Player Matchup

Set
Set
GC Kryptic
Set
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 82L
1,382 Elo+
Party 1
Anubis
Anubis
Machiavelli1020
Anubis
Level 27
God Stats
84W - 89L
1,525 SR
Queue Stats
222W - 290L
1,439 Elo+
Party 1
Thanatos
Thanatos
Moh-Faisal
Thanatos
Level 29
God Stats
22W - 14L
1,628 SR
Queue Stats
61W - 53L
1,471 Elo+
Party 2
Hachiman
Hachiman
NatsuReu
Hachiman
Level 29
God Stats
17W - 11L
1,587 SR
Queue Stats
69W - 49L
1,539 Elo+
Party 2
Medusa
Medusa
ROZAY RASTA
Medusa
Level 27
God Stats
21W - 16L
1,555 SR
Queue Stats
30W - 23L
1,513 Elo+
Party 1
Team Averages
Level 25
1,559 SR
1,469 Elo+

VS

Team Averages
Level 13
1,424 SR
1,414 Elo+
Zeus
Zeus
Itachi-Uchinhaxd
Zeus
Level 5
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 3L
1,509 Elo+
Solo
Vulcan
Vulcan
KiloGaming863
Vulcan
Level 23
God Stats
2W - 3L
1,265 SR
Queue Stats
106W - 90L
1,471 Elo+
Solo
Apollo
Apollo
d4rkknight88888
Apollo
Level 9
God Stats
12W - 23L
1,380 SR
Queue Stats
19W - 40L
1,337 Elo+
Solo
Tsukuyomi
Tsukuyomi
koolwhipped7
Tsukuyomi
Level 4
God Stats
1W - 3L
1,293 SR
Queue Stats
1W - 3L
1,292 Elo+
Solo
Achilles
Achilles
triplepunch07
Achilles
Level 26
God Stats
9W - 15L
1,451 SR
Queue Stats
95W - 87L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 19
13,858
990
10,748
18,160
8,234
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 8 / 16
15,183
1,085
18,385
21,884
9,554
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Moh-Faisal
Thanatos
20
12 / 7 / 17
15,694
1,121
15,775
22,383
8,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
NatsuReu
Hachiman
20
10 / 4 / 18
16,536
1,181
29,058
20,112
7,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
20
5 / 6 / 18
14,343
1,025
17,091
18,250
6,534
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 6
10,896
778
937
4,216
939
20
11 / 5 / 19
18,328
1,309
43,427
19,627
9,770
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 19 / 15
14,684
1,049
17,620
35,966
13,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
koolwhipped7
Tsukuyomi
17
0 / 2 / 1
10,448
746
2,589
3,171
1,094
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
triplepunch07
Achilles
20
18 / 10 / 11
18,526
1,323
30,699
34,367
26,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
85
40
Kills
33
33
Deaths
40
88
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
8
19
1.69
L
0
4
6
0.75
L
11
5
19
4.1
W
9
8
16
2.13
W
Thanatos
Moh-Faisal
Thanatos
12
7
17
2.93
W
Hachiman
NatsuReu
Hachiman
10
4
18
4.75
W
Medusa
5
6
18
2.33
L
4
19
15
0.61
L
Tsukuyomi
koolwhipped7
Tsukuyomi
0
2
1
0.25
L
Achilles
triplepunch07
Achilles
18
10
11
2.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,057
Damage
95,272
100,789
Taken
97,347
39,970
Mitigated
52,059
20,209
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,748
5,802
0
578
18,160
8,234
0
6,959
11,201
0
24,447
L
937
132
0
0
4,216
939
0
296
3,920
2,132
0
L
43,427
14,040
0
6,452
19,627
9,770
0
6,298
13,329
98,778
0
W
18,385
330
422
5,476
21,884
9,554
0
9,475
12,409
52,194
0
W
Thanatos
Moh-Faisal
Thanatos
15,775
3,756
0
8,025
22,383
8,423
0
10,857
11,526
0
22,156
W
Hachiman
NatsuReu
Hachiman
29,058
17,661
0
4,315
20,112
7,225
0
8,892
11,220
0
81,263
W
Medusa
17,091
9,972
0
1,393
18,250
6,534
0
8,181
10,069
0
54,827
L
17,620
9,198
0
1,568
35,966
13,987
0
7,755
28,211
0
51,249
L
Tsukuyomi
koolwhipped7
Tsukuyomi
2,589
730
0
26
3,171
1,094
0
592
2,579
0
4,421
L
Achilles
triplepunch07
Achilles
30,699
14,852
0
1,797
34,367
26,269
0
3,444
30,923
0
51,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,614
Gold Earned
72,882
291
Minions Killed
252
10
Camps Cleared
2
1,283,232
Distance Traveled
905,859
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,858
990
15
1
3
264,736
0
L
Zeus
10,896
778
4
0
0
79,587
1
L
Vulcan
18,328
1,309
139
10
2
258,054
0
W
Anubis
15,183
1,085
92
7
0
218,475
0
W
Thanatos
15,694
1,121
8
1
0
297,446
0
W
Hachiman
16,536
1,181
121
9
7
266,491
0
W
Medusa
14,343
1,025
55
4
0
236,084
2
L
Apollo
14,684
1,049
63
5
0
214,749
1
L
Tsukuyomi
10,448
746
5
0
0
83,994
1
L
Achilles
18,526
1,323
41
3
0
269,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role