Player Matchup

Chronos
Chronos
Attavita
Chronos
Level 8
God Stats
0W - 2L
1,239 SR
Queue Stats
2W - 3L
1,451 Elo+
Party 1
Ymir
Ymir
EvilMan9252
Ymir
Level 17
God Stats
7W - 4L
1,774 SR
Queue Stats
21W - 17L
1,497 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FecesDevourer
Morgan Le Fay
Level 18
God Stats
3W - 3L
1,737 SR
Queue Stats
31W - 21L
1,525 Elo+
Party 3
Da Ji
Da Ji
H42U
Da Ji
Level 21
God Stats
7W - 2L
1,755 SR
Queue Stats
24W - 19L
1,464 Elo+
Party 3
Artemis
Artemis
honneydew
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,451 Elo+
Party 1
Team Averages
Level 13
1,601 SR
1,478 Elo+

VS

Team Averages
Level 17
1,387 SR
1,367 Elo+
Arachne
Arachne
Ikabar314
Arachne
Level 22
God Stats
3W - 2L
1,251 SR
Queue Stats
37W - 49L
1,286 Elo+
Party 2
Ares
Ares
MrMAgicMan67
Ares
Level 15
God Stats
9W - 10L
1,339 SR
Queue Stats
23W - 31L
1,214 Elo+
Party 2
Poseidon
Poseidon
PCLAGKILLER
Poseidon
Level 3
God Stats
211W - 228L
1,522 SR
Queue Stats
237W - 269L
1,503 Elo+
Solo
Danzaburou
Danzaburou
SoraShadowHaven
Danzaburou
Level 14
God Stats
31W - 34L
1,334 SR
Queue Stats
56W - 65L
1,384 Elo+
Party 4
Gilgamesh
Gilgamesh
Zashonfire
Gilgamesh
Level 29
God Stats
32W - 43L
1,488 SR
Queue Stats
357W - 391L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Attavita
Chronos
7
0 / 4 / 3
5,108
365
3,359
4,680
1,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 3 / 4
6,671
477
2,803
9,034
6,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
FecesDevourer
Morgan Le Fay
10
2 / 4 / 0
5,917
423
5,070
8,346
2,780
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
H42U
Da Ji
12
9 / 5 / 2
8,000
571
10,725
9,128
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
honneydew
Artemis
8
0 / 5 / 2
5,288
378
2,560
5,324
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ikabar314
Arachne
12
8 / 2 / 6
8,425
602
6,132
11,084
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
5 / 4 / 4
7,489
535
3,489
10,012
7,763
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
PCLAGKILLER
Poseidon
16
4 / 1 / 5
9,748
696
7,864
6,004
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SoraShadowHaven
Danzaburou
12
1 / 4 / 6
7,863
562
3,627
7,788
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Zashonfire
Gilgamesh
13
3 / 2 / 3
8,053
575
2,967
9,057
6,285
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
12
Kills
21
21
Deaths
13
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
Attavita
Chronos
0
4
3
0.38
L
1
3
4
1
L
Morgan Le Fay
FecesDevourer
Morgan Le Fay
2
4
0
0.5
L
Da Ji
H42U
Da Ji
9
5
2
2
W
Arachne
Ikabar314
Arachne
8
2
6
5.5
W
5
4
4
1.75
W
Poseidon
PCLAGKILLER
Poseidon
4
1
5
6.5
W
Danzaburou
SoraShadowHaven
Danzaburou
1
4
6
1
W
Gilgamesh
Zashonfire
Gilgamesh
3
2
3
2.25
L
Artemis
honneydew
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
24,079
36,512
Taken
43,945
14,865
Mitigated
23,094
3,141
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Attavita
Chronos
3,359
888
0
508
4,680
1,093
378
1,012
3,668
11,629
0
L
2,803
293
0
0
9,034
6,720
0
3,544
5,490
14,072
0
L
Morgan Le Fay
FecesDevourer
Morgan Le Fay
5,070
859
0
614
8,346
2,780
0
4,113
4,233
26,897
0
L
Da Ji
H42U
Da Ji
10,725
1,569
0
1,817
9,128
3,002
0
1,553
7,575
0
38,378
W
Arachne
Ikabar314
Arachne
6,132
4,073
0
3,997
11,084
4,616
418
1,903
9,181
0
46,657
W
3,489
467
90
745
10,012
7,763
271
2,375
7,637
13,877
0
W
Poseidon
PCLAGKILLER
Poseidon
7,864
1,543
0
2,497
6,004
1,946
134
3,616
2,388
76,226
0
W
Danzaburou
SoraShadowHaven
Danzaburou
3,627
1,953
0
788
7,788
2,484
2,311
2,007
5,781
0
36,673
W
Gilgamesh
Zashonfire
Gilgamesh
2,967
818
0
2,182
9,057
6,285
760
1,486
7,571
0
35,046
L
Artemis
honneydew
Artemis
2,560
807
0
202
5,324
1,270
427
1,131
4,193
0
10,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
41,578
164
Minions Killed
335
0
Camps Cleared
0
1,215,258
Distance Traveled
1,306,272
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,108
365
19
1
0
271,132
0
L
Ymir
6,671
477
16
1
0
265,142
0
L
Morgan Le Fay
5,917
423
46
3
0
245,576
0
L
Da Ji
8,000
571
66
5
0
222,720
0
W
Arachne
8,425
602
56
4
0
273,067
0
W
Ares
7,489
535
20
1
0
226,453
2
W
Poseidon
9,748
696
136
10
0
305,050
4
W
Danzaburou
7,863
562
67
5
0
241,066
1
W
Gilgamesh
8,053
575
56
4
0
260,636
3
L
Artemis
5,288
378
17
1
0
210,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role