Player Matchup

Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Jargas94
Cupid
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
235W - 228L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
Wolmen27
Kuzenbo
Level 145
God Stats
3W - 6L
1,517 SR
Queue Stats
178W - 163L
1,486 Elo+
Solo
Zeus
Zeus
taysy
Zeus
Level 52
God Stats
3W - 2L
1,536 SR
Queue Stats
169W - 181L
1,545 Elo+
Solo
Team Averages
Level 98
1,511 SR
1,491 Elo+

VS

Team Averages
Level 123
1,500 SR
1,445 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kloud91
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 3 / 12
8,146
815
10,075
8,658
3,699
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
 
Ne Zha
15
4 / 0 / 14
8,062
806
9,636
5,427
2,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Jargas94
Cupid
15
4 / 1 / 12
8,248
825
7,074
9,108
4,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Wolmen27
Kuzenbo
14
2 / 1 / 18
8,282
828
3,686
12,106
16,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
taysy
Zeus
15
8 / 0 / 9
8,581
858
15,608
2,530
1,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 1 / 3
8,030
803
6,704
10,271
13,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
 
Medusa
14
2 / 4 / 2
7,842
784
9,714
9,434
3,776
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
 
Ravana
12
1 / 5 / 3
7,066
707
3,603
10,023
5,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
 
Hercules
13
0 / 5 / 1
6,769
677
5,013
15,341
12,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
9
0 / 7 / 3
6,235
624
5,596
8,179
2,605
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
17
22
Kills
5
5
Deaths
22
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
12
3.33
W
Ne Zha
 
Ne Zha
4
0
14
11
L
Kuzenbo
 
Kuzenbo
2
1
3
3.5
L
Medusa
 
Medusa
2
4
2
0.75
L
Ravana
 
Ravana
1
5
3
0.5
L
Hercules
 
Hercules
0
5
1
0.1
W
Cupid
Jargas94
Cupid
4
1
12
10
L
Sol
0
7
3
0.21
W
Kuzenbo
Wolmen27
Kuzenbo
2
1
18
11
W
Zeus
taysy
Zeus
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,079
Damage
30,630
37,829
Taken
53,248
28,198
Mitigated
38,278
20,172
Healing
17,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,075
4,734
1,414
1,269
8,658
3,699
53
3,332
5,326
0
17,630
W
Ne Zha
 
Ne Zha
9,636
662
1,888
2,379
5,427
2,731
602
2,303
3,124
0
26,014
L
Kuzenbo
 
Kuzenbo
6,704
2,051
883
2,394
10,271
13,863
45
3,149
7,122
16,286
0
L
Medusa
 
Medusa
9,714
3,132
1,240
2,189
9,434
3,776
0
3,586
5,848
0
23,008
L
Ravana
 
Ravana
3,603
110
71
2,761
10,023
5,469
0
4,691
5,332
0
13,274
L
Hercules
 
Hercules
5,013
401
1,151
5,771
15,341
12,565
0
5,176
10,165
0
8,313
W
Cupid
Jargas94
Cupid
7,074
2,465
2,538
3,396
9,108
4,294
377
3,487
5,621
0
19,041
L
Sol
5,596
580
0
610
8,179
2,605
0
2,692
5,487
11,071
0
W
Kuzenbo
Wolmen27
Kuzenbo
3,686
1,481
1,831
3,553
12,106
16,401
283
2,752
9,354
6,151
0
W
Zeus
taysy
Zeus
15,608
1,176
1,636
268
2,530
1,073
460
426
2,104
25,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,319
Gold Earned
35,942
112
Minions Killed
92
0
Camps Cleared
0
996,287
Distance Traveled
894,910
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,146
815
28
3
0
179,350
3
W
Ne Zha
8,062
806
25
3
0
201,595
4
L
Kuzenbo
8,030
803
15
2
0
192,103
2
L
Medusa
7,842
784
37
4
0
162,307
2
L
Ravana
7,066
707
28
3
0
185,434
0
L
Hercules
6,769
677
5
1
0
175,482
0
W
Cupid
8,248
825
20
2
0
203,764
0
L
Sol
6,235
624
7
1
0
179,584
0
W
Kuzenbo
8,282
828
4
0
0
208,481
1
W
Zeus
8,581
858
35
4
0
203,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role