Player Matchup

Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Banshok
Hun Batz
Level 128
God Stats
6W - 6L
1,588 SR
Queue Stats
344W - 341L
1,501 Elo+
Solo
The Morrigan
The Morrigan
GrummeJose
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,476 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Skarn-Berlin
Ah Muzen Cab
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,360 Elo+
Solo
Cernunnos
Cernunnos
fLADHUND
Cernunnos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,476 Elo+
Party 3
Team Averages
Level 86
1,518 SR
1,463 Elo+

VS

Team Averages
Level 73
1,336 SR
1,471 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
CaptAFK1990
Chronos
Level 39
God Stats
4W - 1L
1,314 SR
Queue Stats
204W - 229L
1,446 Elo+
Party 2
Neith
Neith
robertecole
Neith
Level 149
God Stats
1W - 2L
1,085 SR
Queue Stats
31W - 38L
1,501 Elo+
Party 1
Ganesha
Ganesha
tontonkirk
Ganesha
Level 66
God Stats
2W - 1L
1,281 SR
Queue Stats
191W - 211L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
6 / 6 / 11
11,162
797
10,836
25,969
35,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Banshok
Hun Batz
16
6 / 10 / 6
10,253
732
17,803
17,792
9,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
GrummeJose
The Morrigan
16
3 / 9 / 11
10,004
715
6,308
12,766
5,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Skarn-Berlin
Ah Muzen Cab
19
4 / 5 / 13
11,050
789
17,828
14,598
6,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
fLADHUND
Cernunnos
17
5 / 8 / 12
10,413
744
16,298
16,155
6,416
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
9 / 5 / 19
12,177
870
17,231
16,653
7,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
 
Merlin
18
3 / 4 / 19
10,912
779
11,164
11,360
4,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
CaptAFK1990
Chronos
19
7 / 4 / 17
11,343
810
11,319
14,994
7,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
19 / 7 / 13
13,364
955
25,990
15,472
7,810
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
tontonkirk
Ganesha
17
0 / 4 / 29
10,688
763
10,823
21,573
30,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
135
24
Kills
38
38
Deaths
24
53
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
6
6
11
1.92
W
Jing Wei
 
Jing Wei
9
5
19
3.7
W
Merlin
 
Merlin
3
4
19
3.13
L
Hun Batz
Banshok
Hun Batz
6
10
6
0.9
W
Chronos
CaptAFK1990
Chronos
7
4
17
3.88
L
The Morrigan
GrummeJose
The Morrigan
3
9
11
0.94
L
Ah Muzen Cab
Skarn-Berlin
Ah Muzen Cab
4
5
13
2.1
L
Cernunnos
fLADHUND
Cernunnos
5
8
12
1.38
W
19
7
13
3.64
W
Ganesha
tontonkirk
Ganesha
0
4
29
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,073
Damage
76,527
87,280
Taken
80,052
62,770
Mitigated
57,688
23,392
Healing
27,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,836
1,018
2,159
7,037
25,969
35,184
0
7,346
18,623
19,228
0
W
Jing Wei
 
Jing Wei
17,231
13,278
1,290
4,285
16,653
7,601
2,974
3,288
13,087
0
38,012
W
Merlin
 
Merlin
11,164
813
783
3,842
11,360
4,687
584
1,897
9,367
28,860
0
L
Hun Batz
Banshok
Hun Batz
17,803
2,980
440
1,719
17,792
9,208
467
5,829
11,963
0
32,300
W
Chronos
CaptAFK1990
Chronos
11,319
1,036
2,677
2,956
14,994
7,496
1,483
2,956
11,945
26,481
0
L
The Morrigan
GrummeJose
The Morrigan
6,308
1,556
972
400
12,766
5,811
357
5,869
6,629
8,463
445
L
Ah Muzen Cab
Skarn-Berlin
Ah Muzen Cab
17,828
5,628
1,313
4,990
14,598
6,151
22
6,423
8,175
0
36,588
L
Cernunnos
fLADHUND
Cernunnos
16,298
8,950
1,734
2,628
16,155
6,416
901
7,839
8,316
0
26,151
W
25,990
16,648
973
2,378
15,472
7,810
979
4,367
10,974
0
36,962
W
Ganesha
tontonkirk
Ganesha
10,823
632
2,818
5,585
21,573
30,094
304
4,191
17,057
17,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,882
Gold Earned
58,484
119
Minions Killed
157
0
Camps Cleared
0
1,092,244
Distance Traveled
1,186,296
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,162
797
12
1
0
261,162
0
W
Jing Wei
12,177
870
57
4
0
252,935
0
W
Merlin
10,912
779
37
3
0
228,479
1
L
Hun Batz
10,253
732
34
2
0
224,063
0
W
Chronos
11,343
810
35
3
0
255,629
0
L
The Morrigan
10,004
715
8
1
0
211,494
0
L
Ah Muzen Cab
11,050
789
48
3
0
190,367
0
L
Cernunnos
10,413
744
17
1
0
205,158
0
W
Neith
13,364
955
26
2
0
203,496
1
W
Ganesha
10,688
763
2
0
0
245,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role