+

VS

Team Averages
Level 57
1,769 SR
1,402 Elo+
Sun Wukong
Sun Wukong
D C PH0NE H0ME
Sun Wukong
Level 117
God Stats
10W - 6L
2,016 SR
Queue Stats
160W - 151L
1,521 Elo+
Party 2
Achilles
Achilles
Guwopp69
Achilles
Level 29
God Stats
6W - 15L
1,492 SR
Queue Stats
130W - 126L
1,508 Elo+
Party 2
Merlin
Merlin
Jgonzo14
Merlin
Level 26
God Stats
0W - 1L
1,800 SR
Queue Stats
10W - 28L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RebornPandaV
Ah Muzen Cab
20
6 / 14 / 7
17,008
630
28,757
24,132
10,221
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Tommy Guhn
Zhong Kui
20
12 / 5 / 5
19,147
709
41,938
45,591
40,997
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Zachs Tired
Bellona
20
2 / 3 / 9
16,024
593
14,950
24,729
22,934
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D C PH0NE H0ME
Sun Wukong
20
14 / 4 / 8
19,209
711
38,502
46,452
71,003
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Guwopp69
Achilles
20
6 / 6 / 12
16,151
598
19,766
33,781
53,445
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Jgonzo14
Merlin
20
2 / 10 / 15
15,912
589
23,653
23,956
10,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
20
Kills
22
22
Deaths
20
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
D C PH0NE H0ME
Sun Wukong
14
4
8
4.5
L
Achilles
Guwopp69
Achilles
6
6
12
2
L
Merlin
Jgonzo14
Merlin
2
10
15
0.95
W
Ah Muzen Cab
RebornPandaV
Ah Muzen Cab
6
14
7
0.68
W
Zhong Kui
Tommy Guhn
Zhong Kui
12
5
5
2.9
W
Bellona
Zachs Tired
Bellona
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,645
Damage
81,921
94,452
Taken
104,189
74,152
Mitigated
134,517
39,600
Healing
20,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
D C PH0NE H0ME
Sun Wukong
38,502
6,308
0
14,034
46,452
71,003
416
14,669
31,783
1,570
113,477
L
Achilles
Guwopp69
Achilles
19,766
4,524
0
1,433
33,781
53,445
85
14,326
19,455
0
43,699
L
Merlin
Jgonzo14
Merlin
23,653
2,595
54
5,057
23,956
10,069
793
12,943
11,013
93,763
0
W
Ah Muzen Cab
RebornPandaV
Ah Muzen Cab
28,757
12,695
0
5,651
24,132
10,221
1,532
7,168
16,036
0
76,715
W
Zhong Kui
Tommy Guhn
Zhong Kui
41,938
5,642
288
31,172
45,591
40,997
855
12,401
30,638
128,802
0
W
Bellona
Zachs Tired
Bellona
14,950
6,336
0
2,489
24,729
22,934
825
5,368
18,501
0
60,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,179
Gold Earned
51,272
296
Minions Killed
330
0
Camps Cleared
0
1,268,281
Distance Traveled
1,296,053
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
19,209
711
117
4
0
450,047
2
L
Achilles
16,151
598
63
2
0
473,626
1
L
Merlin
15,912
589
150
6
0
372,380
0
W
Ah Muzen Cab
17,008
630
68
3
0
369,045
4
W
Zhong Kui
19,147
709
175
6
0
438,575
2
W
Bellona
16,024
593
53
2
0
460,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role