Player Matchup

King Arthur
King Arthur
DMN ICE 640
King Arthur
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
10W - 18L
1,069 Elo+
Party 2
Bellona
Bellona
GreatJoey148858
Bellona
Level 27
God Stats
4W - 9L
1,418 SR
Queue Stats
20W - 19L
1,325 Elo+
Solo
Artemis
Artemis
MuteShark519507
Artemis
Level 8
God Stats
8W - 8L
1,422 SR
Queue Stats
9W - 16L
1,236 Elo+
Party 2
Loki
Loki
Scorpion_fi
Loki
Level 28
God Stats
6W - 8L
1,764 SR
Queue Stats
127W - 151L
1,354 Elo+
Solo
Cthulhu
Cthulhu
cannibalizr
Cthulhu
Level 6
God Stats
2W - 4L
1,521 SR
Queue Stats
9W - 23L
1,319 Elo+
Solo
Team Averages
Level 15
1,525 SR
1,260 Elo+

VS

Team Averages
Level 12
1,456 SR
1,407 Elo+
Chang'e
Chang'e
AdrianStatic_
Chang'e
Level 33
God Stats
13W - 12L
1,507 SR
Queue Stats
64W - 52L
1,433 Elo+
Party 1
Cerberus
Cerberus
Salty-Panda7
Cerberus
Level 8
God Stats
5W - 4L
1,271 SR
Queue Stats
13W - 28L
1,201 Elo+
Party 1
Neith
Neith
Wigglezx
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
brubbrforgot0107
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,402 Elo+
Party 1
Nemesis
Nemesis
lx--Princess--xl
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DMN ICE 640
King Arthur
15
2 / 8 / 1
9,978
454
4,886
18,760
8,429
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 1
10,281
467
3,779
19,181
10,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 1
9,905
450
15,661
12,994
4,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 4 / 1
11,763
535
13,425
21,132
7,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
cannibalizr
Cthulhu
12
2 / 4 / 1
10,069
458
4,156
8,016
5,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
10 / 1 / 4
12,892
586
9,081
19,883
7,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Salty-Panda7
Cerberus
18
7 / 3 / 1
12,211
555
15,997
15,376
25,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Wigglezx
Neith
18
3 / 2 / 10
11,175
508
11,960
13,056
5,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 4 / 1
12,945
588
8,144
14,174
10,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 2 / 1
9,599
436
3,267
14,464
5,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
11
Kills
26
26
Deaths
12
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
10
1
4
12
L
King Arthur
DMN ICE 640
King Arthur
2
8
1
0.31
L
3
2
1
1.75
L
1
8
1
0.19
W
Cerberus
Salty-Panda7
Cerberus
7
3
1
2.5
L
3
4
1
0.88
W
Neith
Wigglezx
Neith
3
2
10
4
W
6
4
1
1.63
L
Cthulhu
cannibalizr
Cthulhu
2
4
1
0.63
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,907
Damage
48,449
80,083
Taken
76,953
37,117
Mitigated
54,229
17,201
Healing
30,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
9,081
1,910
3,429
10,008
19,883
7,493
3,454
2,379
17,504
45,035
0
L
King Arthur
DMN ICE 640
King Arthur
4,886
1,693
0
422
18,760
8,429
712
12,988
5,772
0
25,258
L
3,779
2,276
0
9,106
19,181
10,815
657
688
18,493
0
83,170
L
15,661
5,502
0
1,784
12,994
4,658
3,342
4,715
8,279
0
63,335
W
Cerberus
Salty-Panda7
Cerberus
15,997
1,941
0
4,577
15,376
25,932
1,798
0
15,376
73,576
0
L
13,425
4,734
0
5,281
21,132
7,637
1,109
12,480
8,652
0
74,696
W
Neith
Wigglezx
Neith
11,960
5,143
0
2,609
13,056
5,424
6,783
1,777
11,279
0
71,011
W
8,144
2,630
1,354
3,777
14,174
10,315
2,175
0
14,174
50,588
0
L
Cthulhu
cannibalizr
Cthulhu
4,156
177
78
530
8,016
5,578
175
2,351
5,665
16,046
0
W
3,267
1,930
0
4,587
14,464
5,065
0
0
14,464
0
67,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,996
Gold Earned
58,822
401
Minions Killed
495
0
Camps Cleared
0
1,616,911
Distance Traveled
1,757,972
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,892
586
65
3
0
385,142
3
L
King Arthur
9,978
454
40
2
0
319,417
1
L
Bellona
10,281
467
103
5
0
345,772
0
L
Artemis
9,905
450
92
4
0
330,315
0
W
Cerberus
12,211
555
135
6
0
329,086
0
L
Loki
11,763
535
126
6
0
402,111
1
W
Neith
11,175
508
107
5
0
357,829
1
W
Sylvanus
12,945
588
92
4
0
282,172
1
L
Cthulhu
10,069
458
40
2
0
219,296
0
W
Nemesis
9,599
436
96
4
0
403,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role