Player Matchup

Nemesis
Nemesis
BlazeCobalt_
Nemesis
Level 25
God Stats
11W - 11L
1,709 SR
Queue Stats
137W - 132L
1,564 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CanTheGameStart
Ah Muzen Cab
Level 27
God Stats
8W - 3L
1,656 SR
Queue Stats
257W - 244L
1,641 Elo+
Party 2
Fafnir
Fafnir
RuhsussahPuffahs
Fafnir
Level 118
God Stats
5W - 9L
1,415 SR
Queue Stats
256W - 259L
1,509 Elo+
Party 3
Kukulkan
Kukulkan
SuperDimples
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,699 Elo+
Solo
Chang'e
Chang'e
youthful437
Chang'e
Level 7
God Stats
2W - 6L
1,015 SR
Queue Stats
5W - 10L
1,247 Elo+
Party 3
Team Averages
Level 36
1,459 SR
1,532 Elo+

VS

Team Averages
Level 16
1,514 SR
1,619 Elo+
Danzaburou
Danzaburou
BDragonL
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,552 Elo+
Solo
Cabrakan
Cabrakan
Ih8beenrs3715
Cabrakan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 108L
1,506 Elo+
Solo
Izanami
Izanami
TanglingPrawn64
Izanami
Level 26
God Stats
3W - 1L
1,315 SR
Queue Stats
99W - 63L
1,678 Elo+
Party 1
Athena
Athena
WarrTurtle
Athena
Level 28
God Stats
4W - 0L
1,753 SR
Queue Stats
126W - 98L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
William1600
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlazeCobalt_
Nemesis
14
3 / 5 / 0
8,500
447
5,542
15,301
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
CanTheGameStart
Ah Muzen Cab
11
0 / 7 / 1
7,152
376
5,161
14,122
3,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 1
9,797
516
5,696
15,845
15,320
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
SuperDimples
Kukulkan
11
1 / 8 / 1
6,552
345
5,107
9,063
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
youthful437
Chang'e
11
0 / 3 / 1
7,765
409
2,567
8,743
5,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BDragonL
Danzaburou
15
3 / 0 / 8
10,254
540
11,812
7,571
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Ih8beenrs3715
Cabrakan
18
2 / 4 / 4
11,292
594
4,671
14,596
11,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 1 / 6
13,652
719
17,048
10,738
5,410
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
WarrTurtle
Athena
16
4 / 1 / 11
10,724
564
8,867
16,161
8,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
William1600
Cthulhu
14
2 / 1 / 5
8,528
449
4,436
7,375
5,331
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
7
Kills
26
26
Deaths
7
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BDragonL
Danzaburou
3
0
8
7
L
Nemesis
BlazeCobalt_
Nemesis
3
5
0
0.6
L
Ah Muzen Cab
CanTheGameStart
Ah Muzen Cab
0
7
1
0.07
W
Cabrakan
Ih8beenrs3715
Cabrakan
2
4
4
1
L
3
3
1
1.17
L
Kukulkan
SuperDimples
Kukulkan
1
8
1
0.19
W
15
1
6
18
W
Athena
WarrTurtle
Athena
4
1
11
9.5
W
Cthulhu
William1600
Cthulhu
2
1
5
4.5
L
Chang'e
youthful437
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
46,834
63,074
Taken
56,441
33,623
Mitigated
32,517
15,099
Healing
19,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BDragonL
Danzaburou
11,812
3,926
0
4,978
7,571
2,578
2,838
1,077
6,494
0
65,202
L
Nemesis
BlazeCobalt_
Nemesis
5,542
2,217
0
2,452
15,301
6,010
0
2,508
12,793
0
51,656
L
Ah Muzen Cab
CanTheGameStart
Ah Muzen Cab
5,161
2,152
0
4,308
14,122
3,930
0
2,259
11,863
0
43,447
W
Cabrakan
Ih8beenrs3715
Cabrakan
4,671
886
0
4,249
14,596
11,140
2,413
2,973
11,623
66,399
0
L
5,696
1,363
0
5,068
15,845
15,320
0
6,277
9,568
48,928
0
L
Kukulkan
SuperDimples
Kukulkan
5,107
655
0
0
9,063
2,700
0
3,170
5,893
19,979
0
W
17,048
9,985
0
4,753
10,738
5,410
919
2,558
8,180
0
130,613
W
Athena
WarrTurtle
Athena
8,867
2,548
48
5,890
16,161
8,058
621
4,067
12,094
53,478
0
W
Cthulhu
William1600
Cthulhu
4,436
205
0
0
7,375
5,331
331
2,695
4,680
22,054
0
L
Chang'e
youthful437
Chang'e
2,567
154
1,314
1,957
8,743
5,663
0
3,760
4,983
19,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,766
Gold Earned
54,450
346
Minions Killed
603
0
Camps Cleared
0
1,664,648
Distance Traveled
1,732,121
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,254
540
122
6
0
302,691
4
L
Nemesis
8,500
447
80
4
0
389,000
2
L
Ah Muzen Cab
7,152
376
82
4
0
318,697
0
W
Cabrakan
11,292
594
143
8
0
343,791
1
L
Fafnir
9,797
516
124
7
0
314,061
4
L
Kukulkan
6,552
345
26
1
0
277,895
0
W
Izanami
13,652
719
221
12
0
360,043
3
W
Athena
10,724
564
86
5
0
390,389
5
W
Cthulhu
8,528
449
31
2
0
335,207
1
L
Chang'e
7,765
409
34
2
0
364,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role