Player Matchup

Chernobog
Chernobog
Aiden12484
Chernobog
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 58L
1,393 Elo+
Party 1
Merlin
Merlin
SeymoreCheeks
Merlin
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
9W - 10L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
tender12484
Gilgamesh
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 32L
1,393 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,393 Elo+

VS

Team Averages
Level 90
1,498 SR
1,396 Elo+
Izanami
Izanami
LeepyRag
Izanami
Level 109
God Stats
5W - 8L
1,476 SR
Queue Stats
349W - 552L
1,344 Elo+
Solo
Janus
Janus
NRJ W4RR1OR
Janus
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
433W - 527L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
ferrios360
Gilgamesh
Level 117
God Stats
50W - 49L
1,517 SR
Queue Stats
170W - 193L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aiden12484
Chernobog
17
4 / 6 / 10
12,698
705
14,118
13,415
9,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 5
12,282
682
8,908
14,742
9,461
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
tender12484
Gilgamesh
17
7 / 4 / 5
12,622
701
17,486
19,050
15,242
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LeepyRag
Izanami
15
2 / 4 / 9
10,990
611
5,272
15,694
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 6 / 6
11,366
631
13,372
13,987
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
ferrios360
Gilgamesh
14
7 / 6 / 6
11,780
654
19,136
20,943
13,237
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
15
Kills
14
14
Deaths
16
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Aiden12484
Chernobog
4
6
10
1.5
L
Izanami
LeepyRag
Izanami
2
4
9
1.63
L
5
6
6
1.33
W
4
4
5
1.63
L
Gilgamesh
ferrios360
Gilgamesh
7
6
6
1.67
W
Gilgamesh
tender12484
Gilgamesh
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,512
Damage
37,780
47,207
Taken
50,624
34,119
Mitigated
25,621
12,757
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Aiden12484
Chernobog
14,118
7,896
733
1,612
13,415
9,416
2,125
3,396
9,801
0
57,255
L
Izanami
LeepyRag
Izanami
5,272
3,430
0
2,291
15,694
7,071
1,138
3,767
11,927
0
37,062
L
13,372
803
0
3,691
13,987
5,313
906
1,313
12,674
42,241
0
W
8,908
1,700
875
2,286
14,742
9,461
656
3,707
10,717
46,594
0
L
Gilgamesh
ferrios360
Gilgamesh
19,136
4,651
0
1,240
20,943
13,237
579
3,828
17,115
0
52,010
W
Gilgamesh
tender12484
Gilgamesh
17,486
7,390
1,362
5,889
19,050
15,242
611
5,396
13,317
0
41,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,602
Gold Earned
34,136
180
Minions Killed
198
0
Camps Cleared
0
891,980
Distance Traveled
896,509
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,698
705
76
4
0
302,095
0
L
Izanami
10,990
611
74
4
0
318,763
0
L
Janus
11,366
631
63
4
0
285,464
3
W
Merlin
12,282
682
75
4
0
258,218
1
L
Gilgamesh
11,780
654
61
3
0
292,282
2
W
Gilgamesh
12,622
701
29
2
0
331,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role