Player Matchup

Bakasura
Bakasura
Sirlobsta
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,377 Elo+
Party 1
Apollo
Apollo
cronogue09
Apollo
Level 125
God Stats
3W - 5L
1,497 SR
Queue Stats
29W - 34L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
silentstreetkill
Kukulkan
Level 36
God Stats
2W - 5L
1,343 SR
Queue Stats
2W - 7L
1,220 Elo+
Party 1
Team Averages
Level 89
1,447 SR
1,332 Elo+

VS

Team Averages
Level 68
1,449 SR
1,342 Elo+
Jing Wei
Jing Wei
CagySuperset510
Jing Wei
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 137L
1,344 Elo+
Party 2
Merlin
Merlin
DarknessGod1190
Merlin
Level 68
God Stats
11W - 17L
1,409 SR
Queue Stats
159W - 201L
1,352 Elo+
Party 2
Jormungandr
Jormungandr
Keylaw1
Jormungandr
Level 61
God Stats
10W - 5L
1,438 SR
Queue Stats
51W - 69L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sirlobsta
Bakasura
13
1 / 9 / 8
10,331
608
6,142
16,870
5,695
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
cronogue09
Apollo
17
11 / 8 / 3
13,124
772
21,081
16,427
5,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 5 / 3
9,691
570
6,175
12,588
4,068
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
13 / 2 / 8
13,463
792
12,756
12,487
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
6 / 5 / 9
12,063
710
12,691
11,510
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Keylaw1
Jormungandr
14
3 / 8 / 14
11,802
694
11,232
18,469
12,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
14
Kills
22
22
Deaths
15
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
13
2
8
8.5
W
6
5
9
2.1
W
Jormungandr
Keylaw1
Jormungandr
3
8
14
1.25
L
Bakasura
Sirlobsta
Bakasura
1
9
8
0.56
L
Apollo
cronogue09
Apollo
11
8
3
1.56
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,398
Damage
36,679
45,885
Taken
42,466
15,280
Mitigated
24,776
2,144
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
12,756
8,875
496
3,197
12,487
5,825
1,907
1,608
10,693
0
43,628
W
12,691
767
205
1,544
11,510
6,005
398
2,239
9,107
45,002
0
W
Jormungandr
Keylaw1
Jormungandr
11,232
3,135
205
2,371
18,469
12,946
187
2,328
15,702
31,592
0
L
Bakasura
Sirlobsta
Bakasura
6,142
4,749
0
727
16,870
5,695
0
9,550
7,320
0
17,614
L
Apollo
cronogue09
Apollo
21,081
12,313
0
1,417
16,427
5,517
12
6,684
9,743
0
58,926
L
6,175
653
0
0
12,588
4,068
0
7,689
4,899
34,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,146
Gold Earned
37,328
142
Minions Killed
173
0
Camps Cleared
0
794,115
Distance Traveled
856,561
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,463
792
65
4
0
310,480
0
W
Merlin
12,063
710
73
4
0
266,669
0
W
Jormungandr
11,802
694
35
2
0
279,412
1
L
Bakasura
10,331
608
23
1
0
263,034
0
L
Apollo
13,124
772
74
4
0
256,776
2
L
Kukulkan
9,691
570
45
3
0
274,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role