Player Matchup

Pele
Pele
Plankboywood1
Pele
Level 109
God Stats
0W - 1L
1,864 SR
Queue Stats
10W - 5L
1,740 Elo+
Solo
Baba Yaga
Baba Yaga
Rogueattoni
Baba Yaga
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,662 Elo+
Party 1
Hachiman
Hachiman
Soulparr0
Hachiman
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,507 Elo+
Party 3
Terra
Terra
imat
Terra
Level 149
God Stats
3W - 3L
1,528 SR
Queue Stats
189W - 188L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
tatinis
Kukulkan
Level 154
God Stats
3W - 3L
1,723 SR
Queue Stats
77W - 74L
1,593 Elo+
Party 3
Team Averages
Level 125
1,623 SR
1,611 Elo+

VS

Team Averages
Level 149
1,524 SR
1,536 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Dollaholla
Heimdallr
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
457W - 466L
1,516 Elo+
Party 4
Terra
Terra
IgnoranceIsKind
Terra
Level 151
God Stats
1W - 0L
1,618 SR
Queue Stats
88W - 71L
1,607 Elo+
Solo
Raijin
Raijin
Uhtredson
Raijin
Level 150
God Stats
3W - 4L
1,500 SR
Queue Stats
468W - 475L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 7
11,350
709
18,629
17,223
8,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Rogueattoni
Baba Yaga
18
2 / 6 / 10
10,893
681
11,217
14,560
7,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Soulparr0
Hachiman
17
1 / 7 / 9
10,045
628
10,214
17,364
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
imat
Terra
18
4 / 5 / 9
11,051
691
11,653
21,940
25,714
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
tatinis
Kukulkan
16
3 / 6 / 5
10,184
637
17,105
12,904
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 6 / 9
12,432
777
10,091
18,084
24,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
 
Scylla
19
6 / 3 / 11
12,065
754
14,455
13,754
7,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Dollaholla
Heimdallr
20
6 / 4 / 19
12,009
751
22,993
17,569
10,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 2 / 19
12,575
786
15,391
24,135
35,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
Uhtredson
Raijin
19
8 / 3 / 11
12,035
752
16,889
16,722
8,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
18
Kills
29
29
Deaths
18
40
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
6
9
1.58
W
Scylla
 
Scylla
6
3
11
3.83
W
Heimdallr
Dollaholla
Heimdallr
6
4
19
3.88
W
4
2
19
6.75
L
8
5
7
2.3
L
Baba Yaga
Rogueattoni
Baba Yaga
2
6
10
1.17
L
Hachiman
Soulparr0
Hachiman
1
7
9
0.79
W
Raijin
Uhtredson
Raijin
8
3
11
4.5
L
Terra
imat
Terra
4
5
9
1.7
L
Kukulkan
tatinis
Kukulkan
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,818
Damage
79,819
83,991
Taken
90,264
54,833
Mitigated
87,104
32,265
Healing
43,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,091
1,242
635
2,146
18,084
24,654
264
6,950
10,872
0
14,872
W
Scylla
 
Scylla
14,455
841
3,669
4,729
13,754
7,078
1,318
7,968
5,591
33,407
0
W
Heimdallr
Dollaholla
Heimdallr
22,993
6,153
1,461
3,706
17,569
10,887
1,132
7,914
9,506
0
45,771
W
15,391
817
10,099
7,877
24,135
35,743
1,401
9,775
13,932
30,686
0
L
18,629
2,286
1,060
4,947
17,223
8,527
0
10,007
7,216
0
29,573
L
Baba Yaga
Rogueattoni
Baba Yaga
11,217
830
1,312
3,665
14,560
7,900
0
8,916
5,642
23,603
0
L
Hachiman
Soulparr0
Hachiman
10,214
4,840
989
2,405
17,364
7,419
0
10,419
6,945
0
23,518
W
Raijin
Uhtredson
Raijin
16,889
1,688
5,146
3,867
16,722
8,742
1,259
6,228
10,388
40,989
0
L
Terra
imat
Terra
11,653
866
6,183
7,995
21,940
25,714
0
10,348
11,592
18,939
0
L
Kukulkan
tatinis
Kukulkan
17,105
553
1,471
2,238
12,904
5,273
0
7,045
5,859
40,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,523
Gold Earned
61,116
162
Minions Killed
172
0
Camps Cleared
0
1,472,785
Distance Traveled
1,385,441
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,432
777
6
0
0
283,201
3
W
Scylla
12,065
754
38
2
0
295,395
0
W
Heimdallr
12,009
751
64
4
0
255,621
6
W
Terra
12,575
786
23
1
0
318,402
0
L
Pele
11,350
709
21
1
0
300,942
0
L
Baba Yaga
10,893
681
24
2
0
291,049
2
L
Hachiman
10,045
628
40
3
0
228,260
0
W
Raijin
12,035
752
41
3
0
232,822
1
L
Terra
11,051
691
18
1
0
350,167
2
L
Kukulkan
10,184
637
59
4
0
302,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role