Player Matchup

Tsukuyomi
Tsukuyomi
BabyInsulted
Tsukuyomi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,281 Elo+
Party 1
Susano
Susano
Sildelicia
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,433 Elo+
Party 1
Terra
Terra
SucoDeAbacaxi
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,195 Elo+
Party 1
Nox
Nox
ZeroRenz
Nox
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,103 Elo+
Party 1
Merlin
Merlin
cxxz
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,360 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,275 Elo+

VS

Team Averages
Level 91
1,717 SR
1,596 Elo+
Pele
Pele
 
Pele
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Flegon
Anubis
Level 157
God Stats
5W - 0L
1,942 SR
Queue Stats
127W - 54L
1,659 Elo+
Party 2
Nike
Nike
IsadoraTKM
Nike
Level 154
God Stats
4W - 2L
1,760 SR
Queue Stats
39W - 21L
1,581 Elo+
Party 2
Khepri
Khepri
ThaIissa
Khepri
Level 35
God Stats
7W - 1L
1,879 SR
Queue Stats
35W - 11L
1,739 Elo+
Party 2
Fenrir
Fenrir
zAsgardiano
Fenrir
Level 68
God Stats
31W - 32L
1,506 SR
Queue Stats
62W - 68L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BabyInsulted
Tsukuyomi
16
3 / 13 / 5
10,528
1,053
14,304
20,412
7,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Sildelicia
Susano
16
2 / 13 / 6
10,301
1,030
11,468
22,719
7,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 11 / 6
9,487
949
10,148
20,791
18,639
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 4 / 3
10,805
1,081
8,750
13,332
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
cxxz
Merlin
16
0 / 5 / 8
9,628
963
10,844
12,806
3,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
10 / 2 / 15
11,968
1,197
14,665
11,901
7,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Flegon
Anubis
19
20 / 2 / 19
13,006
1,301
32,193
17,229
12,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 1 / 29
11,891
1,189
13,010
12,543
12,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
ThaIissa
Khepri
19
0 / 1 / 38
12,042
1,204
10,377
12,594
16,753
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
18
9 / 2 / 21
11,300
1,130
11,662
13,043
5,619
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
168
8
Kills
46
46
Deaths
8
28
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
2
15
8.75
L
Tsukuyomi
BabyInsulted
Tsukuyomi
3
13
5
0.42
W
Anubis
Flegon
Anubis
20
2
19
14.75
W
7
1
29
21.5
L
Susano
Sildelicia
Susano
2
13
6
0.38
L
0
11
6
0.27
W
Khepri
ThaIissa
Khepri
0
1
38
19
L
3
4
3
1.13
L
Merlin
cxxz
Merlin
0
5
8
0.8
W
Fenrir
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,514
Damage
81,907
90,060
Taken
67,310
40,344
Mitigated
55,741
2,750
Healing
18,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,665
5,301
0
1,644
11,901
7,658
0
5,547
6,354
0
42,816
L
Tsukuyomi
BabyInsulted
Tsukuyomi
14,304
4,400
0
112
20,412
7,213
0
6,306
14,106
0
36,335
W
Anubis
Flegon
Anubis
32,193
2,269
1,831
10,756
17,229
12,719
0
9,934
7,295
53,631
0
W
13,010
894
798
588
12,543
12,992
0
4,320
7,463
0
25,855
L
Susano
Sildelicia
Susano
11,468
2,192
0
0
22,719
7,191
0
13,451
9,268
0
31,291
L
10,148
2,368
1,122
1,288
20,791
18,639
0
9,183
11,608
23,821
0
W
Khepri
ThaIissa
Khepri
10,377
1,157
0
2,287
12,594
16,753
0
5,692
6,323
25,673
0
L
8,750
268
0
0
13,332
3,770
0
7,584
5,748
17,771
0
L
Merlin
cxxz
Merlin
10,844
215
116
112
12,806
3,531
0
6,046
6,760
26,782
0
W
Fenrir
11,662
5,766
0
766
13,043
5,619
0
4,249
8,794
0
18,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,749
Gold Earned
60,207
157
Minions Killed
200
3
Camps Cleared
11
890,135
Distance Traveled
1,015,256
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,968
1,197
64
6
4
189,175
0
L
Tsukuyomi
10,528
1,053
35
4
1
190,186
1
W
Anubis
13,006
1,301
58
6
1
164,046
0
W
Nike
11,891
1,189
37
4
2
216,419
1
L
Susano
10,301
1,030
30
3
0
172,785
0
L
Terra
9,487
949
27
3
0
169,831
0
W
Khepri
12,042
1,204
28
3
0
233,035
2
L
Nox
10,805
1,081
19
2
0
183,297
0
L
Merlin
9,628
963
46
5
2
174,036
0
W
Fenrir
11,300
1,130
13
1
4
212,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role