Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Fpg_Noice
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,319 Elo+
Party 1
Ares
Ares
Fpg_ryan
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 1
Cthulhu
Cthulhu
IILoboII3751
Cthulhu
Level 6
God Stats
5W - 2L
1,302 SR
Queue Stats
5W - 12L
1,226 Elo+
Party 2
Aphrodite
Aphrodite
RnG Carried
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,235 Elo+
Party 2
Team Averages
Level 18
1,460 SR
1,304 Elo+

VS

Team Averages
Level 14
1,519 SR
1,330 Elo+
Merlin
Merlin
DeSkitz
Merlin
Level 29
God Stats
145W - 129L
1,519 SR
Queue Stats
157W - 146L
1,451 Elo+
Solo
Apollo
Apollo
JunkCascade1817
Apollo
Level 10
God Stats
14W - 9L
1,481 SR
Queue Stats
16W - 17L
1,342 Elo+
Solo
Heimdallr
Heimdallr
RealTayvin
Heimdallr
Level 16
God Stats
2W - 3L
1,342 SR
Queue Stats
7W - 11L
1,400 Elo+
Solo
Fenrir
Fenrir
Route66TripleB
Fenrir
Level 8
God Stats
15W - 17L
1,500 SR
Queue Stats
33W - 37L
1,307 Elo+
Solo
Tsukuyomi
Tsukuyomi
VARON23359
Tsukuyomi
Level 6
God Stats
1W - 0L
1,755 SR
Queue Stats
2W - 2L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
14 / 9 / 6
16,364
1,169
35,778
27,257
25,077
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
Fpg_Noice
Vamana
18
0 / 7 / 4
10,967
783
2,566
14,687
6,549
Ares
19
2 / 8 / 10
12,825
916
6,797
21,778
30,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
IILoboII3751
Cthulhu
20
3 / 8 / 12
15,466
1,105
15,049
35,226
42,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
RnG Carried
Aphrodite
20
3 / 8 / 9
13,364
955
13,427
25,081
16,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeSkitz
Merlin
20
13 / 3 / 13
16,150
1,154
34,458
18,008
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 16
14,924
1,066
18,678
11,765
4,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
RealTayvin
Heimdallr
20
11 / 3 / 23
16,726
1,195
34,463
20,812
8,265
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 5 / 17
13,478
963
11,475
12,062
6,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
VARON23359
Tsukuyomi
20
3 / 7 / 18
13,594
971
16,628
17,406
6,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
127
22
Kills
40
40
Deaths
22
41
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
14
9
6
1.89
W
Merlin
DeSkitz
Merlin
13
3
13
6.5
L
Vamana
Fpg_Noice
Vamana
0
7
4
0.29
L
Ares
2
8
10
0.88
L
Cthulhu
IILoboII3751
Cthulhu
3
8
12
1.13
W
9
4
16
4.25
W
Heimdallr
RealTayvin
Heimdallr
11
3
23
7.5
L
Aphrodite
RnG Carried
Aphrodite
3
8
9
0.94
W
4
5
17
2.5
W
Tsukuyomi
VARON23359
Tsukuyomi
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,617
Damage
115,702
124,029
Taken
80,053
121,979
Mitigated
32,458
8,914
Healing
12,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
35,778
9,054
0
0
27,257
25,077
0
7,423
19,460
0
51,231
W
Merlin
DeSkitz
Merlin
34,458
2,118
0
1,148
18,008
6,775
0
7,221
10,787
64,159
0
L
Vamana
Fpg_Noice
Vamana
2,566
519
0
307
14,687
6,549
0
4,915
9,566
0
5,411
L
Ares
6,797
673
0
0
21,778
30,400
0
4,343
17,069
22,160
0
L
Cthulhu
IILoboII3751
Cthulhu
15,049
1,158
0
2,064
35,226
42,975
0
7,368
27,499
58,356
0
W
18,678
12,616
0
306
11,765
4,588
0
5,613
6,152
0
46,149
W
Heimdallr
RealTayvin
Heimdallr
34,463
22,987
0
7,768
20,812
8,265
0
9,596
11,216
0
70,586
L
Aphrodite
RnG Carried
Aphrodite
13,427
3,781
2,223
4,320
25,081
16,978
0
8,720
15,977
36,237
0
W
11,475
3,815
0
459
12,062
6,224
0
5,110
6,952
0
14,483
W
Tsukuyomi
VARON23359
Tsukuyomi
16,628
4,163
133
3,095
17,406
6,606
0
7,733
9,673
0
36,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,986
Gold Earned
74,872
243
Minions Killed
252
2
Camps Cleared
10
1,377,242
Distance Traveled
1,290,700
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
16,364
1,169
15
1
1
310,489
2
W
Merlin
16,150
1,154
81
6
2
274,447
0
L
Vamana
10,967
783
6
0
0
181,773
2
L
Ares
12,825
916
35
3
0
233,041
1
L
Cthulhu
15,466
1,105
124
9
1
335,127
1
W
Apollo
14,924
1,066
59
4
5
242,952
1
W
Heimdallr
16,726
1,195
66
5
3
240,361
0
L
Aphrodite
13,364
955
63
5
0
316,812
2
W
Fenrir
13,478
963
8
1
0
293,311
0
W
Tsukuyomi
13,594
971
38
3
0
239,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role