Player Matchup

Ra
Ra
BitsOfNyan
Ra
Level 23
God Stats
1W - 2L
1,206 SR
Queue Stats
23W - 22L
1,408 Elo+
Party 3
Sylvanus
Sylvanus
DirtyHippie25
Sylvanus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Izanami
Izanami
HisokaMorow28
Izanami
Level 19
God Stats
6W - 2L
1,524 SR
Queue Stats
112W - 96L
1,373 Elo+
Party 3
Pele
Pele
SacredGreenArrow
Pele
Level 20
God Stats
14W - 24L
1,437 SR
Queue Stats
35W - 52L
1,306 Elo+
Party 1
Achilles
Achilles
cj---2004
Achilles
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 52L
1,400 Elo+
Party 3
Team Averages
Level 30
1,433 SR
1,397 Elo+

VS

Team Averages
Level 15
1,488 SR
1,433 Elo+
Sun Wukong
Sun Wukong
Electricscar
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
KingShultz88
Bakasura
Level 24
God Stats
0W - 5L
1,444 SR
Queue Stats
76W - 69L
1,325 Elo+
Solo
Hachiman
Hachiman
MaybeTray
Hachiman
Level 23
God Stats
0W - 2L
1,494 SR
Queue Stats
80W - 86L
1,400 Elo+
Party 2
Ymir
Ymir
McLovn_1
Ymir
Level 25
God Stats
10W - 19L
1,500 SR
Queue Stats
50W - 46L
1,441 Elo+
Party 2
Olorun
Olorun
SortUOut
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
5,782
526
3,513
6,461
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
DirtyHippie25
Sylvanus
9
1 / 2 / 6
5,838
531
2,268
6,132
3,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
10
5 / 1 / 4
6,414
583
5,450
3,304
970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 4
6,486
590
3,514
6,976
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
cj---2004
Achilles
12
4 / 0 / 0
6,799
618
4,883
3,691
2,620
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Electricscar
Sun Wukong
5
1 / 2 / 0
4,707
428
1,041
2,976
1,000
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
KingShultz88
Bakasura
11
2 / 1 / 0
6,146
559
1,901
6,597
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
MaybeTray
Hachiman
8
1 / 5 / 2
5,068
461
3,003
6,862
1,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
0 / 3 / 1
5,373
488
2,752
8,137
4,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
SortUOut
Olorun
10
4 / 6 / 0
6,341
576
5,507
7,592
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
8
8
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
4
1
0.88
W
Sylvanus
DirtyHippie25
Sylvanus
1
2
6
2
L
Sun Wukong
Electricscar
Sun Wukong
1
2
0
0.5
W
Izanami
5
1
4
7
L
Bakasura
KingShultz88
Bakasura
2
1
0
2
L
Hachiman
MaybeTray
Hachiman
1
5
2
0.4
L
Ymir
0
3
1
0.17
W
4
1
4
6
L
Olorun
SortUOut
Olorun
4
6
0
0.67
W
Achilles
cj---2004
Achilles
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,628
Damage
14,204
26,564
Taken
32,164
11,667
Mitigated
11,460
8,574
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,513
711
42
1,865
6,461
2,431
426
4,373
2,088
20,925
0
W
Sylvanus
DirtyHippie25
Sylvanus
2,268
1,525
308
1,082
6,132
3,723
23
1,846
4,286
8,051
0
L
Sun Wukong
Electricscar
Sun Wukong
1,041
244
0
441
2,976
1,000
0
0
2,976
0
12,078
W
Izanami
5,450
3,015
0
1,255
3,304
970
393
36
3,068
0
33,075
L
Bakasura
KingShultz88
Bakasura
1,901
1,341
0
3,291
6,597
1,919
0
0
6,597
0
23,565
L
Hachiman
MaybeTray
Hachiman
3,003
1,170
0
774
6,862
1,415
0
595
6,267
0
16,366
L
Ymir
2,752
357
0
0
8,137
4,550
0
1,673
6,464
19,766
0
W
3,514
823
0
2,756
6,976
1,923
0
870
6,106
0
31,626
L
Olorun
SortUOut
Olorun
5,507
2,926
0
1,340
7,592
2,576
872
3,225
4,079
28,196
3,098
W
Achilles
cj---2004
Achilles
4,883
1,824
0
1,266
3,691
2,620
274
424
3,196
0
28,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
27,635
248
Minions Killed
230
0
Camps Cleared
0
991,034
Distance Traveled
887,122
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,782
526
34
3
0
169,933
0
W
Sylvanus
5,838
531
13
1
0
172,155
0
L
Sun Wukong
4,707
428
33
3
0
124,529
1
W
Izanami
6,414
583
68
6
0
194,011
2
L
Bakasura
6,146
559
71
6
0
226,961
0
L
Hachiman
5,068
461
40
4
0
171,182
1
L
Ymir
5,373
488
25
2
0
190,139
0
W
Pele
6,486
590
64
6
0
226,699
0
L
Olorun
6,341
576
61
6
0
174,311
0
W
Achilles
6,799
618
69
6
0
228,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role