Player Matchup

Serqet
Serqet
Bathtoasted
Serqet
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
371W - 344L
1,465 Elo+
Solo
Janus
Janus
JUAN618
Janus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 86L
1,495 Elo+
Party 2
Amaterasu
Amaterasu
XxGouk1xX
Amaterasu
Level 133
God Stats
3W - 4L
1,519 SR
Queue Stats
73W - 66L
1,494 Elo+
Party 2
Cerberus
Cerberus
blcknwhte
Cerberus
Level 60
God Stats
5W - 4L
1,352 SR
Queue Stats
111W - 98L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXsub_zero123
Ah Muzen Cab
Level 125
God Stats
2W - 3L
1,787 SR
Queue Stats
169W - 154L
1,569 Elo+
Solo
Team Averages
Level 123
1,531 SR
1,517 Elo+

VS

Team Averages
Level 94
1,594 SR
1,528 Elo+
Vamana
Vamana
AtARoo3
Vamana
Level 61
God Stats
1W - 1L
1,343 SR
Queue Stats
115W - 92L
1,517 Elo+
Party 1
Izanami
Izanami
Linsai66
Izanami
Level 86
God Stats
1W - 0L
1,719 SR
Queue Stats
31W - 33L
1,507 Elo+
Party 1
The Morrigan
The Morrigan
PurpleStrife187
The Morrigan
Level 106
God Stats
9W - 2L
1,693 SR
Queue Stats
113W - 100L
1,561 Elo+
Solo
Artio
Artio
buyaru
Artio
Level 107
God Stats
13W - 7L
1,640 SR
Queue Stats
176W - 160L
1,522 Elo+
Party 1
Persephone
Persephone
worldend9
Persephone
Level 112
God Stats
1W - 0L
1,574 SR
Queue Stats
156W - 154L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
4 / 4 / 0
9,075
478
7,516
12,960
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
JUAN618
Janus
17
1 / 1 / 0
9,691
510
7,011
11,219
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
XxGouk1xX
Amaterasu
17
1 / 3 / 0
9,812
516
7,800
15,633
13,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
blcknwhte
Cerberus
13
0 / 6 / 2
7,382
389
5,160
15,791
11,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
xXsub_zero123
Ah Muzen Cab
14
0 / 5 / 4
8,274
435
10,314
15,505
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AtARoo3
Vamana
19
4 / 1 / 3
11,735
618
11,949
17,267
15,266
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Linsai66
Izanami
17
6 / 3 / 2
10,858
571
12,901
11,996
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
PurpleStrife187
The Morrigan
15
3 / 1 / 3
9,582
504
6,924
8,571
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
buyaru
Artio
14
2 / 0 / 11
10,012
527
6,100
17,014
15,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
worldend9
Persephone
17
3 / 1 / 4
10,998
579
9,723
8,307
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
18
19
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
AtARoo3
Vamana
4
1
3
5.5
L
Serqet
4
4
0
1
L
Janus
JUAN618
Janus
1
1
0
1
W
Izanami
Linsai66
Izanami
6
3
2
2.33
W
The Morrigan
PurpleStrife187
The Morrigan
3
1
3
4.5
L
Amaterasu
XxGouk1xX
Amaterasu
1
3
0
0.33
L
Cerberus
blcknwhte
Cerberus
0
6
2
0.17
W
Artio
buyaru
Artio
2
0
11
7.5
W
Persephone
worldend9
Persephone
3
1
4
5
L
Ah Muzen Cab
xXsub_zero123
Ah Muzen Cab
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,801
Damage
47,597
71,108
Taken
63,155
38,060
Mitigated
42,102
29,498
Healing
24,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AtARoo3
Vamana
11,949
4,329
0
6,344
17,267
15,266
293
1,520
14,952
12,726
72,242
L
Serqet
7,516
1,447
0
4,738
12,960
4,766
0
4,581
8,183
0
60,173
L
Janus
JUAN618
Janus
7,011
186
189
5,645
11,219
3,694
0
7,960
3,259
77,965
0
W
Izanami
Linsai66
Izanami
12,901
7,677
0
3,875
11,996
4,787
360
3,090
8,899
0
114,491
W
The Morrigan
PurpleStrife187
The Morrigan
6,924
1,139
0
3,330
8,571
3,530
566
1,723
6,360
56,466
6,412
L
Amaterasu
XxGouk1xX
Amaterasu
7,800
3,802
0
7,028
15,633
13,470
0
3,753
10,812
69
70,904
L
Cerberus
blcknwhte
Cerberus
5,160
286
167
3,857
15,791
11,088
0
5,418
10,320
38,789
0
W
Artio
buyaru
Artio
6,100
652
942
7,135
17,014
15,774
93
2,425
14,065
20,952
0
W
Persephone
worldend9
Persephone
9,723
412
0
2,756
8,307
2,745
456
3,177
4,881
73,507
0
L
Ah Muzen Cab
xXsub_zero123
Ah Muzen Cab
10,314
4,832
0
7,874
15,505
5,042
0
3,180
12,325
0
63,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,234
Gold Earned
53,185
597
Minions Killed
651
0
Camps Cleared
0
1,766,767
Distance Traveled
1,819,035
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,735
618
160
8
0
369,894
4
L
Serqet
9,075
478
98
5
0
384,075
1
L
Janus
9,691
510
155
8
0
369,433
3
W
Izanami
10,858
571
208
11
0
331,471
6
W
The Morrigan
9,582
504
118
6
0
350,901
3
L
Amaterasu
9,812
516
143
8
0
347,396
5
L
Cerberus
7,382
389
75
4
0
342,514
2
W
Artio
10,012
527
18
1
0
392,903
9
W
Persephone
10,998
579
147
8
0
373,866
0
L
Ah Muzen Cab
8,274
435
126
7
0
323,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role