Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JackWerst
Baron Samedi
Level 18
God Stats
3W - 2L
1,692 SR
Queue Stats
23W - 19L
1,561 Elo+
Solo
Artemis
Artemis
Minhocaeletrica
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,606 Elo+
Solo
Yemoja
Yemoja
Yatgel
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,567 Elo+
Solo
Fenrir
Fenrir
igorblackshadow3
Fenrir
Level 16
God Stats
0W - 2L
1,362 SR
Queue Stats
8W - 10L
1,411 Elo+
Solo
Team Averages
Level 19
1,511 SR
1,529 Elo+

VS

Team Averages
Level 21
1,675 SR
1,573 Elo+
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Ceif4dordeBuc4t4
Nike
Level 26
God Stats
4W - 4L
1,576 SR
Queue Stats
101W - 138L
1,478 Elo+
Solo
Bacchus
Bacchus
GuidoLitz
Bacchus
Level 27
God Stats
6W - 1L
1,747 SR
Queue Stats
141W - 44L
1,761 Elo+
Solo
Kali
Kali
PsyK_-Foxy
Kali
Level 6
God Stats
7W - 3L
1,853 SR
Queue Stats
19W - 14L
1,590 Elo+
Solo
Ra
Ra
aldopaolo2
Ra
Level 18
God Stats
3W - 0L
1,701 SR
Queue Stats
107W - 106L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 2 / 1
4,176
464
1,932
4,880
1,964
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
JackWerst
Baron Samedi
10
3 / 1 / 0
5,030
559
3,698
5,284
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 0
3,574
397
1,092
3,178
893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Yatgel
Yemoja
9
2 / 3 / 0
5,327
592
3,323
6,478
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

4
0 / 5 / 0
3,684
409
986
5,869
1,648
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 2 / 1
5,705
634
4,243
6,347
1,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
1 / 2 / 3
4,796
533
2,002
3,839
1,038
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
GuidoLitz
Bacchus
10
5 / 0 / 3
5,918
658
5,098
4,701
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 1 / 3
5,890
654
3,435
5,908
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 2 / 0
5,823
647
2,423
5,258
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
6
Kills
15
15
Deaths
7
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
1
0.75
W
Fenrir
 
Fenrir
4
2
1
2.25
W
1
2
3
1.25
W
Bacchus
GuidoLitz
Bacchus
5
0
3
6.5
L
Baron Samedi
JackWerst
Baron Samedi
3
1
0
3
L
0
4
0
0
W
4
1
3
5.5
L
Yemoja
Yatgel
Yemoja
2
3
0
0.67
W
1
2
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,031
Damage
17,201
25,689
Taken
26,053
8,560
Mitigated
9,257
6,171
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,932
88
30
1,030
4,880
1,964
0
1,459
3,421
11,792
0
W
Fenrir
 
Fenrir
4,243
1,003
0
2,664
6,347
1,983
0
2,539
3,618
0
26,051
W
2,002
410
0
0
3,839
1,038
0
766
3,073
0
16,031
W
Bacchus
GuidoLitz
Bacchus
5,098
949
169
1,476
4,701
2,309
0
1,544
3,157
27,806
0
L
Baron Samedi
JackWerst
Baron Samedi
3,698
167
0
2,715
5,284
2,048
0
2,198
2,906
23,024
0
L
1,092
736
0
60
3,178
893
0
2,358
820
0
6,614
W
3,435
2,708
0
1,122
5,908
1,954
26
1,620
4,288
0
27,229
L
Yemoja
Yatgel
Yemoja
3,323
840
77
1,983
6,478
2,007
78
42
6,402
22,450
0
W
2,423
292
75
1,577
5,258
1,973
0
2,451
2,807
40,026
0
L
986
549
0
276
5,869
1,648
0
1,240
4,619
0
9,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,791
Gold Earned
28,132
141
Minions Killed
290
0
Camps Cleared
0
713,459
Distance Traveled
852,285
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,176
464
14
2
0
144,834
5
W
Fenrir
5,705
634
52
6
0
152,852
1
W
Nike
4,796
533
26
3
0
167,066
0
W
Bacchus
5,918
658
54
6
0
167,725
4
L
Baron Samedi
5,030
559
39
4
0
157,249
3
L
Artemis
3,574
397
15
2
0
91,748
0
W
Kali
5,890
654
66
7
0
191,877
1
L
Yemoja
5,327
592
56
6
0
160,398
3
W
Ra
5,823
647
92
10
0
172,765
0
L
Fenrir
3,684
409
17
2
0
159,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role